Icon | Name | Rarity | Type | Element | HP | Str | Skills | Ability 1 | Ability 2 | Release date |
---|---|---|---|---|---|---|---|---|---|---|
Nothung | 270 | 1720 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Tyrfing | 239 | 1822 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Hrotti | 273 | 1686 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Mjölnir | 278 | 1805 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Gungnir | 276 | 1754 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Ýdalir | 265 | 1653 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Brísingr | 255 | 1771 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Gjallarhorn | 297 | 1636 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Dec 26, 2019 | ||||
Draupnir | 262 | 1737 | MegingjörðLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 3% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Iðunn's Apple. Iðunn's Apple gradually recovers the user's HP with 5% Recovery Potency every 2.9 seconds until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Flame) JárngreiprIf the user is attuned to Flame: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Megingjörð. This effect will persist until the user uses Iðunn's Apple. | (Flame) SvalinnIf the user is attuned to Flame: increases defense by 20% after using Iðunn's Apple. This increase will persist until the user uses Megingjörð. | Nov 27, 2020 | ||||
Ame no Murakumo | 260 | 1696 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Ame no Habakiri | 229 | 1798 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Futsu no Mitama | 263 | 1662 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Ohohagari | 268 | 1781 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Ame no Nuhoko | 266 | 1730 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Ame no Hajiyumi | 255 | 1629 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Omizununo | 245 | 1747 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Kunado | 287 | 1612 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Jun 26, 2020 | ||||
Ame no Torifune | 252 | 1713 | AramitamaLv. 1: Increases the user's critical rate by 8% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 25% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's critical rate by 12% and increases strength by 20% until the next time this skill is used. The second time this skill is used, it will instead become Nigimitama. Nigimitama increases the user's defense by 35% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Water) KushimitamaIf the user is attuned to Water: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Aramitama. This effect will persist until the user uses Nigimitama. | (Water) SakimitamaIf the user is attuned to Water: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Nigimitama. This effect will persist until the user uses Aramitama. | Oct 30, 2020 | ||||
Excalibur | 260 | 1696 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Arondight | 229 | 1798 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Carnwennan | 263 | 1662 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Marmyadose | 268 | 1781 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Rhongomyniad | 266 | 1730 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Failnaught | 255 | 1629 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Camelot | 245 | 1747 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Avalon | 287 | 1612 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Apr 28, 2020 | ||||
Gallatin | 252 | 1713 | GwiberLv. 1: Increases the user's strength by 15% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Y Ddraig Goch. Y Ddraig Goch increases the user's defense by 50% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Wind) The Round TableIf the user is attuned to Wind: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Gwiber. This effect will persist until the user uses Y Ddraig Goch. | (Wind) Holy GrailIf the user is attuned to Wind: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Y Ddraig Goch. This effect will persist until the user uses Gwiber. | Nov 13, 2020 | ||||
Caladbolg | 260 | 1696 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 178.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 198.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Fragarach | 229 | 1798 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 153.6% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 170.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Claíomh Solais | 263 | 1662 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 118.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 131.2% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Rog Mol | 268 | 1781 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Areadbhar | 266 | 1730 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 149.2% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 165.6% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Tathlum | 255 | 1629 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 170.8% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 189.8% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Brionac | 245 | 1747 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 195.2% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 216.8% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Del Frith | 287 | 1612 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 136% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 151% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Aug 28, 2020 | ||||
