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Ver 1.7.1 Wyrmprint Update & Fire Emblem: Lost Heroes (Apr 26, 2019)[]

New Content[ | ]

Adventurers[ | ]

110327 01 r05 Alfonse
5 Icon Rarity 5Icon Element LightIcon Weapon Sword Alfonse
HP: 736 Strength: 487
Skills Abilities
Icon Ability 1020005 Dragon Haste +15% (Co-ability)

Dragons[ | ]

No recent dragons.

Wyrmprints[ | ]

400277 01 The Heroes Arrive
5 Icon Rarity 5 The Heroes Arrive
Affinity: -
HP: 88   Strength: 32
Abilities
Icon Ability 1020002 Slayer's Strength +6%Icon Ability 1120007 Valor +60%
400293 01 A Brief Repose
4 Icon Rarity 4 A Brief Repose
Affinity: -
HP: 78   Strength: 19
Abilities
Icon Ability 1020022 Shield Prep IIIIcon Ability 1120007 Valor +40%
400279 01 The Order's Messenger Owl
3 Icon Rarity 3 The Order's Messenger Owl
Affinity: -
HP: 27   Strength: 9
Abilities
Icon Ability 1010003 Dragon Time +10%Icon Ability 1120007 Valor +20%

Weapons[ | ]

Events[ | ]

  • A new event type, defensive battles, will be available for a limited time as part of the Fire Emblem: Lost Heroes event (begins after maintenance).

Enemies[ | ]

Mechanic Changes[ | ]

  • Wyrmprints will no longer appear when summoning. The player will instead be able to acquire them in quests or by trading for them in the Shop using eldwater.
  • When unbound a second time, the illustration will change and any abilities will be upgraded. When unbound a fourth time, any abilities will be upgraded even further.
  • A Switch View button has been added to enable switching to a list display for wyrmprints.
  • A new Wyrmprints button has been added to the shop. Wyrmprints will be split into the following tabs:
    • Featured
    • 5 Icon Rarity 5
    • 4 Icon Rarity 4
    • 3 Icon Rarity 3
    • The Featured tab will contain newly-added wyrmprints and wyrmprints available for trade for a limited time.
    • Note: From the sixth wyrmprint onward, the amount of eldwater required will reset, starting again with the amount required for the first trade.
Trade # 5 Icon Rarity 5 4 Icon Rarity 4 3 Icon Rarity 3
1 4,000 2,000 200
2 6,000 3,000 300
3 9,000 4,000 400
4 9,000 4,000 400
5 9,000 4,000 400
  • The player can tap the copies-held magnifying-glass icon in the top right to check how many of the selected wyrmprint they have.
  • The player can check how many copies they have and what level of unbound they are.
  • A Fully Unbound button added to the bottom left allows players to check the abilities of the wyrmprint when fully unbound.
  • The maximum value for the following wyrmprint abilities has been raised.
Ability Value
Skill Damage 35% → 40%
Strength 15% → 20%
Force Strike 40% → 50%
Broken Punisher 25% → 30%
Gauge Accelerator 30% → 35%
Shield Prep II(20%) → III(30%)
Burning Punisher 25% → 30%
Dragon Time 15% → 20%
Slayer's Strength 5% → 6%

Co-Op[ | ]

  • AI Allies and adventurers on the player's team have been adjusted during auto play—they are now able to use Force Strike. Other adjustments added help the AI attack enemies more proactively.
  • It is now possible to set an Objective in Create a Room with Conditions
    • Players are now able to select from: Up for Anything, Earn Epithets, Clear Quest Endeavors, Repeat a Quest, and Seek Help.
    • Note: With the exception of Up for Anything, players who select Find a Room will not be able to enter rooms with a set Objective.
  • A Room List button has been added to the co-op screen for each quest. This will show a list of rooms with openings for the quest the player selected.
    • Room list will also display room with conditions, and the player will be able to check the conditions set for each room.
  • Players will now be able to see condition trends.
  • The background displayed behind the player's team in the room will now show the equipped dragon instead of the adventurer. This will make it easier to tell what dragons the other players have equipped.
  • Social reward by playing co-op will be reset after the maintenance.

