Ver 2.2.0 Princess Connect! Re: Dive: A Voracious Visitor (November 30, 2020)[]
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New Content[ | ]
Adventurers[ | ]
Forager Cleo
Skills | Abilities |
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Skill Damage +15% (Co-ability) (Water) HP 80% = Flame Res +6% (Chain Co-ab)
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Forager Mitsuba
Skills | Abilities |
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Strength +10% (Co-ability) (Wind) HP 80% = Water Res +6% (Chain Co-ab)
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Pecorine
Skills | Abilities |
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Dragon Haste +15% (Co-ability) (Light) HP 60% = Strength +6% (Chain Co-ab)
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Dragons[ | ]
Lumière Pandora
Skills | Abilities |
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Wyrmprints[ | ]
Meanwhile, in Landosol...
Abilities |
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Striking Haste +15% |
Pecorine's Grand Adventure
Abilities |
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HP 70% = Strength +13% |
- Featured Period: November 30, 2020 6:00 UTC to December 15, 2020 5:59 UTC
Abilities[ | ]
- Bleeding = User Strength +8%Buffs the user's strength by 8% for 10 seconds upon successfully inflicting an enemy with bleeding. After activating, this ability will not activate again for five seconds.
- Bleeding = User Strength +10%Buffs the user's strength by 10% for 10 seconds upon successfully inflicting an enemy with bleeding. After activating, this ability will not activate again for five seconds.
- Chef's Savvy IUsing Fiend Banquet grants the user the "Plucked Mandradish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 10%, and their next force strike will inflict poison. This effect cannot stack, and will be consumed on use.
- Chef's Savvy IIUsing Fiend Banquet grants the user the "Plucked Mandradish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 15%, and their next force strike will inflict poison. This effect cannot stack, and will be consumed on use.
- Starlit Ambience IUsing Starry Veil grants the user the "Astral Garnish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 10%, and their next force strike will deal damage to multiple targets based on the number of Starlit Dining stacks the user has. This effect cannot stack, and will be consumed on use.
- Starlit Ambience IIUsing Starry Veil grants the user the "Astral Garnish" effect. When this effect is active, the user's skill gauge fill rate will be increased by 15%, and their next force strike will deal damage to multiple targets based on the number of Starlit Dining stacks the user has. This effect cannot stack, and will be consumed on use.
- Food is the Source of All Life ☆ IThe user's strength is increased by 15% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds.
- Food is the Source of All Life ☆ IIThe user's strength is increased by 20% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds.
- Perpetually Peckish Pecorine IGrants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to gradually deplete over 13 seconds. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. The gourmand gauge will not deplete while the user is using a skill or shapeshifted.
- Perpetually Peckish Pecorine IIGrants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to gradually deplete over 20 seconds. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. The gourmand gauge will not deplete while the user is using a skill or shapeshifted.
- (Light) Emissary of the Box of Hope IIf the user is attuned to Light: increases strength by 10% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
- (Light) Emissary of the Box of Hope IIIf the user is attuned to Light: increases strength by 12% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
- (Light) Emissary of the Box of Hope IIIIf the user is attuned to Light: increases strength by 14% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
- (Light) Emissary of the Box of Hope IVIf the user is attuned to Light: increases strength by 16% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
- (Light) Emissary of the Box of Hope VIf the user is attuned to Light: increases strength by 20% for every Joyful Radiance stack the user has. The user will be granted four Joyful Radiance stacks at the start of quests, and they will be granted an additional stack every time their strength, defense, elemental resistance, critical rate, critical damage, energy level, or inspiration level is increased by one of their own skills. Joyful Radiance can stack up to four times, and one stack will be consumed every 20 seconds.
- Reduced Defense Punisher +10%Increases damage to enemies with reduced defense by 10%.
- Reduced Defense Punisher +15%Increases damage to enemies with reduced defense by 15%.
- Strength +150%Increases strength by 150%.
- Defense +80%Increases defense by 80%.
Materials[ | ]
Skills[ | ]
- Princess StrikeLv. 1: Deals 3 hits of 472% light damage to enemies directly ahead, and reduces shadow damage taken by the user by 5% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead.
Princess Valiance deals 1 hit of 2160%, 2 hits of 135% and 1 hit of 270% light damage to enemies directly ahead, and increases the user's strength by 30% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. [2800 SP]
Lv. 2: Deals 3 hits of 533% light damage to enemies directly ahead, and reduces shadow damage taken by the user by 8% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead.