Gae Assail | 252 | 1713 | Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 25 hits of 39% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. Paralyzed foes take 25 hits of 58.5% light damage instead. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 25 hits of 44% light damage to enemies directly ahead and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. Paralyzed foes take 25 hits of 66% light damage instead. The skill will then alternate between these two effects with every use. [3000 SP] | (Light) FhiannaíochtIf the user is attuned to Light: extends the window between hitting an enemy and the combo counter resetting by 1 second after using Mag Mell. This effect will persist until the user uses Tír na nÓg. | (Light) RúraíochtIf the user is attuned to Light: grants an HP regen buff of 1.9% Recovery Potency every 2.9 seconds after using Tír na nÓg. This effect will persist until the user uses Mag Mell. | Sep 25, 2020 | ||||
Yitian Jian | 260 | 1696 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Qixing Baodao | 229 | 1798 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Qinghong Jian | 263 | 1662 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Fangtian Huaji | 268 | 1781 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Qinglong Yanyuedao | 266 | 1730 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Longshe Gong | 255 | 1629 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Jiu Ci | 245 | 1747 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Li Zhang | 287 | 1612 | Qimen DunjiaLv. 1: Increases the user's attack rate by 20% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 30% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's attack rate by 30% until the next time this skill is used. The second time this skill is used, it will instead become Shibing Bazhen. Shibing Bazhen increases the user's defense by 40% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] | (Shadow) Bai Zhan Qi LueIf the user is attuned to Shadow: increases critical rate by 5% after using Qimen Dunjia. This effect will persist until the user uses Shibing Bazhen. | (Shadow) Tai Yi Shen ShuIf the user is attuned to Shadow: grants an HP regen buff of 1% Recovery Potency every 2.9 seconds after using Shibing Bazhen. This effect will persist until the user uses Qimen Dunjia. | Feb 28, 2020 | ||||
Mega Sword | 101 | 362 | Mega Buster (Sword)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [7501 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [7501 SP] | - | - | Nov 29, 2019 | ||||
Lucky Hanetsuki Paddle | 106 | 351 | Happiness SpikeLv. 1: Deals 1 hit 668% damage to the target and nearby enemies. [7773 SP] Lv. 2: Deals 1 hit of 743% damage to the target and nearby enemies. [7773 SP] | - | - | Dec 31, 2018 | ||||
Mega Blade | 88 | 384 | Mega Buster (Blade)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [6443 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [6443 SP] | - | - | Nov 29, 2019 | ||||
Mega Dagger | 102 | 355 | Mega Buster (Dagger)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [8016 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [8016 SP] | - | - | Nov 29, 2019 | ||||
Mega Axe | 104 | 380 | Mega Buster (Axe)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [6552 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [6552 SP] | - | - | Nov 29, 2019 | ||||
Mega Lance | 103 | 369 | Mega Buster (Lance)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [7229 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [7229 SP] | - | - | Nov 29, 2019 | ||||
Mega Bow | 98 | 347 | Mega Buster (Bow)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [6868 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [6868 SP] | - | - | Nov 29, 2019 | ||||
Mega Wand | 94 | 373 | Mega Buster (Wand)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [6355 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [6355 SP] | - | - | Nov 29, 2019 | ||||
Mega Staff | 111 | 344 | Mega Buster (Staff)Lv. 1: Deals 1 hit of 900% damage to enemies in a line. [9672 SP] Lv. 2: Deals 1 hit of 1000% damage to enemies in a line. [9672 SP] | - | - | Nov 29, 2019 | ||||
Chimeratech Commander | 270 | 972 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Lord | 135 | 1061 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Elite | 155 | 981 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Warlord | 159 | 1051 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Lancemaster | 174 | 962 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Sniper | 151 | 961 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Archmage | 152 | 1001 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Cardinal | 225 | 877 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Dec 26, 2019 | ||||
Chimeratech Gunner | 236 | 1041 | - | (Flame) Unyielding Offense +4%If the user is attuned to Flame: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Nov 27, 2020 | ||||
Chimeratech Anomalocaris | 257 | 1001 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Hadranax | 249 | 999 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Vetulicola | 164 | 953 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Helmetia | 175 | 990 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Takakkawia | 165 | 991 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Hallucigenia | 251 | 961 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Hurdia | 274 | 951 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Metaldetes | 192 | 877 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jun 22, 2020 | ||||
