Ver 2.3.0 Gala Dragalia Remix (Jan 2021) (January 14, 2021)[]
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New Content[ | ]
Morsayati Reckoning[ | ]
- In this quest, players will square off against Morsayati, a powerful raid boss with no elemental attunement. This quest is available to challenge at any time and may be attempted in both solo- and co-op play by spending stamina and getherwings.
- Clear this quest to earn Fortifying Dragonscales and Amplifying Dragonscales to augment dragons and Nature's Blessings, a material necessary for leveling up facilities.
- If the miasma gauge fills up completely during the battle, Morsayati will become even more powerful, so use the quest skill to deplete it before his power overwhelms the player!
- Fortifying Dragonscales and Amplifying Dragonscales may be obtained as weekly bonuses for the Morsayati Reckoning quest.
Facility Level Caps[ | ]
- The maximum level of certain facilities was increased at January 14, 2021 6:00 UTC.
- The following facilities may be leveled up to 45:
- The following facilities may be leveled up to 40:
Adventurers[ | ]
Kimono Elisanne
Skills | Abilities |
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HP on Revival +30% (Co-ability) (Flame) Combo = Critical Rate V (Chain Co-ab)
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Kimono Luca
Skills | Abilities |
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Defense +15% (Co-ability) (Wind) Above 10 Hits = Water Res +10% (Chain Co-ab)
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Abilities[ | ]
- Good Tidings IGrants one of the following effects based on the level of the user's New Year's Prayer:
Lv. 1: Increases skill gauge fill rate by 6%.
Lv. 2: Increases skill gauge fill rate by 7%.
Lv. 3: Increases skill gauge fill rate by 9%. - Good Tidings IIGrants one of the following effects based on the level of the user's New Year's Prayer:
Lv. 1: Increases skill gauge fill rate by 7%.
Lv. 2: Increases skill gauge fill rate by 8%.
Lv. 3: Increases skill gauge fill rate by 10%, and gradually fills Lucky Day's skill gauge automatically by 3% every second. Abilities that increase skill gauge fill rate will not affect this automatic increase. - Force Strike Attack Rate +15%Increases force strike attack rate by 15%.
- Force Strike Attack Rate +20%Increases force strike attack rate by 20%.
- Pounder of Mochi IGrants the user a unique force strike that reduces the strength of surrounding enemies by 2% for 10 seconds, and will continue to attack as long as your finger touches the screen. In addition, every time this force strike or the Splendid Spring skill hit enemies a total of 12 times, the user will be granted the "Mochi Master" effect. This force strike's strength reduction effect can stack up to four times, and Mochi Master can stack up to three times.
- Pounder of Mochi IIGrants the user a unique force strike that reduces the strength of surrounding enemies by 2% for 10 seconds, and will continue to attack as long as your finger touches the screen. In addition, every time this force strike or the Splendid Spring skill hit enemies a total of nine times, the user will be granted the "Mochi Master" effect. This force strike's strength reduction effect can stack up to four times, and Mochi Master can stack up to three times.
Chain Co-abilities[ | ]
- (Flame) Combo = Critical Rate IIf a team member is attuned to Flame: increases their critical rate by 1% for every 20-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
- (Flame) Combo = Critical Rate IIIf a team member is attuned to Flame: increases their critical rate by 1% for every 18-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
- (Flame) Combo = Critical Rate IIIIf a team member is attuned to Flame: increases their critical rate by 1% for every 16-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
- (Flame) Combo = Critical Rate IVIf a team member is attuned to Flame: increases their critical rate by 1% for every 14-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
- (Flame) Combo = Critical Rate VIf a team member is attuned to Flame: increases their critical rate by 1% for every 10-hit combo. This effect can stack up to 20 times, but all stacks will be lost when the combo counter resets. Benefits your whole team.
Co-abilities[ | ]
- HP on Revival +17%Increases the amount of HP an adventurer revives with by 17%. Benefits your whole team.
- HP on Revival +20%Increases the amount of HP an adventurer revives with by 20%. Benefits your whole team.
- HP on Revival +23%Increases the amount of HP an adventurer revives with by 23%. Benefits your whole team.
- HP on Revival +26%Increases the amount of HP an adventurer revives with by 26%. Benefits your whole team.
- HP on Revival +30%Increases the amount of HP an adventurer revives with by 30%. Benefits your whole team.
Materials[ | ]
Skills[ | ]
- Splendid SpringLv. 1: Deals 3-9 hits of 435% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP]
Lv. 2: Deals 3-9 hits of 476% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP]
Lv. 3: Deals 3-9 hits of 522% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP] - Bright EquinoxLv. 1: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.
One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.
This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [6878 SP]
Lv. 2: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.
One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.
This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [4958 SP] - Lady NonpareilLv. 1: Grants flame-attuned adventurers in the team the "New Year's Prayer" effect. Continually tapping the screen while charging this skill will grant New Year's Prayer up to an additional two times to each adventurer. New Year's Prayer has three progressively more powerful levels.
Lv. 1 (0 taps): For 15 seconds, increases strength by 15%.
Lv. 2 (1 tap): For 30 seconds, increases strength by 25%.