Princess Valiance deals 1 hit of 2726%, 2 hits of 170.5% and 1 hit of 341% light damage to enemies directly ahead, and increases the user's strength by 35% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. [2800 SP]
Lv. 3: Deals 3 hits of 595% light damage to enemies directly ahead, and reduces shadow damage taken by the user by 10% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead.
Princess Valiance deals 1 hit of 3034%, 2 hits of 189.5% and 1 hit of 379% light damage to enemies directly ahead, and increases the user's strength by 40% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. [2800 SP] - LunchtimeLv. 1: Increases the user's defense by 10% for 15 seconds, restores HP to the user with 30% Recovery Potency, and fills the user's gourmand gauge by half. [3800 SP]
Lv. 2: Increases the user's defense by 15% for 15 seconds, restores HP to the user with 40% Recovery Potency, and fills the user's gourmand gauge by half. [3800 SP] - Fiend IkejimeLv. 1: Deals 8 hits of 126% wind damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 77% damage every 4.9 seconds - with 80% chance. [2838 SP]
Lv. 2: Deals 8 hits of 140% wind damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% chance. [2838 SP]
Lv. 3: Deals 8 hits of 155% wind damage to the target and nearby enemies, and inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% chance. [2838 SP] - Fiend BanquetLv. 1: Grants the user a "New Dish" for every 15-hit combo, and creates a buff zone that surrounds them for 15 seconds.
This buff zone's effects will be based on the number of New Dishes the user has, up to a maximum of three.
One: Increases skill damage by 8%.
Two: Increases skill damage by 8% and critical rate by 8%.
Three: Increases skill damage by 8%, critical rate by 8%, and strength by 5%.
This skill can only be used when the user has at least one New Dish, and using it will consume all New Dishes. [10000 SP]
Lv. 2: Grants the user a "New Dish" for every 15-hit combo, and creates a buff zone that surrounds them for 15 seconds.
This buff zone's effects will be based on the number of New Dishes the user has, up to a maximum of three.
One: Increases skill damage by 10%.
Two: Increases skill damage by 10% and critical rate by 10%.
Three: Increases skill damage by 10%, critical rate by 10%, and strength by 5%.
This skill can only be used when the user has at least one New Dish, and using it will consume all New Dishes. [10000 SP] - Starry VeilLv. 1: Deals 5 hits of 119% and 1 hit of 320% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. [2490 SP]
Lv. 2: Deals 5 hits of 136% and 1 hit of 375% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. [2490 SP]
Lv. 3: Deals 5 hits of 153% and 1 hit of 425% water damage to the target and nearby enemies, and grants the user the "Starlit Dining" effect. Starlit Dining enhances Astral Garnish, and it can stack up to four times. [2490 SP] - Camping MemoriesLv. 1: Deals 1 hit of 1544% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. [5909 SP]
Lv. 2: Deals 1 hit of 1845% water damage to enemies directly ahead, creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%, and activates "Skill Shift." Phase II also increases the entire team's energy levels by two stages, while Phase III increases them by three stages. [5909 SP] - Burst of HappinessLv. 1: Increases the user's strength by 20% and critical rate by 10% for 15 seconds. [30 SP]
Lv. 2: Increases the user's strength by 25% and critical rate by 15% for 15 seconds. [30 SP]
Enemies[ | ]
Demihuman[ | ]
- Flame Goblin
- Flame Gobmancer
- Weak Point
Dragon[ | ]
Human[ | ]
Physian[ | ]
Thaumian[ | ]
Therion[ | ]
Summon Showcase[ | ]
Princess Connect! Re: Dive: A Voracious Visitor (Summon Showcase)[ | ]
Rate Up Units:
Sigil Eligible Units:
Start Date: November 30, 2020 06:00:00 AM UTC
End Date: December 07, 2020 05:59:59 AM UTC
- When the player summons on this summon showcase, they will always get an item as a bonus prize.
- When the player does a tenfold summon instead, they are guaranteed to get at least a bronze prize or better for one of their summons!