Chimeratech Marella | 268 | 960 | - | (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Oct 30, 2020 | ||||
Chimeratech Cypress | 270 | 972 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Benzoin | 226 | 1061 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Tea Tree | 273 | 953 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Palmarosa | 292 | 990 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Caraway | 262 | 1021 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Ajwain | 278 | 905 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Frankin | 241 | 1031 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Marjoram | 321 | 877 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Apr 20, 2020 | ||||
Chimeratech Fennel | 261 | 981 | - | (Wind) Unyielding Offense +4%If the user is attuned to Wind: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Nov 13, 2020 | ||||
Chimeratech Sirius | 270 | 972 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Canopus | 238 | 1030 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Capella | 273 | 953 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Rigel | 278 | 1021 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Arcturus | 275 | 991 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Vega | 265 | 933 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Betelgeuse | 254 | 1001 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Procyon | 297 | 923 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Jul 22, 2020 | ||||
Chimeratech Al Nasr | 248 | 1011 | - | (Light) Unyielding Offense +4%If the user is attuned to Light: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Sep 25, 2020 | ||||
Chimeratech Nocturne | 270 | 972 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Requiem | 238 | 1030 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Rhapsody | 273 | 953 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Fugue | 278 | 1021 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Elegy | 275 | 991 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Concerto | 265 | 933 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Oratorio | 254 | 1001 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Chimeratech Coda | 297 | 923 | - | (Shadow) Unyielding Offense +4%If the user is attuned to Shadow: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest). | - | Feb 20, 2020 | ||||
Absolute Crimson | 235 | 1530 | Infinite CrimsonLv. 1: Deals 5 hits of 165% flame damage to enemies directly ahead. [6163 SP] Lv. 2: Deals 5 hits of 181% flame damage to enemies directly ahead. [6163 SP] | - | - | Oct 11, 2019 | ||||
Blinding Conflagration | 207 | 1621 | Blinding BladeLv. 1: Deals 3 hits of 354% flame damage to enemies in a line. [7227 SP] Lv. 2: Deals 3 hits of 389% flame damage to enemies in a line. [7227 SP] | - | - | Oct 11, 2019 | ||||
Flameruler's Maw | 250 | 1455 | Savage FlamerulerLv. 1: Deals 8 hits of 115% flame damage to enemies directly ahead. [6590 SP] Lv. 2: Deals 8 hits of 127% flame damage to enemies directly ahead. [6590 SP] | - | - | Oct 11, 2019 | ||||
Royal Crimson Heat | 255 | 1559 | Royal Crimson PassionLv. 1: Deals 3 hits of 418% flame damage to enemies directly ahead. [8895 SP] Lv. 2: Deals 3 hits of 460% flame damage to enemies directly ahead. [8895 SP] | - | - | Oct 11, 2019 | ||||
Pureflame Lance | 240 | 1560 | Crimson WildfireLv. 1: Deals 2 hits of 461% flame damage to the target and nearby enemies. [7299 SP] Lv. 2: Deals 2 hits of 507% flame damage to the target and nearby enemies. [7299 SP] | - | - | Oct 11, 2019 | ||||
Valkyrie's Fire | 230 | 1468 | Valkyrie's Heroic RaidLv. 1: Deals 3 hits of 316% flame damage to enemies in a line. [6750 SP] Lv. 2: Deals 3 hits of 348% flame damage to enemies in a line. [6750 SP] | - | - | Oct 11, 2019 | ||||
Infernoblaze | 251 | 1453 | Adoring FlamesLv. 1: Deals 4 hits of 243% flame damage to enemies in a line. [7635 SP] Lv. 2: Deals 4 hits of 267% flame damage to enemies in a line. [7635 SP] | - | - | Oct 11, 2019 | ||||
Blazegambol | 286 | 1368 | Gambolling FlamesLv. 1: Deals 4 hits of 143% flame damage to enemies in a line. [13684 SP] Lv. 2: Deals 4 hits of 157% flame damage to enemies in a line. [13684 SP] | - | - | Oct 11, 2019 | ||||
Crimson Trigger | 216 | 1591 | Crimson HowitzerLv. 1: Deals 25 hits of 39% flame damage to to enemies directly ahead. [7316 SP] Lv. 2: Deals 25 hits of 44% flame damage to to enemies directly ahead. [7316 SP] | - | - | Nov 27, 2020 | ||||
Absolute Aqua | 235 | 1530 | Infinite AquaLv. 1: Deals 3 hits of 248% water damage to surrounding enemies. [6418 SP] Lv. 2: Deals 3 hits of 273% water damage to surrounding enemies. [6418 SP] | - | - | Oct 11, 2019 | ||||
Ruinous Torrent | 228 | 1527 | Surging BladeLv. 1: Deals 3 hits of 354% water damage to enemies in a line. [7227 SP] Lv. 2: Deals 3 hits of 389% water damage to enemies in a line. [7227 SP] | - | - | Oct 11, 2019 | ||||
Tideruler's Maw | 250 | 1455 | Vicious TiderulerLv. 1: Deals 8 hits of 115% water damage to enemies directly ahead. [6590 SP] Lv. 2: Deals 8 hits of 127% water damage to enemies directly ahead. [6590 SP] | - | - | Oct 11, 2019 | ||||
Mercy's Azure Tide | 267 | 1512 | Mercy's Azure EmbraceLv. 1: Deals 5 hits of 226% water damage to enemies directly ahead. [8260 SP] Lv. 2: Deals 5 hits of 249% water damage to enemies directly ahead. [8260 SP] | - | - | Oct 11, 2019 | ||||
Limpid Rush | 240 | 1560 | Limpid ShoreLv. 1: Deals 2 hits of 414% water damage to surrounding enemies. [6762 SP] Lv. 2: Deals 2 hits of 455% water damage to surrounding enemies. [6762 SP] | - | - | Oct 11, 2019 | ||||