Other[ | ]

  • The amount of eldwater received when summoning a duplicate adventurer and when parting ways with a dragon summoned will change.
    • 5 Icon Rarity 5 Before: 3,000 After: 8,500
    • 4 Icon Rarity 4 Before: 1,000 After: 2,200
    • 3 Icon Rarity 3 No change
    • Note: There will be no changes to the amount of eldwater received from selling wyrmprints or parting ways with dragons distributed during events.
  • The amount of Icon Wyrmite Wyrmite or Icon Diamantium Diamantium required for a single summon and tenfold summon have been changed from 150 to 120 and 1,500 to 1,200 respectively.
  • It is now possible to damage enemies who have been knocked down.
  • The number of teams players are able to make have been increased from 6 to 9.
  • Various stickers have been changed.
    • Affected stickers: "Nope", "Grrr...", and Elisanne Glare
    • New stickers: "On me!, "Again!", and "You got this!"
  • Adventurers will no longer turn around when damaged.
    • Note: When knocked back, adventurers will face the direction of the damage they received.
  • The “Don't allow any of your team to fall in battle" completion reward will now only apply to the player's own party in raid-event boss battles.
  • The animations on several screens have been shortened to raise the overall pace of the game.
  • It is now clearer when the player has reached the exchange limit for an item in the Treasure Trade in the Shop.
  • The Treasure Trade UI in the Shop has been adjusted to make it clearer what the player is trading for.
  • A Schedule button has been added to the quest-selection screen for Void Battles.
  • Weapon abilities have been added to the sort conditions on the weapon-list screen and the weapon-crafting screen.
  • Tapping Close after enhancing a weapon now returns the player to the Enhance tab.
  • Tapping Cancel after upgrading a weapon to maximum level now returns the player to the upgrade screen for that weapon.
  • The order of each summon has been changed on the summon screen.
  • The effects of abilities which are conditional based on HP have been applied to the stats display on the edit-team screen and the details screen.
    • Note: Only effects that trigger when at 100% HP will be applied. This is merely a display change. It will not increase Might.
  • Other small UI adjustments were made on several screens.

Balance Adjustments[ | ]

Adventurers[ | ]

Adventurer Old
Max HP
New
Max HP
Old
Max Attack
New
Max Attack
110261 01 r03 Marty 448 474 245 259
110052 03 r03 Valentine's Orion 452 466 273 282
110015 01 r03 Zardin 450 475 245 258
110035 01 r03 Raemond 408 431 270 285
110046 01 r03 Rodrigo 405 427 272 287
415 429 278 288
110002 01 r03 Aoi 398 421 280 295
110016 01 r03 Jurota 400 423 278 294
110027 01 r03 Melody 420 443 266 281
110049 02 r03 Halloween Edward 401 424 278 293
110044 01 r03 Taro 397 420 280 296
110255 01 r04 Celliera 409 423 285 294
110005 01 r03 Renelle 430 454 256 270
110026 01 r03 Francesca 431 455 256 270
110037 01 r03 Irfan 432 456 255 269
110067 01 r03 Vida 428 453 256 271
110048 01 r03 Vice 428 453 256 271
110270 01 r04 Melsa 428 453 256 271
110314 01 r04 Su Fang 418 432 273 284
100005 01 r04 Alex 417 431 275 285
110012 01 r03 Rex 401 424 277 293
110258 01 r03 Pietro 443 468 251 265
110023 01 r03 Johanna 442 468 251 265
110033 01 r03 Linus 445 469 250 264
110045 01 r03 Erik 398 421 279 294
100003 01 r04 Ranzal 453 468 256 265
110001 01 r03 Alain 446 470 248 262
110058 01 r03 Jakob 448 473 248 262
110014 01 r03 Cibella 448 473 248 262
110034 01 r03 Malka 427 451 260 275
110254 01 r03 Zace 403 425 275 291
100002 01 r04 Elisanne 436 451 267 276
110312 01 r04 Botan 455 470 254 263
110003 01 r03 Joe 411 433 266 281
110013 01 r03 Waike 434 459 252 266
110028 01 r03 Philia 411 434 266 280
110036 01 r03 Malora 435 460 252 266
100006 01 r04 Luca 445 460 257 266
110303 01 r04 Elias 467 483 244 252
110004 01 r03 Xania 403 425 276 291
110025 01 r03 Nicolas 403 426 275 291
110316 01 r03 Xiao Lei 426 449 262 276
110047 01 r03 Althemia 423 446 263 278
110006 01 r03 Aurien 433 458 252 266
110017 01 r03 Ricardt 435 460 251 265
434 459 251 266
110038 01 r03 Hope 436 461 251 265
110063 01 r03 Estelle 436 461 251 265
110049 01 r03 Edward 433 456 252 266
110277 01 r04 Felicia 446 461 256 265
100004 01 r04 Cleo 442 456 258 266

Co-Abilities[ | ]

