Stun
Stun is an affliction which locks a character or enemy in place and prevents all action for a limited amount of time.
- When inflicted onto an adventurer, after a brief period, Stun can be removed instantly by being attacked by an enemy.
- When inflicted onto an enemy, Stun cannot be removed by attacking, so it has to wear out its timer.
Inflictors
Skills that Inflict Stun
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
![]() Lv. 2: Deals 1 hit of 928% light damage to enemies directly ahead, inflicts stun for 3-4 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP] Lv. 3: Deals 1 hit of 974% light damage to enemies directly ahead, inflicts stun for 4-5 seconds with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% chance. This defense reduction effect will not stack. [2443 SP] |
- | - | |
![]() Appetizer Stance: Deals 6 hits of 199.5% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 22% water damage every 2.9 seconds - with 100% base chance and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack. Entrée Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 100% base chance and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack. Dessert Stance: Deals 6 hits of 273.6% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. [2640 SP] Lv. 2: Applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Deals 6 hits of 220.4% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 31% water damage every 2.9 seconds - with 110% base chance and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack. Entrée Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 110% base chance and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack. Dessert Stance: Deals 6 hits of 302.1% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. [2640 SP] Lv. 3: Applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Deals 6 hits of 245.1% water damage to enemies directly ahead, inflicts frostbite for 21 seconds - dealing 41% water damage every 2.9 seconds - with 120% base chance and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack. Entrée Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead, inflicts stun for 4-7 seconds with 120% base chance and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack. Dessert Stance: Deals 6 hits of 336.3% water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. [2640 SP] |
- | - | |
![]() Lv. 2: Deals 1 hit of 993.2% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2234.7% light damage. [2800 SP] Lv. 3: Deals 1 hit of 1107.6% light damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 110% chance. As HP decreases, damage increases, up to 1 hit of 2492.1% light damage. [2800 SP] |
- | - | |
![]() Lv. 2: Increases the user's strength by 25% for 10 seconds. While this skill is active, Gale Slice may inflict stun. [4877 SP] Lv. 3: Increases the user's strength by 30% for 15 seconds. While this skill is active, Gale Slice may inflict stun. Also, the user's next force strike will throw 3 knives in front of the user, dealing an additional 11% wind damage each, and inflict poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% base chance. [4877 SP] |
- | - | |
![]() Lv. 2: Deals 1 shot of 1468% light damage to the target, and inflicts stun for 4-5 seconds with 100% base chance. [5008 SP] |
- | - | |
![]() Lv. 2: Deals 1 hit of 2400% wind damage to the target and nearby enemies, and inflicts stun for 6-7 seconds with 180% chance. [30 SP] |
- | - | |
![]() Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP] Lv. 2: Activates "Stunning Knives". The user's next three force strikes will grant the user a buff that increases critical rate by 8% for 10 seconds, deal 3 hits of 104% (114%) light damage, and throw 8 knives around the user — dealing 52% (58%) light damage each for Force Strike level 1 (level 2) and inflicting stun for 4-5 seconds with 100% base chance. Bonus OD Bar damage is reduced to 4.2x for all hits of Stunning Knives, from 8.4x on the first two hits. [5315 SP] |
- | - | |
![]() Lv. 2: Deals 1 hit of 600% and 1 hit of 1400% flame damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 180% base chance. [30 SP] |
- | - | |
![]() When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 3-4 seconds with 90% base chance. [2462 SP] Lv. 2: Deals 2 hits of 167%, 1 hit of 50%, and 1 hit of 117% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 4-5 seconds with 100% base chance. [2462 SP] Lv. 3: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 5-6 seconds with 110% base chance. [2462 SP] Lv. 4: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. Poisoned foes will take 2 hits of 465%, 1 hit of 140% and 1 hit of 325% instead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which deals an additional 2 hits of 130% wind damage (325% on poisoned foes) and gains the effect to inflict stun for 3-6 seconds with 110% base chance. [2462 SP] |
- | - | |
![]() Lv. 2: Deals 1 hit of 1300.6% wind damage to enemies directly ahead, and inflicts stun for 6-7 seconds with 180% base chance. [30 SP] |
- | - | |
![]() Lv. 2: Activates "Shackling Arrows." The next three force strikes will deal 33% (37%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 5-6 seconds with 100% base chance. [5315 SP] Lv. 3: Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of 26% wind damage per hit and provide 2400 SP, inflict stun for 8 seconds with 110% base chance, and inflict poison - dealing 58.2% damage per second every 2.9 seconds for 15 seconds - with 120% chance. Bonus OD Bar damage is reduced to 1x for all hits of Hunter's Creed. The next time this skill is used it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% damage instead. [5315 SP] |
- | - | |
![]() Lv. 2: Deals 2 hits of 1028% flame damage to enemies directly ahead, and inflicts stun for 4-5 seconds with 100% base chance. [3033 SP] Lv. 3: Deals 2 hits of 1078% flame damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 110% base chance. [3033 SP] |
- | - | |