Azure Mercurius | 242 | 1426 | Mercurius's Transcendant KnowledgeLv. 1: Deals 1 hit of 949% water damage to the target. [7267 SP] Lv. 2: Deals 1 hit of 1054% water damage to the target. [7267 SP] | - | - | Oct 11, 2019 | ||||
Aquatic Spiral | 251 | 1453 | Cascading WavesLv. 1: Deals 4 hits of 243% water damage to enemies in a line. [7635 SP] Lv. 2: Deals 4 hits of 267% water damage to enemies in a line. [7635 SP] | - | - | Oct 11, 2019 | ||||
Ocean's Embrace | 294 | 1340 | Embracing StreamLv. 1: Deals 4 hits of 143% water damage to enemies in a line. [13684 SP] Lv. 2: Deals 4 hits of 157% water damage to enemies in a line. [13684 SP] | - | - | Oct 11, 2019 | ||||
Aqua Trigger | 246 | 1467 | Aqua HowitzerLv. 1: Deals 25 hits of 39% water damage to enemies directly ahead. [7316 SP] Lv. 2: Deals 25 hits of 44% water damage to enemies directly ahead. [7316 SP] | - | - | Oct 30, 2020 | ||||
Absolute Tempest | 267 | 1411 | Infinite TempestLv. 1: Deals 3 hits of 248% wind damage to surrounding enemies. [6418 SP] Lv. 2: Deals 3 hits of 273% wind damage to surrounding enemies. [6418 SP] | - | - | Oct 11, 2019 | ||||
Endless Horizon | 218 | 1574 | Endless BladeLv. 1: Deals 1 hit of 957% wind damage to surrounding enemies. [7582 SP] Lv. 2: Deals 1 hit of 1053% wind damage to surrounding enemies. [7582 SP] | - | - | Oct 11, 2019 | ||||
Windruler's Maw | 270 | 1383 | Merciless WindrulerLv. 1: Deals 5 hits of 164% wind damage to enemies directly ahead. [6145 SP] Lv. 2: Deals 5 hits of 180% wind damage to enemies directly ahead. [6145 SP] | - | - | Oct 11, 2019 | ||||
Glorystorm's Guide | 267 | 1512 | Glorystorm's WisdomLv. 1: Deals 3 hits of 418% wind damage to enemies directly ahead. [8895 SP] Lv. 2: Deals 3 hits of 460% wind damage to enemies directly ahead. [8895 SP] | - | - | Oct 11, 2019 | ||||
Guiding Gale | 252 | 1515 | Glorious GaleLv. 1: Deals 10 hits of 92% wind damage to enemies directly ahead. [6762 SP] Lv. 2: Deals 10 hits of 101% wind damage to enemies directly ahead. [6762 SP] | - | - | Oct 11, 2019 | ||||
Jormungand's Fury | 242 | 1426 | Jormungand's Boundless WorldLv. 1: Deals 3 hits of 316% wind damage to enemies in a line. [6750 SP] Lv. 2: Deals 3 hits of 348% wind damage to enemies in a line. [6750 SP] | - | - | Oct 11, 2019 | ||||
Grand Tempest | 221 | 1575 | Raging CycloneLv. 1: Deals 4 hits of 243% wind damage to enemies in a line. [7635 SP] Lv. 2: Deals 4 hits of 267% wind damage to enemies in a line. [7635 SP] | - | - | Oct 11, 2019 | ||||
Stormruler | 294 | 1340 | Guiding GustLv. 1: Deals 4 hits of 143% wind damage to enemies in a line. [14186 SP] Lv. 2: Deals 4 hits of 157% wind damage to enemies in a line. [14186 SP] | - | - | Oct 11, 2019 | ||||
Tempest Trigger | 239 | 1498 | Tempest CannonLv. 1: Deals 25 hits of 37% wind damage to enemies directly ahead. [7316 SP] Lv. 2: Deals 25 hits of 41% wind damage to enemies directly ahead. [7316 SP] | - | - | Nov 13, 2020 | ||||
Absolute Lightning | 247 | 1485 | Infinite LightningLv. 1: Deals 3 hits of 248% light damage to surrounding enemies. [6418 SP] Lv. 2: Deals 3 hits of 273% light damage to surrounding enemies. [6418 SP] | - | - | Oct 11, 2019 | ||||
Brilliant Flash | 235 | 1495 | Brilliant BladeLv. 1: Deals 5 hits of 213% light damage to enemies directly ahead. [6925 SP] Lv. 2: Deals 5 hits of 224% light damage to enemies directly ahead. [6925 SP] | - | - | Oct 11, 2019 | ||||
Fulminator's Maw | 262 | 1412 | Ferocious FulminatorLv. 1: Deals 5 hits of 164% light damage to enemies directly ahead. [6145 SP] Lv. 2: Deals 5 hits of 180% light damage to enemies directly ahead. [6145 SP] | - | - | Oct 11, 2019 | ||||
Mighty Thundercrash | 242 | 1606 | Mighty Thunder's DelightLv. 1: Deals 5 hits of 226% light damage to enemies directly ahead. [8260 SP] Lv. 2: Deals 5 hits of 249% light damage to enemies directly ahead. [8260 SP] | - | - | Oct 11, 2019 | ||||
Brilliant Lightflash | 240 | 1560 | Brilliant ThunderLv. 1: Deals 2 hits of 414% light damage to surrounding enemies. [6762 SP] Lv. 2: Deals 2 hits of 455% light damage to surrounding enemies. [6762 SP] | - | - | Oct 11, 2019 | ||||
Jupiter's Sky | 262 | 1354 | Jupiter's Celestial ProtectionLv. 1: Deals 1 hit of 949% light damage to the target. [7267 SP] Lv. 2: Deals 1 hit of 1054% light damage to the target. [7267 SP] | - | - | Oct 11, 2019 | ||||
Primeval Thunder | 232 | 1530 | Ecstatic LightningLv. 1: Deals 4 hits of 271% light damage to the target and nearby enemies. [7881 SP] Lv. 2: Deals 4 hits of 298% light damage to the target and nearby enemies. [7881 SP] | - | - | Oct 11, 2019 | ||||
Heavensneer | 294 | 1340 | Trickster's SneerLv. 1: Deals 1 hit of 755% light damage to surrounding enemies. [13684 SP] Lv. 2: Deals 1 hit of 810% light damage to surrounding enemies. [13684 SP] | - | - | Oct 11, 2019 | ||||
Thunder Trigger | 227 | 1544 | Thunder CannonLv. 1: Deals 1 hit of 874% light damage to the target. Paralyzed foes take 1 hit of 1311% light damage instead. [8779 SP] Lv. 2: Deals 1 hit of 929% light damage to the target. Paralyzed foes take 1 hit of 1393.5% light damage instead. [8779 SP] | - | - | Sep 25, 2020 | ||||
Absolute Hex | 247 | 1485 | Infinite HexesLv. 1: Deals 5 hits of 165% shadow damage to enemies directly ahead. [6163 SP] Lv. 2: Deals 5 hits of 181% shadow damage to enemies directly ahead. [6163 SP] | - | - | Oct 11, 2019 | ||||
True Abyss | 207 | 1621 | Hellish BladeLv. 1: Deals 5 hits of 213% shadow damage to enemies directly ahead. [6925 SP] Lv. 2: Deals 5 hits of 224% shadow damage to enemies directly ahead. [6925 SP] | - | - | Oct 11, 2019 | ||||
