Ver 1.9.1 High Jupiter & Gala Cleo (Jul 26, 2019)[]
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New Content[ | ]
Quests[ | ]
High Jupiter's Trial[ | ]
- Vast mana flows from Jupiter's body, which is cloaked in flashing light as he reveals his true form. Prepare for battle!
Adventurers[ | ]
Gala Cleo
Skills | Abilities |
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Skill Damage +15% (Co-ability) (Shadow) HP 80% = Light Res +6% (Chain Co-ab)
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Dragons[ | ]
High Jupiter
Skills | Abilities |
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Wyrmprints[ | ]
King of the Skies
Abilities |
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High Jupiter Res +25% |
Facilities[ | ]
Description
Proof of overcoming the Lightwrym's trial. A light-imbued statue that boosts the HP and strength of light dragons.
Size
3x3
Obtained From
Abilities[ | ]
- High Jupiter Res +20%
- High Jupiter Res +23%
- High Jupiter Res +25%
- Magical Modification I
- Magical Modification II
- Perpetual Protection I
- Perpetual Protection II
Skills[ | ]
Enemies[ | ]
Dragon[ | ]
- Fafnir Roy III (Enemy) Water Lv. 21–50 (Unreleased)
- High Jupiter (Enemy)
Summon Showcases[ | ]
Gala Dragalia (Jul 2019)[ | ]
- Start Date: July 26, 2019 06:00:00 AM UTC
- End Date: July 31, 2019 05:59:59 AM UTC
Daily Free Summon Event[ | ]
- A daily free summon event, which will allow the player to summon on the applicable summon showcase for free once per day, starts July 06, 2019 06:00 UTC!
- Applicable Summon Showcase: Gala Dragalia (Jul 2019)
- Event Duration: July 27, 2019 6:00:00 UTC to July 28, 2019 5:59:59 UTC
- Notes:
- The player can summon for free on the applicable summon showcase once per day (each day is from 6:00:00 UTC to 5:59:59 UTC).
- The daily free summon resets each day at 6:00 UTC.
- The Daily Deal, which allows the player to summon once per day for 30 Diamantium, can be used after performing the daily free summon.
- For more information about summoning, tap Summon on the in-game footer menu, then select Showcase Info and check the Details tab.
Adjustments[ | ]
Certain weapon types have been adjusted:
- Weapon Types
- Adjustments
- These weapons dealt less damage when they hit enemies close to where the attack was made (for example with dash attacks or combo attacks), but this mechanic was removed.
- After these adjustments, there is no differences in damage from different distances.
Issues[ | ]
- Sometimes the raid boss stops moving after a part is demolished in Astral Raids.
- There is an error in the suggested might for Valfarre: Master in Astral Raids.
- Wrong: 38,000
- Correct: 60,000