Prize | Appearance Rate | Tenth Summon Appearance Rates |
Items |
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Platinum Prize | 1.00% | 1.00% | Sunlight Stone x1 • Damascus Ingot x1 • Adamantite Ingot x1 |
Gold Prize | 2.00% | 2.00% | Sunlight Ore x3 • Champion's Testament x2 • Golden Key x2 • Twinkling Sand x7 |
Silver Prize | 6.5% | 6.50% | Champion's Testament x1 • Sunlight Ore x1 • Twinkling Sand x3 • Damascus Crystal x2 • Moonlight Stone x2 • Knight's Testament x2 • High Lightwyrm's Tail x3 • Lightwyrm's Greatsphere x5 • Rainbow Orb x3 • Resplendence Orb x5 |
Bronze Prize | 15.00% | 90.50% | Damascus Crystal x1 • Royal Amber Insignia x30 • Luminous Mane x20 • Luminous Claw x5 • Luminous Horn x1 • Tempest Mane x20 • Tempest Claw x5 • Tempest Horn x1 |
Fifth Prize | 30.00% | N/A | Dyrenell Aureus x30 • Rupies x150,000 • Exquisite Honey x1 • Ethon Ashes x3 |
Sixth Prize | 45.50% | N/A | Succulent Dragonfruit x40 • Honey x2 • Ethon Ashes x2 • Rupies x70,000 |
Events[ | ]
Princess Connect! Re: Dive: A Voracious Visitor[ | ]
Raid Event: Princess Connect! Re: Dive: A Voracious Visitor/November 2020
November 30, 2020 06:00:00 AM UTC - December 14, 2020 05:59:59 AM UTC
November 30, 2020 06:00:00 AM UTC - December 14, 2020 05:59:59 AM UTC
While foraging for wild edibles around their forest campsite, Cleo and Mitsuba come across the perpetually peckish Pecorine, a young lady who was transported from her world to hunt down and defeat the fiendish Aether. But just what is Aether, and why was Pecorine of all people called to fight it? The three make for a mana fount in search of answers, and along the way they learn as much about whipping up delectable dishes as they do about whipping pesky fiends!
Exclusive Event Rewards:
- Adventurer: Forager Cleo
Princess Connect! Re: Dive: A Voracious Visitor Bonus[ | ]
- Log in during the bonus to get gifts such as items and Wyrmite.
Day | Bonus |
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Day 1 | Sticker: Heyas! x1 |
Day 2 | Wyrmite x400 |
Day 3 | Wyrmite x400 |
Day 4 | Blessed Ethon Ashes x20 |
Day 5 | Wyrmite x400 |
Day 6 | Rupies x1,000,000 |
Day 7 | Exquisite Honey x20 |
Day 8 | Rainbow Orb x50 |
Day 9 | Champion's Testament x2 |
Day 10 | Sunlight Stone x1 |
- Event Duration: November 30, 2020 6:00 UTC to December 14, 2020 5:59 UTC
Wind- and Light-Attuned Adventurer Upgrade Events[ | ]
- The following events that make it easier to upgrade wind- and light-attuned adventurers will be live for the duration.
- The drop rewards you can obtain from Windmaul Ruins and Lightsunder Ruins will be doubled.
- The drop rewards you can obtain from Midgardsormr's Trial and Jupiter's Trial will be doubled.
- Event Duration: November 30, 2020 6:00 UTC to December 15, 2020 5:59 UTC
The Imperial Onslaught (Every Element) Double Drops Event[ | ]
- During this event, drop rewards the player can obtain from The Imperial Onslaught of every element will be doubled!
- Event Duration: November 30, 2020 6:00 UTC to December 15, 2020 5:59 UTC
Issues[ | ]
- When obtaining the reward from the "Clear Flame Manticore Assault Five Times" limited-time endeavor that is part of the Princess Connect! Re: Dive: A Voracious Visitor raid event, players who already have the Spirit Breaker weapon will appear to receive two Void Seeds instead of three.
- Note: This is merely a display issue. Players who already have the Spirit Breaker weapon will receive the intended reward of three Void Seeds.
Addendum December 4, 2020 2:00 UTC[ | ]
- While playing Astral Raids, when certain sword-wielding adventurers use a skill or when certain sword-type weapon skills are used, the visual effect of the attack towards the target may not be displayed.
- When playing with the auto-play feature enabled, adventurers may prioritize attacking their target over avoiding the action markers of certain attacks.
Fixed Issues[ | ]
- Active affinity bonuses may not be properly reflected in the Might stat.