Shaderuler's Maw | 262 | 1412 | Bloodstarved ShadowrulerLv. 1: Deals 5 hits of 173% shadow damage to surrounding enemies. [6590 SP] Lv. 2: Deals 5 hits of 190% shadow damage to surrounding enemies. [6590 SP] | - | - | Oct 11, 2019 | ||||
Shadowy Darkbite Axe | 242 | 1606 | Shadowy Darkbite's CurseLv. 1: Deals 3 hits of 418% shadow damage to enemies directly ahead. [8895 SP] Lv. 2: Deals 3 hits of 460% shadow damage to enemies directly ahead. [8895 SP] | - | - | Oct 11, 2019 | ||||
Ebon Scourge Lance | 272 | 1439 | Shadowy HexLv. 1: Deals 2 hits of 461% shadow damage to the target and nearby enemies. [7299 SP] Lv. 2: Deals 2 hits of 507% shadow damage to the target and nearby enemies. [7299 SP] | - | - | Oct 11, 2019 | ||||
Hellish Prophecy | 242 | 1426 | Prophecy's Immaculate GuidanceLv. 1: Deals 1 hit of 854% shadow damage to enemies in a line. [6750 SP] Lv. 2: Deals 1 hit of 949% shadow damage to enemies in a line. [6750 SP] | - | - | Oct 11, 2019 | ||||
Darkbinder | 244 | 1484 | Binding DarknessLv. 1: Deals 1 hit of 974% shadow damage to surrounding enemies. [7635 SP] Lv. 2: Deals 1 hit of 1071% shadow damage to surrounding enemies. [7635 SP] | - | - | Oct 11, 2019 | ||||
Dark Hunger | 294 | 1340 | Despair DevourerLv. 1: Deals 1 hit of 755% shadow damage to surrounding enemies. [13684 SP] Lv. 2: Deals 1 hit of 810% shadow damage to surrounding enemies. [13684 SP] | - | - | Oct 11, 2019 | ||||
Inferno Apogee | 172 | 673 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Feb 22, 2019 | ||||
Skyrender | 172 | 658 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Feb 22, 2019 | ||||
Vermillion Pain | 174 | 660 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Apr 12, 2019 | ||||
Heavenwrath Gaze | 178 | 707 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Feb 22, 2019 | ||||
Flamedance Lance | 185 | 666 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Apr 12, 2019 | ||||
Vulcanrage | 187 | 608 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Apr 12, 2019 | ||||
Scepter of Infinite Fire | 179 | 653 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Apr 12, 2019 | ||||
Endless Demise | 216 | 590 | - | (Flame) Skill Prep +50%If the user is attuned to Flame: fills 50% of skill gauges at the start of quests. | - | Feb 22, 2019 | ||||
Judge of Oceans | 172 | 673 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Jun 12, 2019 | ||||
Highwater Slicer | 168 | 672 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Apr 12, 2019 | ||||
Frigid Sting | 183 | 640 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Apr 12, 2019 | ||||
Permafrost Crash | 196 | 665 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Jun 12, 2019 | ||||
Strohm Mare | 194 | 646 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Apr 12, 2019 | ||||
Everfrost Bow | 178 | 627 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Jun 12, 2019 | ||||
Spirit Breaker | 184 | 639 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Jun 12, 2019 | ||||
Endless Azure Core | 216 | 590 | - | (Water) Full HP = Defense +20%If the user is attuned to Water: increases defense by 20% when HP is full. | - | Apr 12, 2019 | ||||
Roaring Weald | 196 | 621 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Stormsquall Crash | 160 | 693 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
The Gale | 174 | 660 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Jagged Bolt | 196 | 665 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Windsovereign Trident | 194 | 646 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Firmament Auger | 178 | 627 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Typhoon's Rule | 162 | 693 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Skypainter Staff | 216 | 590 | - | (Wind) Skill Prep +50%If the user is attuned to Wind: fills 50% of skill gauges at the start of quests. | - | Jun 12, 2019 | ||||
Death Aeon | 172 | 673 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Hollow Lightning | 152 | 713 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Merciful Claw | 198 | 608 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Blitzfang | 196 | 665 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Starpiercer | 185 | 666 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Astral Echo | 178 | 627 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Worldshaker | 179 | 653 | - | (Light) HP 70% = Defense +8%If the user is attuned to Light: increases defense by 8% when HP is 70% or above. | - | Sep 12, 2019 | ||||
Dominus of Ever | 216 | 590 | - | (Light) Recovery Potency +8%If the user is attuned to Light: increases the potency of recovery skills by 8%. | - | Sep 12, 2019 | ||||
Abyssbringer | 182 | 653 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Nightsky Ripper | 152 | 713 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Death Seeker | 192 | 621 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Genocide Cleaver | 178 | 707 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Final Eclipse | 200 | 633 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Black Dahlia Bow | 178 | 627 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Dirge of Desperation | 179 | 653 | - | (Shadow) HP 50% = Defense +7%If the user is attuned to Shadow: increases defense by 7% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Aria of Lamentation | 216 | 590 | - | (Shadow) HP 50% = Healing +12%If the user is attuned to Shadow: increases the potency of recovery skills by 12% when HP is 50% or above. | - | Jul 23, 2019 | ||||
