Deals 1 hit of 225% light damage to the target and nearby enemies, and inflicts paralysis for 26 seconds - dealing 33% light damage every 3.9 seconds - with 100% chance. Continually tapping the screen while charging the attack will increase damage, with damage reaching its maximum potential at stage three. - Stage one (3 taps): 1 hit of 525% - Stage two (6 taps): 1 hit of 775% - Stage three (9 taps): 1 hit of 1105% The attack will be unleashed after a set time or upon reaching stage three.
SP CostAmount a skill needs to be charged before the skill can be cast.
30
Deals 1 hit of 325% light damage to the target and nearby enemies, and inflicts paralysis for 26 seconds - dealing 44.2% light damage every 3.9 seconds - with 110% chance. Continually tapping the screen while charging the attack will increase damage, with damage reaching its maximum potential at stage three. - Stage one (3 taps): 1 hit of 785% - Stage two (6 taps): 1 hit of 1380% - Stage three (9 taps): 1 hit of 1780% The attack will be unleashed after a set time or upon reaching stage three.
SP CostAmount a skill needs to be charged before the skill can be cast.
30
Camera DurationAfter casting a skill, Camera Duration is the amount of time the camera zooms in on the user during the skill animation.
3.4 second(s)
Affected by EnergizedStacks 50% additively with other Attack Skills and Recovery Potency boost modifiers. Resets on use or being afflicted.