Base ★ Ability Old New
3 Icon Rarity 3 Dragon Haste 2/3/5/6/8% 2/5/8/11/15%
4 Icon Rarity 4 Dragon Haste 5/6/8/9/11% 5/6/8/11/15%
3 Icon Rarity 3 Strength 1/2/3/4/5% 1/3/5/7/10%
4 Icon Rarity 4 Strength 3/4/5/6/7% 3/4/5/7/10%
3 Icon Rarity 3 Critical Rate 1/2/3/4/5% 1/3/5/7/10%
4 Icon Rarity 4 Critical Rate 3/4/5/6/7% 3/4/5/7/10%
3 Icon Rarity 3 Defense 5/6/7/8/9% 5/7/9/11/15%
4 Icon Rarity 4 Defense 7/8/9/10/11% 7/8/9/11/15%
3 Icon Rarity 3 Health 5/6/7/8/9% 5/7/9/12/15%
4 Icon Rarity 4 Health 7/8/9/10/12% 7/8/9/12/15%
3 Icon Rarity 3 Haste 2/3/5/6/8% 2/5/8/11/15%
4 Icon Rarity 4 Haste 5/6/8/9/11 5/6/8/11/15%
3 Icon Rarity 3 Skill Damage 2/3/5/6/8% 2/5/8/11/15%
4 Icon Rarity 4 Skill Damage 5/6/8/9/11% 5/6/8/11/15%
3 Icon Rarity 3 Healing 2/4/6/8/10% 2/6/10/14/20%
4 Icon Rarity 4 Healing 6/8/10/12/14% 6/8/10/14/20%

Wyrmprints[ | ]

  • All wyrmprints received an ability upgrade at 2 Unbind. A higher level for each ability is now avaialble at 4 Unbind. See Wyrmprint List for a complete list of abilities.

400002 01 Seafood Soup

  • MaxHp: 36 → 178
  • MaxAtk: 12 → 62

400001 01 Ring of Exaltation

  • MaxHp: 36 → 178
  • MaxAtk: 12 → 62

400003 01 Dragon Arcanum

  • MaxHp: 36 → 178
  • MaxAtk: 12 → 62

400004 01 Mana Fount

  • MaxHp: 35 → 177
  • MaxAtk: 13 → 63

400005 01 Old Harp

  • MaxHp: 36 → 182
  • MaxAtk: 12 → 58

Other[ | ]

  • Quests like those in the main campaign will now drop wyrmprints with 3 Icon Rarity 3 rarity and higher which formerly appeared in summoning. See the details screen of each quest for more information.
  • Considering the increased opportunity for crafting weapons due to the addition of Void Battles, we’ve increased the amount of weapons the player can have by 100.
  • The amount of rewards and the number of times the Daily Bonus can be claimed have been adjusted in to reflect the increase in overall game elements.
  • Increased the potency of co-ability effects for 3 Icon Rarity 3 and 4 Icon Rarity 4 adventurers, making the effect match those of 5 Icon Rarity 5 adventurers when fully upgraded.
  • Elemental scales have been removed from the materials required to obtain skills on the second mana circle and to unbind the third mana circle.
    • Note: As part of the adjustment described above, we will be sending elemental scales to players who used them in the applicable areas before the maintenance starting at 8:00 PM, Apr 25, 2019, starting after the maintenance ends.
  • The potency of wyrmprint abilities has been increased overall.
    • Note: The post-adjustment stats will be applied to the team's Might when the player adjusts the team on the team screen.
  • The Might of the High Midgardsormr Res ability on Glorious Tempest has been adjusted.
  • The final wave of Avenue to Power has been adjusted to include a boss.
    • Note: Other than the addition of wyrmprints as drop rewards starting with this version, there will be no other changes to the obtainable rewards.
  • The "Defeat all the enemies" clear condition for Ch. 6 / 1-2, Watch for Falling Trees (Hard) has been changed to "Eliminate a specific threat."
  • The descriptions for some items have been adjusted.

Bug Fixes[ | ]

  • When Ku Hai performed Force Strike after using the Keen Blade skill, enemy collision no longer applied.
  • When Albert performed Force Strike after using the Thunderous Impulse skill, enemy collision no longer applied.
  • When receiving trap damage while midair as part of a sword attack, the attack was canceled.
  • When Julietta used the Glorious Guard skill, certain attacks hit more while under its effects.
  • The Dragon Gauge did not fill when additional damage was dealt to enemies due to bleeding, burning, or poison.
  • It was sometimes impossible to progress on the enhance screen after performing certain steps.
  • There was a delay before the ready mark displayed after tapping Ready in co-op.
  • When normal image quality was set on certain devices and the number of goodies in the goodie box was 100 or more between both Limited and No Limit, it displayed as 9.
  • When unbinding on certain devices, weapons and dragons in the unbind materials did not display, so it only showed item materials.
  • In Helper Settings, it was not possible to change wyrmprints when filtered using Sort.
  • When moving from the unbind screen to the Castle, the unbind screen’s display remained in the top-left of the screen.
  • In High Mercury's Trial, under certain conditions it was sometimes possible to avoid attacks which should be unavoidable without entering the Spheres of Salvation.

Addendum 2:00 AM, Apr 26, 2019[ | ]

  • When certain buffs overlapped and the first buff ended, the second buff also ended.
  • The effect at the start of the quest, icon, and text above the adventurer's head did not display properly for the The Petal Queen wyrmprint.
  • On certain devices the game’s icon sometimes displayed as white on the device’s home screen.
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