Levatein | 157 | 612 | Calamitous CleaverLv. 1: Deals 5 hits of 149% flame damage to enemies directly ahead. [6847 SP] Lv. 2: Deals 5 hits of 165% flame damage to enemies directly ahead. [6847 SP] | - | - | Sep 27, 2018 | ||||
Heaven's Acuity | 145 | 630 | Heaven's FlamesLv. 1: Deals 3 hits of 319% flame damage to enemies in a line. [8030 SP] Lv. 2: Deals 3 hits of 354% flame damage to enemies in a line. [8030 SP] | - | - | Sep 27, 2018 | ||||
Aeternal Flame | 158 | 600 | Aeternal AssaultLv. 1: Deals 5 hits of 148% flame damage to enemies directly ahead. [7323 SP] Lv. 2: Deals 5 hits of 164% flame damage to enemies directly ahead. [7323 SP] | - | - | Sep 27, 2018 | ||||
Axe of the Blazing King | 170 | 624 | Blazing BoostLv. 1: Adds 40% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] Lv. 2: Adds 50% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] | - | - | Sep 27, 2018 | ||||
Calamity Trigger | 160 | 624 | Calamitous DescentLv. 1: Deals 2 hits of 415% flame damage to the target and nearby enemies. [8111 SP] Lv. 2: Deals 2 hits of 461% flame damage to the target and nearby enemies. [8111 SP] | - | - | Sep 27, 2018 | ||||
Lupis Solis | 162 | 570 | Lupine VisionLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Terranigmus | 168 | 581 | Grand HealingLv. 1: Restores the user's HP with 72% Recovery Potency. [12668 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12668 SP] | - | - | Sep 27, 2018 | ||||
Staff of the Red Emperor | 196 | 536 | Red Emperor's SpiritLv. 1: Increases the potency of the user's recovery skills by 15% for 5 seconds. [17748 SP] Lv. 2: Increases the potency of the user's recovery skills by 20% for 5 seconds. [17748 SP] | - | - | Sep 27, 2018 | ||||
Chanzelian Caster Mk. 65 | 144 | 636 | Mk. 65 BlastshotLv. 1: Deals 7 hits of 177% flame damage to to enemies directly ahead. [7316 SP] Lv. 2: Deals 7 hits of 197% flame damage to to enemies directly ahead. [7316 SP] | - | - | Nov 27, 2020 | ||||
Eoantide | 157 | 612 | Eoantide CleaverLv. 1: Deals 5 hits of 149% water damage to enemies directly ahead. [6847 SP] Lv. 2: Deals 5 hits of 165% water damage to enemies directly ahead. [6847 SP] | - | - | Sep 27, 2018 | ||||
Maar Oasis | 157 | 598 | Maar's RecoveryLv. 1: Restores the user's HP with 72% Recovery Potency. [12841 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12841 SP] | - | - | Sep 27, 2018 | ||||
Lux Lamina | 167 | 582 | Cobalt StrengthLv. 1: Increases the user's strength by 35% for 5 seconds. [7103 SP] Lv. 2: Increases the user's strength by 40% for 5 seconds. [7103 SP] | - | - | Sep 27, 2018 | ||||
Grand Seadragon | 161 | 642 | Seadragon's ImpactLv. 1: Deals 3 hits of 376% water damage to enemies directly ahead. [9025 SP] Lv. 2: Deals 3 hits of 418% water damage to enemies directly ahead. [9025 SP] | - | - | Sep 27, 2018 | ||||
Ocean Lord | 182 | 576 | Ocean's HealingLv. 1: Restores HP to surrounding teammates with 54% Recovery Potency. [14410 SP] Lv. 2: Restores HP to surrounding teammates with 72% Recovery Potency. [14410 SP] | - | - | Sep 27, 2018 | ||||
Peacock's Whorl | 162 | 570 | Peacock ShotLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Ocean Monarch | 147 | 630 | Monarch's BlastLv. 1: Deals 4 hits of 244% water damage to the target and nearby enemies. [8757 SP] Lv. 2: Deals 4 hits of 271% water damage to the target and nearby enemies. [8757 SP] | - | - | Sep 27, 2018 | ||||
Bracing Waters | 196 | 536 | Bracing SpiritLv. 1: Increases the potency of the user's recovery skills by 15% for 5 seconds. [17748 SP] Lv. 2: Increases the potency of the user's recovery skills by 20% for 5 seconds. [17748 SP] | - | - | Sep 27, 2018 | ||||
Chanzelian Caster Mk. 72 | 164 | 587 | Mk. 72 BarrageLv. 1: Deals 7 hits of 177% water damage to enemies directly ahead. [7316 SP] Lv. 2: Deals 7 hits of 197% water damage to enemies directly ahead. [7316 SP] | - | - | Oct 30, 2020 | ||||
Durandal | 173 | 576 | Heroic EpicLv. 1: Increases the user's defense by 25% for 10 seconds. [7316 SP] Lv. 2: Increases the user's defense by 30% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Anemone | 145 | 630 | Verdant WaveLv. 1: Deals 3 hits of 319% wind damage to enemies in a line. [8030 SP] Lv. 2: Deals 3 hits of 354% wind damage to enemies in a line. [8030 SP] | - | - | Sep 27, 2018 | ||||
Karlsnautr | 158 | 600 | Saga of the SoulLv. 1: Deals 5 hits of 148% wind damage to enemies directly ahead. [7323 SP] Lv. 2: Deals 5 hits of 164% wind damage to enemies directly ahead. [7323 SP] | - | - | Sep 27, 2018 | ||||
Axe of the Southern Cross | 161 | 642 | Southern ImpactLv. 1: Deals 3 hits of 376% wind damage to enemies directly ahead. [9025 SP] Lv. 2: Deals 3 hits of 418% wind damage to enemies directly ahead. [9025 SP] | - | - | Sep 27, 2018 | ||||
Spear of the Northern Cross | 182 | 576 | Northern HealingLv. 1: Restores HP to surrounding teammates with 54% Recovery Potency. [14410 SP] Lv. 2: Restores HP to surrounding teammates with 72% Recovery Potency. [14410 SP] | - | - | Sep 27, 2018 | ||||
Stellar Pegasus | 162 | 570 | Pegasus ShotLv. 1: Increases the user's critical rate by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's critical rate by 25% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Phytalmios | 168 | 581 | Phytalmios's HealingLv. 1: Restores the user's HP with 72% Recovery Potency. [12668 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12668 SP] | - | - | Sep 27, 2018 | ||||
Ancient Mage's Windcane | 196 | 536 | Ancient Mage's SpiritLv. 1: Increases the potency of the user's recovery skills by 15% for 5 seconds. [17748 SP] Lv. 2: Increases the potency of the user's recovery skills by 20% for 5 seconds. [17748 SP] | - | - | Sep 27, 2018 | ||||
