Ver 1.20.0 Chapter 14: Chaos in the Capital & Tidal Chimera (June 22, 2020)[]
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New Content[ | ]
Chapter 14: Chaos in the Capital[ | ]
The New Alberian Army advances on the Alberian capital, where it encounters Harle leading Dyrenell's forces. When the prince faces down Morsayati in the palace, his resolve to save his sister no matter the cost is put to the test, forcing a decision that brings about untold chaos...
Tidal Chimera Strike[ | ]
It is the merciless flood, rampaging to engulf everything in its wake. It is cruel corrosion, sinking all those in its path to the depths. Along with the surging waves and without the slightest hesitation, this beast corrupted by black mana washes the living away to eternal rest.
- Required Might: 13,000
- With its two powerful abilities, Overgrowth and Frenzy, this mighty foe grows more and more dangerous as the fight rages on! Players will also need to watch out for the bog and sleep afflictions.
Adventurers[ | ]
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Skill Damage +15% (Co-ability) (Shadow) HP Below 60% = HP Regen VI (Chain Co-ab)
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Weapons[ | ]
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Abilities[ | ]
- Divine Ethos IIncreases strength by 5%, and increases the potency of recovery skills by 10% for 10 seconds after using Twilight Crown.
Using Celestial Prayer grants the user the "Sacred Logos" effect. When this effect is active, the user's next force strike grants an HP regen buff to the entire team with 10% (12%) Recovery Potency for Force Strike level 1 (level 2), healing every 2.9 seconds for 15 seconds. This effect cannot stack, and will be consumed on use. - Divine Ethos IIIncreases strength by 8%, and increases the potency of recovery skills by 15% for 10 seconds after using Twilight Crown.
Using Celestial Prayer grants the user the "Sacred Logos" effect. When this effect is active, the user's next force strike grants an HP regen buff to the entire team with 12% (14%) Recovery Potency for Force Strike level 1 (level 2), healing every 2.9 seconds for 15 seconds. This effect cannot stack, and will be consumed on use. - (Water) Unyielding Offense +2%If the user is attuned to Water: increases strength by 2% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
- (Water) Unyielding Offense +4%If the user is attuned to Water: increases strength by 4% for the remainder of the quest when the user's HP drops to 70% (five times per quest).
- (Shadow) Luminous Chimera's Bane +20%If the user is attuned to Shadow: increases damage to the Luminous Chimera by 20%.
- (Shadow) Luminous Chimera's Bane +30%If the user is attuned to Shadow: increases damage to the Luminous Chimera by 30%.
- (Shadow) Frenzy ResIf the user is attuned to Shadow: ignores the effects of frenzy when attacking and taking damage from enemies in Void Battles and certain other quests.
Chain Co-abilities[ | ]
- (Shadow) HP Below 60% = HP Regen I
- (Shadow) HP Below 60% = HP Regen II
- (Shadow) HP Below 60% = HP Regen III
- (Shadow) HP Below 60% = HP Regen IV
- (Shadow) HP Below 60% = HP Regen VI
Skills[ | ]
- Celestial PrayerLv. 1: Deals 3 hits of 136% and 1 hit of 150% shadow damage to the target and nearby enemies. [2759 SP]
Lv. 2: Deals 3 hits of 171% and 1 hit of 188% shadow damage to the target and nearby enemies. [2759 SP]
Lv. 3: Deals 3 hits of 190% and 1 hit of 209% shadow damage to the target and nearby enemies. [2759 SP] - Twilight CrownLv. 1: Deals 1 hit of 320% shadow damage to enemies directly ahead.
Additionally, generates 12 bullets in a circle around the user that rotate clockwise for 5 seconds and damage any enemy that comes into contact with them for 40% shadow damage. Each bullet can damage the same enemy once every 0.5 seconds for 10 possible hits per bullet (up to 120 hits total). Movement, as well as performing attacks or other skills, is possible while these bullets are active. [5570 SP]
Lv. 2: Deals 1 hit of 400% shadow damage to enemies directly ahead.
Additionally, generates 12 bullets in a circle around the user that rotate clockwise for 5 seconds and damage any enemy that comes into contact with them for 50% shadow damage. Each bullet can damage the same enemy once every 0.5 seconds for 10 possible hits per bullet (up to 120 hits total). Movement, as well as performing attacks or other skills, is possible while these bullets are active. [5570 SP]
Materials[ | ]
Enemies[ | ]
None[ | ]
Thaumian[ | ]
Therion[ | ]
Human[ | ]
- Elite Lancer (Wind)
- Imperial Archer (Wind)
- Imperial Axeman (Wind)
- Imperial Defender (Wind)
- Imperial Healer (Wind)
- Imperial Lancer (Wind)
- Imperial Mage (Wind)
- Imperial Soldier (Wind)
- Imperial Swordsman (Wind)
- Volk
Demihuman[ | ]
Summon Showcases[ | ]
Dragon Special (Jun 2020)[ | ]
Start Date: June 22, 2020 06:00:00 AM UTC
End Date: June 29, 2020 05:59:59 AM UTC
5★ Dragon Platinum Showcase (Jun 2020)[ | ]
Guaranteed one of:
Start Date: June 22, 2020 06:00:00 AM UTC
End Date: June 29, 2020 05:59:59 AM UTC