![]() Shimmering Pinwheels deals up to 30 hits of 72% light damage to enemies directly ahead, and inflicts stun for 4-5 seconds with 100% chance. Paralyzed foes take up to 30 hits of 96.4% light damage instead. This skill can only be used when the user's HP is 50% or above, and Maskable Faith Mode will automatically be deactivated when the user's HP falls below 30% of their maximum HP. [7896 SP] Lv. 2: Activates "Maskable Faith Mode." If this skill is used during Maskable Faith Mode, a variant called Shimmering Pinwheels will be used instead. Shimmering Pinwheels deals up to 30 hits of 90% light damage to enemies directly ahead, and inflicts stun for 5-6 seconds with 100% chance. Paralyzed foes take up to 30 hits of 108% light damage instead. This skill can only be used when the user's HP is 50% or above, and Maskable Faith Mode will automatically be deactivated when the user's HP falls below 30% of their maximum HP. [7896 SP] |
- | - | |
![]() Lv. 2: Deals 1 shot of 1522% wind damage to enemies in a line, inflicts stun for 3-4 seconds with 90% base chance, and increases the entire team's defense by 10% for 15 seconds. [5518 SP] |
- | - | |
![]() Phase II deals 2 hits of 22% and 2 hits of 811.8% light damage, draws them toward the center and increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 706.2% light damage, and draws them towards the center. [3051 SP] Lv. 2: Phase I deals 1 hit of 22% and 1 hit of 1705% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects. Phase II deals 2 hits of 22% and 2 hits of 853.6% light damage, draws them toward the center, inflicts stun for 5-6 seconds with 100% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 741.4% light damage, draws them towards the center, and inflicts stun for 5-6 seconds with 100% base chance. [3051 SP] Lv. 3: Phase I deals 1 hit of 22% and 1 hit of 1790.8% light damage to enemies directly ahead, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by one stage, and activates "Skill Shift" if the attack connects. Phase II deals 2 hits of 22% and 2 hits of 895.4% light damage, draws them toward the center, inflicts stun for 6-7 seconds with 110% base chance, increases the entire team's energy levels by two stages instead, while Phase III deals 3 hits of 22% and 3 hits of 778.8% light damage, draws them towards the center, and inflicts stun for 6-7 seconds with 110% base chance. [3051 SP] |
- | - | |
![]() Lv. 2: Activates "Stunning Beauty" for 15 seconds. Increases user's strength by 50%, and increases the user's energy level by two stages. During Stunning Beauty, the user's standard attacks inflict stun for 5-6 seconds with 100% base chance. [5000 SP] |
- | - | |
![]() Lv. 2: Deals 1 hit of 1100.4% wind damage to surrounding enemies and inflicts stun for 5-6 seconds with 140% base chance. [50 SP] |
- | - | |
![]() Lv. 2: Deals 5 hits of 398% light damage to enemies in a line, and inflicts stun for 5-6 seconds with 140% base chance. Changing direction is possible during the attack. [30 SP] |
- | - | |
![]() Lv. 2: Deals 3 hits of 534.8% wind damage to surrounding enemies, and inflicts stun for 6-7 seconds with 180% base chance. [50 SP] |
- | - |
Abilities that Inflict Stun
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
![]() |
70 | - | - | - | |
![]() |
100 | - | - | - | |
![]() |
120 | - | - | - |
Co-Abilities that Inflict Stun
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities that Inflict Stun
Name | Adventurers with Chain Co-Ability |
---|---|
- | - |
Punishers
Skills with Additional Effects against Stun-Afflicted Foes
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
![]() Lv. 2: Deals 1 hits of 807% wind damage to enemies in a line. Stunned foes take 1678.56% wind damage instead. [2723 SP] Lv. 3: Deals 1 hits of 848% wind damage to enemies in a line. Stunned foes take 1823.2% wind damage instead. [2723 SP] Lv. 4: Deals 2 hits of 474% wind damage to enemies in a line. Stunned foes take 1 hit of 2038.2% and 1 hit of 474% wind damage instead. Poisoned foes take 1 hit of 474% and 1 hit of 1422% wind damage instead. Poisoned and stunned foes take 1 hit of 2038.2% and 1 hit of 1422% wind damage instead. [2723 SP] |
- | - |
Abilities with Additional Effects against Stun-Afflicted Foes
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
![]() |
10 | - | - | - | |
![]() |
20 | - | - | - | |
![]() |
40 | - | - | - | |
![]() |
60 | - | - | ||
![]() |
80 | - | - | - | |
![]() |
100 | - | - | - | |
![]() |
40 | - | - | - | - |
![]() |
120 | - | - | - |
Co-Abilities with Additional Effects against Stun-Afflicted Foes
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities with Additional Effects against Stun-Afflicted Foes
Name | Adventurers with Chain Co-Ability |
---|---|
- | - |
Chain Effects
Abilities with Effects that activate upon Inflicting Stun
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
- | - | - | - | - | - |
Co-Abilities with Effects that activate upon Inflicting Stun
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities with Effects that activate upon Inflicting Stun
Name | Adventurers with Chain Co-Ability |
---|---|
- | - |
Curers
Skills that remove Stun
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
![]() Lv. 2: Restores HP to all allies with 36% Recovery Potency, removes stun, then continues healing for 15 seconds with 29% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 10% for 60 seconds. This strength increase will not stack. [5916 SP] Lv. 3: Restores HP to all allies with 44% Recovery Potency, removes stun, then continues healing for 15 seconds with 35% Recovery Potency every 2.9 seconds. It will also increase the entire team's strength by 15% for 60 seconds. This strength increase will not stack. [5916 SP] |
- | - | |
![]() Lv. 2: Increases the strength of water-attuned adventurers in the team by 20% for 15 seconds, and removes stun. [7634 SP] |
- | - | |
![]() Lv. 2: Restores HP to the user and nearby allies with 90% Recovery Potency, and removes stun. [11832 SP] |
- | - |
Resistance
Abilities with Stun Resistance
Enemies with Stun Resistance
No results