Chanzelian Caster Mk. 21 | 159 | 599 | Mk. 21 BurstshotLv. 1: Deals 7 hits of 177% wind damage to enemies directly ahead. [7316 SP] Lv. 2: Deals 7 hits of 197% wind damage to enemies directly ahead. [7316 SP] | - | - | Nov 13, 2020 | ||||
Zex's End | 157 | 612 | Zex's WaltzLv. 1: Deals 5 hits of 149% light damage to enemies directly ahead. [6847 SP] Lv. 2: Deals 5 hits of 165% light damage to enemies directly ahead. [6847 SP] | - | - | Sep 27, 2018 | ||||
Heavenwing | 157 | 598 | Winged BlessingLv. 1: Restores the user's HP with 72% Recovery Potency. [12841 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12841 SP] | - | - | Sep 27, 2018 | ||||
Thunderblade Sugaar | 167 | 582 | Sugaar's StrengthLv. 1: Increases the user's strength by 35% for 5 seconds. [7103 SP] Lv. 2: Increases the user's strength by 40% for 5 seconds. [7103 SP] | - | - | Sep 27, 2018 | ||||
Radiant Swath | 161 | 642 | Radiant BoostLv. 1: Adds 40% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] Lv. 2: Adds 50% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] | - | - | Sep 27, 2018 | ||||
Thunder King's Greatspear | 160 | 624 | Thunder's DescentLv. 1: Deals 2 hits of 415% light damage to the target and nearby enemies. [8111 SP] Lv. 2: Deals 2 hits of 461% light damage to the target and nearby enemies. [8111 SP] | - | - | Sep 27, 2018 | ||||
Thunderbow | 154 | 587 | Divine ThunderLv. 1: Deals 1 shot of 854% light damage to enemies in a line. [8075 SP] Lv. 2: Deals 1 shot of 949% light damage to enemies in a line. [8075 SP] | - | - | Sep 27, 2018 | ||||
Twilight Shimmer | 147 | 630 | Twilight BlastLv. 1: Deals 4 hits of 244% light damage to the target and nearby enemies. [8757 SP] Lv. 2: Deals 4 hits of 271% light damage to the target and nearby enemies. [8757 SP] | - | - | Sep 27, 2018 | ||||
Light of Judgment | 182 | 564 | Judgment CircleLv. 1: Deals 1 hit of 680% light damage to surrounding enemies. [15205 SP] Lv. 2: Deals 1 hit of 755% light damage to surrounding enemies. [15205 SP] | - | - | Sep 27, 2018 | ||||
Chanzelian Caster Mk. 62 | 152 | 618 | Mk. 62 SpreadshotLv. 1: Deals 7 hits of 177% light damage to to enemies directly ahead. Paralyzed foes take 7 hits of 265.5% light damage instead. [7316 SP] Lv. 2: Deals 7 hits of 197% light damage to to enemies directly ahead. Paralyzed foes take 7 hits of 295.5% light damage instead. [7316 SP] | - | - | Sep 25, 2020 | ||||
Dáinsleif | 173 | 576 | Eternal StrifeLv. 1: Increases the user's defense by 25% for 10 seconds. [7316 SP] Lv. 2: Increases the user's defense by 30% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Blackwing | 138 | 649 | Black DanceLv. 1: Deals 5 hits of 192% shadow damage to enemies directly ahead. [7695 SP] Lv. 2: Deals 5 hits of 213% shadow damage to enemies directly ahead. [7695 SP] | - | - | Sep 27, 2018 | ||||
Honor Edge | 158 | 600 | Unwavering AssaultLv. 1: Deals 5 hits of 148% shadow damage to enemies directly ahead. [7323 SP] Lv. 2: Deals 5 hits of 164% shadow damage to enemies directly ahead. [7323 SP] | - | - | Sep 27, 2018 | ||||
Primordial Titan | 170 | 624 | Primordial BoostLv. 1: Adds 40% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] Lv. 2: Adds 50% to the modifier applied to the user's critical damage for 20 seconds. [4711 SP] | - | - | Sep 27, 2018 | ||||
Mistilteinn | 160 | 624 | Heaven's MistletoeLv. 1: Deals 2 hits of 415% shadow damage to the target and nearby enemies. [8111 SP] Lv. 2: Deals 2 hits of 461% shadow damage to the target and nearby enemies. [8111 SP] | - | - | Sep 27, 2018 | ||||
Necro Arcus | 154 | 587 | Necro VolleyLv. 1: Deals 3 shots of 284% shadow damage to enemies in a line. [7501 SP] Lv. 2: Deals 3 shots of 316% shadow damage to enemies in a line. [7501 SP] | - | - | Sep 27, 2018 | ||||
Underworld Despair | 168 | 581 | Persephone's HealingLv. 1: Restores the user's HP with 72% Recovery Potency. [12668 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12668 SP] | - | - | Sep 27, 2018 | ||||
Caduceus | 182 | 564 | Herald's CircleLv. 1: Deals 1 hit of 680% shadow damage to surrounding enemies. [15205 SP] Lv. 2: Deals 1 hit of 755% shadow damage to surrounding enemies. [15205 SP] | - | - | Sep 27, 2018 | ||||
Hero's Sword | 126 | 452 | Noble FlashLv. 1: Deals 5 hits of 134% damage to enemies directly ahead. [6847 SP] Lv. 2: Deals 5 hits of 149% damage to enemies directly ahead. [6847 SP] | - | - | Sep 27, 2018 | ||||
Dane's Favor | 105 | 494 | Souleater's FeastLv. 1: Deals 5 hits of 173% damage to enemies directly ahead. [7695 SP] Lv. 2: Deals 5 hits of 192% damage to enemies directly ahead. [7695 SP] | - | - | Sep 27, 2018 | ||||
Kris Naga | 127 | 443 | Hedgehog's StrengthLv. 1: Increases the user's strength by 30% for 5 seconds. [7103 SP] Lv. 2: Increases the user's strength by 35% for 5 seconds. [7103 SP] | - | - | Sep 27, 2018 | ||||
Victory Axe | 136 | 461 | Executioner's ImpactLv. 1: Deals 3 hits of 338% damage to enemies directly ahead. [9025 SP] Lv. 2: Deals 3 hits of 376% damage to enemies directly ahead. [9025 SP] | - | - | Sep 27, 2018 | ||||
Pactspear | 128 | 461 | Explosive DescentLv. 1: Deals 2 hits of 373% damage to the target and nearby enemies. [8111 SP] Lv. 2: Deals 2 hits of 415% damage to the target and nearby enemies. [8111 SP] | - | - | Sep 27, 2018 | ||||
Nitralica's Koto | 123 | 434 | Star VolleyLv. 1: Deals 3 shots of 256% damage to enemies in a line. [7501 SP] Lv. 2: Deals 3 shots of 284% damage to enemies in a line. [7501 SP] | - | - | Sep 27, 2018 | ||||