Lv. 3 (2 taps): For 60 seconds, increases strength by 40%, and reduces wind damage taken by 15%.
If New Year's Prayer is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [13874 SP]
Lv. 2: Grants flame-attuned adventurers in the team the "New Year's Prayer" effect. Continually tapping the screen while charging this skill will grant New Year's Prayer up to an additional two times to each adventurer. New Year's Prayer has three progressively more powerful levels.
Lv. 1 (0 taps): For 15 seconds, increases strength by 15%.
Lv. 2 (1 tap): For 30 seconds, increases strength by 25%.
Lv. 3 (2 taps): For 60 seconds, increases strength by 40%, and reduces wind damage taken by 15%.
If New Year's Prayer is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [10874 SP]
Lv. 3: Grants flame-attuned adventurers in the team the "New Year's Prayer" effect. Continually tapping the screen while charging this skill will grant New Year's Prayer up to an additional two times to each adventurer. New Year's Prayer has three progressively more powerful levels.
Lv. 1 (0 taps): For 15 seconds, increases strength by 15%.
Lv. 2 (1 tap): For 30 seconds, increases strength by 25%.
Lv. 3 (2 taps): For 60 seconds, increases strength by 40%, and reduces wind damage taken by 15%.
If New Year's Prayer is granted while already active, it will be raised one level. Conversely, it will be lowered one level when the effect's remaining time is depleted. If the effect is at level one when this time is depleted, it will instead be removed entirely. [8714 SP] - Lucky DayLv. 1: Deals 1 hit of 484% flame damage to the target and nearby enemies, inflicts scorchrend for 21 seconds - dealing 22% flame damage every 2.9 seconds - with 30% chance, and lowers their scorchrend resistance by 5% for 30 seconds. This resistance reduction will not stack. [9194 SP]
Lv. 2: Deals 1 hit of 609% flame damage to the target and nearby enemies, inflicts scorchrend for 21 seconds - dealing 31.1% flame damage every 2.9 seconds - with 40% chance, and lowers their scorchrend resistance by 10% for 30 seconds. This resistance reduction will not stack. [9194 SP]
Enemies[ | ]
Demon[ | ]
Summon Showcase[ | ]
Gala Dragalia Remix (Jan 2021)[ | ]
Rate Up Units:
Sigil Eligible Units:
Start Date: January 14, 2021 06:00:00 AM UTC
End Date: January 18, 2021 05:59:59 AM UTC
Events[ | ]
Flame- and Wind-Attuned Adventurer Upgrade Event[ | ]
- The following event that makes it easier to upgrade flame- and wind-attuned adventurers will be live for the duration.
- The drop rewards the player can obtain from Flamehowl Ruins and Windmaul Ruins will be doubled.
- The drop rewards the player can obtain from Brunhilda's Trial and Midgardsormr's Trial will be doubled.
- The drop rewards the player can obtain from The Imperial Onslaught (Flame) and The Imperial Onslaught (Wind) will be doubled.
Issues[ | ]
- In all difficulties of the Battle in the Dornith Mountains quest, some of the Elite Soldier (Light) boss's attacks don't hit allies nor deal any damage.
- When the adventurer performs an upgraded force strike after being granted the Saint Starfall Lily effect, the team member that is most in need of healing may not benefit from the effects of the force strike if they are too far away from her.
- When the adventurer Kimono Luca performs a force strike after using a shared skill that increases the damage dealt by his next force strike, the damage increase is applied to every hit of the force strike (for the duration that the player's finger is held down) instead of only the initial hit.
- When the adventurer Kimono Luca uses the Splendid SpringLv. 1: Deals 3-9 hits of 435% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP]
Lv. 2: Deals 3-9 hits of 476% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP]
Lv. 3: Deals 3-9 hits of 522% wind damage to surrounding enemies, and dispels one buff from each of them. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. [2380 SP] skill, any additional blows unleashed by this skill do not dispel a buff from affected enemies. (The intended behavior is for the skill to dispel a buff when it connects through either the initial or an additional blow.) - When the adventurer Kimono Luca performs a force strike, the effect that reduces the strength of surrounding enemies is applied only to the initial hit.
Regarding an Issue With the Adventurer Kimono Luca's Skill Bright Equinox[ | ]
- When using the Bright EquinoxLv. 1: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.
One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.
This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [6878 SP]
Lv. 2: Grants wind-attuned adventurers in the team the "New Year's Mochi" effect. New Year's Mochi's effects are based on the number of Mochi Master stacks consumed.
One: For 20 seconds, gradually recovers HP with 3% Recovery Potency every 2.9 seconds, and reduces water damage taken by 3%.
Two: For 30 seconds, gradually recovers HP with 15% Recovery Potency every 2.9 seconds, and reduces water damage taken by 5%.
Three: For 60 seconds, gradually recovers HP with 21% Recovery Potency every 2.9 seconds, and reduces water damage taken by 15%.
This skill can only be used when the user has at least one Mochi Master stack, and using it will consume all Mochi Master stacks. New Year's Mochi will not stack. [4958 SP] skill, the New Year's Mochi effect is applied to all adventurers even if they are not wind-attuned. - We are planning to address this issue at a later date. Any further information will be posted to this notice.