Ver 1.5.1 A Waltz with Fate (Feb 27, 2019)[]
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New Content[ | ]
Adventurers[ | ]
Albert
Skills | Abilities |
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Dragon Haste +15% (Co-ability) (Light) Paralysis = User Critical Rate +13% (Chain Co-ab)
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Odetta
Skills | Abilities |
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Dragon Haste +15% (Co-ability) (Light) HP 60% = Strength +5% (Chain Co-ab)
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Felicia
Skills | Abilities |
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Recovery Potency +20% (Co-ability) (Light) Defense +5% (Chain Co-ab)
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Jakob
Skills | Abilities |
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HP +15% (Co-ability) (Water) Frostbite = User Strength +8% (Chain Co-ab)
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Dragons[ | ]
Gilgamesh
Skills | Abilities |
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Phantom
Skills | Abilities |
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Wyrmprints[ | ]
The Shining Overlord
Abilities |
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(Sword) Skill Damage +40% |
A Solitary Light
Abilities |
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(Light) Affliction Guard III |
Delightful Dancer
Abilities |
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Poison Res +25% |
New World Escort
Abilities |
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Skill Prep +25% |
The Davian Wetlands
Abilities |
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Bog Res +25% |
Facilities[ | ]
- Production Facilities will now allow you to collect resources while being upgraded (the production rate is based on the current level, not the level being upgraded to)
- A notification icon will be shown on the Castle Menu when a facility is completed
Other[ | ]
- A Waltz with Fate Raid Event (6:00 AM UTC Feb 28th - 6:00 AM UTC Mar 12th)
- Insignia Treasure Trade added to Shop
- You can now use up to 10 Skip Tickets at once, receiving all rewards simultaneously
- Mana was added to the daily bonus of all difficulties of Avenue to Power. For example, Avenue to Power: Master now permanently gives 3,000 Mana for each daily bonus in addition to Gold Crystal.
- When disconnected from the host in coop the mission will now continue and replace the other 3 units (or teams in raid) with AI.
Balance Changes[ | ]
Adventurers[ | ]
SP Changes[ | ]
- Radiant Bauble (S2):
- Lv1: SP Cost reduced to 3544 from 4800
- Lv2: SP Cost reduced to 3544 from 4800
Blind Related Changes[ | ]
- Night of Antiquity (S1):
- Lv2: No longer consumes blind. KillerState bonus reduced to 169% from 648%
- Lv3: No longer consumes blind. KillerState bonus reduced to 174% from 692%
Stun Related Changes[ | ]
- Alberian Cleave (S1):
- Lv2: Stun duration increased to 3-4 seconds from 2-4
- Lv3: Stun duration increased to 4-5 seconds from 2-4
- Gale Slice (S1) Empowered:
- Lv1: Stun duration increased to 3-4 seconds from 2-4
- Lv2: Stun duration increased to 4-5 seconds from 2-4
- Lv3: Stun duration increased to 5-6 seconds from 2-4
- Dazzling Show (S2):
- Lv1: Stun duration increased to 3-4 seconds from 2-4
- Lv2: Stun duration increased to 4-5 seconds from 2-4
- Stunning Display (S1):
- Lv2: Stun duration increased to 5-6 seconds from 2-4
- Lv3: Stun duration increased to 6-7 seconds from 2-4
- Savage Hawk (S1):
- Lv1: SP cost reduced to 2723 from 5446
- Lv2: SP cost reduced to 2723 from 5446. No longer consumes stun
- Lv3: SP cost reduced to 2723 from 5446. No longer consumes stun
- Hunter's Creed (S2):
- Lv1: Stun duration increased to 4-5 seconds from 2-4
- Lv2: Stun duration increased to 5-6 seconds from 2-4. Stun chance reduced from 110% to 100%
- Critter Slayer (S2):
- Lv2: Stun duration increased to 4-5 seconds from 2-4
- Lv3 (unobtainable): Stun duration increased to 5-6 seconds from 2-4
- Storm Spell (S2):
- Lv2: Stun duration increased to 3-4 seconds from 2-4
- Lv3(unobtainable): Stun duration increased to 4-5 seconds from 2-4
Sleep Related Changes[ | ]
- Lethal Edge (S2):
- Lv2: Sleep duration decreased to 3-4 seconds from 3-5
- Lv3(unobtainable): Sleep duration increased to 4-5 seconds from 3-5
- Typhoon Fist (S1) Normal & Empowered:
- Lv2: Sleep duration increased to 5-6 seconds from 3-5
- Lv3: Sleep duration increased to 6-7 seconds from 3-5
- Blooming Cradle (S2):
- Lv1: Sleep duration decreased to 3-4 seconds from 3-5. Sleep chance increased from 80% to 90%
- Lv2: Sleep duration increased to 4-5 seconds from 3-5. Sleep chance increased from 90% to 100%
- Forbidden Sphere (S2):
- Lv2: Sleep duration increased to 4-5 seconds from 3-5
- Lv3(unobtainable): Sleep duration increased to 5-6 seconds from 3-5
Dragons[ | ]
Stun Related Changes[ | ]
- Grand Tempest
- Lv1: Stun duration increased to 5-6 seconds from 2-4
- Lv2: Stun duration increased to 6-7 seconds from 2-4
- Zephyr's Wrath
- Lv1: Stun duration increased to 5-6 seconds from 2-4
- Lv2: Stun duration increased to 6-7 seconds from 2-4
- Tactical Vortex
- Lv1: Stun duration increased to 4-5 seconds from 2-4
- Lv2: Stun duration increased to 5-6 seconds from 2-4
Wyrmprints[ | ]
Facilities[ | ]
Other[ | ]
- Only 1 hit is required to free frozen allies
- When an adventurer is Stunned or Sleeping, after a certain amount of time passes (assumed to be the minimum duration) if they get hit by an attack that would inflict Stun/Sleep/Freeze then the affliction will be removed.
- Adventurers that are stunned or sleeping will recover faster when hit by enemies
- Attacking Stunned or Sleeping enemies increases the duration
Bug Fixes[ | ]
Adventurers[ | ]
Dragons[ | ]
Wyrmprints[ | ]
- Loving Heart
- Might Value increased to correct value of 100 from 60