Wand of the Torrent | 112 | 480 | Chaotic HealingLv. 1: Restores the user's HP with 72% Recovery Potency. [12668 SP] Lv. 2: Restores the user's HP with 90% Recovery Potency. [12668 SP] | - | - | Sep 27, 2018 | ||||
Cane of Soul's Repose | 149 | 408 | Ethereal CircleLv. 1: Deals 1 hit of 612% damage to surrounding enemies. [15205 SP] Lv. 2: Deals 1 hit of 680% damage to surrounding enemies. [15205 SP] | - | - | Sep 27, 2018 | ||||
Chanzelian Caster | 116 | 470 | Chanzelian StrengthLv. 1: Increases the user's strength by 10% for 10 seconds. [8413 SP] Lv. 2: Increases the user's strength by 15% for 10 seconds. [8413 SP] | - | - | Sep 25, 2020 | ||||
Knights' Grace | 89 | 323 | Glorious WaveLv. 1: Deals 2 hits of 304% damage to enemies in a line. [7508 SP] Lv. 2: Deals 2 hits of 338% damage to enemies in a line. [7508 SP] | - | - | Sep 27, 2018 | ||||
Guardian Seal | 75 | 352 | Masamura's SlashLv. 1: Deals 1 hit of 782% damage to surrounding enemies. [8178 SP] Lv. 2: Deals 1 hit of 869% damage to surrounding enemies. [8178 SP] | - | - | Sep 27, 2018 | ||||
Hardbreaker | 90 | 316 | Dreamer's SpiralLv. 1: Deals 4 hits of 150% damage to enemies directly ahead. [7028 SP] Lv. 2: Deals 4 hits of 167% damage to enemies directly ahead. [7028 SP] | - | - | Sep 27, 2018 | ||||
Plain Axe | 96 | 329 | Tyrant SwingLv. 1: Deals 2 hits of 462% damage to enemies directly ahead. [9025 SP] Lv. 2: Deals 2 hits of 513% damage to enemies directly ahead. [9025 SP] | - | - | Sep 27, 2018 | ||||
Strong Halberd | 91 | 329 | Ironsides's BarrageLv. 1: Deals 5 hits of 136% damage to enemies directly ahead. [7282 SP] Lv. 2: Deals 5 hits of 151% damage to enemies directly ahead. [7282 SP] | - | - | Sep 27, 2018 | ||||
Executor | 87 | 310 | Duskhawk's EnergyLv. 1: Increases max HP by 10% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [11213 SP] Lv. 2: Increases max HP by 15% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [11213 SP] | - | - | Sep 27, 2018 | ||||
Latchkey | 80 | 342 | Moonlight's ProtectionLv. 1: Increases the user's defense by 20% for 10 seconds. [7316 SP] Lv. 2: Increases the user's defense by 25% for 10 seconds. [7316 SP] | - | - | Sep 27, 2018 | ||||
Staff of Life | 106 | 291 | Beautiful HealingLv. 1: Restores HP to the team member most in need with 180% Recovery Potency. [17748 SP] Lv. 2: Restores HP to the team member most in need with 207% Recovery Potency. [17748 SP] | - | - | Sep 27, 2018 | ||||
Antique Manacaster | 82 | 335 | Antique DefenseLv. 1: Increases the user's defense by 20% for 10 seconds. [6766 SP] Lv. 2: Increases the user's defense by 25% for 10 seconds. [6766 SP] | - | - | Sep 25, 2020 | ||||
Knight's Sword | 37 | 133 | Broad CleaverLv. 1: Deals 1 hit of 553% damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance. [7330 SP] Lv. 2: Deals 1 hit of 614% damage to enemies directly ahead, and inflicts burn for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance. [7330 SP] | - | - | Sep 27, 2018 | ||||
Subjugator | 31 | 145 | Fusion WaveLv. 1: Deals 1 hit of 710% damage to enemies in a line. [7920 SP] Lv. 2: Deals 1 hit of 790% damage to enemies in a line. [7920 SP] | - | - | Sep 27, 2018 | ||||
Bejeweled Dagger | 37 | 130 | Lover's StrikeLv. 1: Deals 4 hits of 137% damage to enemies directly ahead. [6770 SP] Lv. 2: Deals 4 hits of 152% damage to enemies directly ahead. [6770 SP] | - | - | Sep 27, 2018 | ||||
Warrior's Axe | 40 | 135 | Juggernaut's SwingLv. 1: Deals 2 hits of 419% damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 25.4% damage every 2.9 seconds for 15 seconds - with 80% base chance. [8603 SP] Lv. 2: Deals 2 hits of 466% damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 36% damage every 2.9 seconds for 15 seconds - with 90% base chance. [8603 SP] | - | - | Sep 27, 2018 | ||||
Trident | 38 | 136 | Spiralling DescentLv. 1: Deals 1 hit of 617% damage to the target and nearby enemies. [7054 SP] Lv. 2: Deals 1 hit of 685% damage to the target and nearby enemies. [7054 SP] | - | - | Sep 27, 2018 | ||||
Composite Bow | 36 | 128 | Mechanical VolleyLv. 1: Deals 3 shots of 212% damage to enemies in a line, and inflicts paralysis - dealing 42.3% damage every 3.9 seconds for 13 seconds - with 80% base chance. [7185 SP] Lv. 2: Deals 3 shots of 235% damage to enemies in a line, and inflicts paralysis - dealing 60% damage every 3.9 seconds for 13 seconds - with 90% base chance. [7185 SP] | - | - | Sep 27, 2018 | ||||
Wizard's Rod | 33 | 141 | Conchoidal BlastLv. 1: Deals 1 hit of 725% damage to the target and nearby enemies. [8355 SP] Lv. 2: Deals 1 hit of 806% damage to the target and nearby enemies. [8355 SP] | - | - | Sep 27, 2018 | ||||
Staff of Grace | 44 | 120 | Horned CircleLv. 1: Deals 1 hit of 506% damage to surrounding enemies. [13822 SP] Lv. 2: Deals 1 hit of 562% damage to surrounding enemies. [13822 SP] | - | - | Sep 27, 2018 | ||||
Soldier's Brand | 15 | 54 | - | - | - | Sep 27, 2018 | ||||
Battleworn Sword | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Blade | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Dagger | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Axe | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Lance | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Bow | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Wand | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Staff | 0 | 0 | - | - | - | Sep 27, 2018 | ||||
Battleworn Manacaster | 0 | 0 | - | - | - | Sep 25, 2020 |
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Weapon List
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