Weapon Skins is a feature that allows Adventurers to change the appearance of their equipped weapon. It was added in version 1.14.0.
Overview[ | ]
During quests, an Adventurer may equip a skin over their weapon, giving it the appearance of another weapon. The stats, skills, and abilities of the "real" weapon remain unchanged - for all intents and purposes, this is purely a cosmetic feature.
On the teams screen and in co-op rooms, units with an equipped weapon skin will have a blue eye icon displayed next to them. Tapping a unit in either place will then show the name of the "real" weapon in the unit's summary page.
Weapon skins can be disabled from view in co-op rooms by going to Game → Weapon Skin Display Settings in the More (Green Book) → Options menu.
Unlocking a Weapon Skin[ | ]
There are three methods for unlocking skins:
- For playable weapons that actually have stats and such, their skin is unlocked upon obtaining that weapon.
- For weapons that only exist as skins, they are usually unlocked when unbinding a playable weapon. The skins available will vary by weapon, but will usually match the upgraded weapon's type and element. For example, unbinding a Flame Sword may unlock some other Flame Sword skins.
- Special skins may be available as rewards from events.
A running count of the total available skins can be found below. Note that these counters include both playable weapons and skin-only weapons:
Sword | Blade | Dagger | Axe | Lance | Bow | Wand | Staff | Manacaster | Total |
---|---|---|---|---|---|---|---|---|---|
86 | 87 | 85 | 79 | 85 | 86 | 85 | 76 | 26 | 695 |
Equipping a Weapon Skin[ | ]
To equip a weapon skin, go to the teams menu, tap an adventurer's equipped weapon, and then tap the "Weapon Skins" button in the bottom-right to select a skin. Note that skins can only mask weapons of the same weapon type: for example, a lance can be masked by another lance, but a lance cannot be masked by a wand.
Swapping the "real" weapon to a different one will instantly unequip whichever skin was currently in use.
Skin-only Weapons[ | ]
As a result of the weapon system overhaul in Version 2.0, many weapons now only exist as skins:
Weapons that appear in adventurer portrait art[ | ]
Several obtainable weapons are wielded by adventurers in their portrait art:
Adventurers that cannot use Weapon Skins[ | ]
A few adventurers have weapon-skin-like effects on their weapons by default. Due to this, they are not eligible to use the Weapon Skin feature at all - the button in the teams menu doesn't appear.
Trivia[ | ]
- During the Walkies quest of the Wagabond Pupper event, all adventurers who are eligible for weapon skins will instead carry a small shovel. Adventurers that cannot use weapon skins will still carry their usual built-in skin. For example, Veronica will still hold her tome.
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