Dragalia Lost Wiki
Dragalia Lost Wiki
Leader of the Ox Clan
Icon Element Flame.pngIcon Weapon Wand.png Seimei

Description

The leader of the Ox Wyrmclan, one of the twelve that rule the eastern island nation of Hinomoto. He is a genius onmyoji—a wielder of a magical power called onmyodo. Highly skilled, he prefers to work alone. Gozu Tenno is his pactwyrm.
Max 5★ HP:
447
Max 5★ Str:
307
Total Max HP5★ Max HP with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)747 (447 + 273 + 27)
Total Max Str5★ Max Str with all Mana Circle Nodes and Bonus
Total (5★ Max + Mana Circle Node Stats + Mana Circle Bonus)513 (307 + 187 + 19)
Base Min Might
Minimum HP + Minimum Str + Lv. 1 Co-Ability Might + Lv. 1 Skill 1 Might 366
Base Max Might
Does not include external buffs (e.g. Dragons, Halidom, Wyrmprints, etc.)

Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might
2500
Defense
8
Class
Icon Type Row Attack.png
Gender
Male
Race
Human
Base Rarity
Icon Rarity Row 5.png
Japanese Title
(Ox <The Twelve>)
十二竜氏・丑オックス〈ザ・トゥエルヴ〉
Japanese Name
セイメイ
Voice Actor (EN)
Bennett Taylor
Voice Actor (JP)
Nobuhiko Okamoto
Chinese Name
晴明 / 晴明
Obtained From
Release Date
December 31, 2020
Availability
Limited


Skills

Lv1
SP Cost: 2649

If the user does not have an active flame shikigami: summons a flame shikigami for 40 seconds.
If the user has an active flame shikigami: grants the user a one-use shield that nullifies damage up to 10% of the user's maximum HP. This shield does not stack with any other shields of the same type.

The flame shikigami will automatically attack foes every 1.01 seconds dealing 162% flame damage and restoring 100 SP per hit, but each attack will deplete the user's shikigami gauge by 6 CP.

Once the flame shikigami's attacks hit enemies 15 times, it will level up to level two. Upon leveling up, its 40-second timer will reset, and its attacks will deal 486% flame damage, restore 200 SP and deplete 4 CP instead. In addition, its attacks will reduce enemies' defense by 10% for 10 seconds with 35% chance. This defense reduction will not stack.

The shikigami's automatic damage will not be treated as skill damage, dragon damage, standard attack damage, or force strike damage. The shikigami can score critical hits. (Might: 100)

Lv2
SP Cost: 2649

If the user does not have an active flame shikigami: summons a flame shikigami for 40 seconds.
If the user has an active flame shikigami: grants the user a one-use shield that nullifies damage up to 15% of the user's maximum HP. This shield does not stack with any other shields of the same type.

The flame shikigami will automatically attack foes every 1.01 seconds dealing 162% flame damage and restoring 100 SP per hit, but each attack will deplete the user's shikigami gauge by 6 CP.

Once the flame shikigami's attacks hit enemies 15 times, it will level up to level two. Upon leveling up, its 40-second timer will reset, and its attacks will deal 486% flame damage, restore 200 SP and deplete 4 CP instead. In addition, its attacks will reduce enemies' defense by 10% for 10 seconds with 35% chance. This defense reduction will not stack.

The shikigami's automatic damage will not be treated as skill damage, dragon damage, standard attack damage, or force strike damage. The shikigami can score critical hits. (Might: 200)

Lv3
SP Cost: 2649

If the user does not have an active flame shikigami: summons a flame shikigami for 40 seconds.
If the user has an active flame shikigami: grants the user a one-use shield that nullifies damage up to 20% of the user's maximum HP. This shield does not stack with any other shields of the same type.

The flame shikigami will automatically attack foes every 1.01 seconds dealing 162% flame damage and restoring 100 SP per hit, but each attack will deplete the user's shikigami gauge by 6 CP.

Once the flame shikigami's attacks hit enemies 15 times, it will level up to level two. Upon leveling up, its 40-second timer will reset, and its attacks will deal 486% flame damage, restore 200 SP and deplete 4 CP instead. In addition, its attacks will reduce enemies' defense by 10% for 10 seconds with 35% chance. This defense reduction will not stack.

The shikigami's automatic damage will not be treated as skill damage, dragon damage, standard attack damage, or force strike damage. The shikigami can score critical hits. (Might: 300)

Shareable Icon Skill Share.png6
Lv1
SP Cost: 7000
Shared SP Cost: 16683

This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1350% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 22% flame damage every 2.9 seconds for 21 seconds - with 100% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2250% flame damage instead, and also dispel one buff from each target. (Might: 100)

Lv2
SP Cost: 7000
Shared SP Cost: 16683

This skill can only be used while the user has an active flame shikigami and consumes the user's flame shikigami.

Deals 1 hit of 1500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, and inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance. This defense reduction will not stack. If the user's flame shikigami is level two, this skill will deal 1 hit of 2500% flame damage instead, and also dispel one buff from each target.

If this skill is used as a Shared Skill, deals 1 hit of 2500% flame damage to enemies directly ahead, reduces enemies' defense by 10% for 20 seconds, inflicts scorchrend - dealing 31.1% flame damage every 2.9 seconds for 21 seconds - with 110% chance, and dispels one buff from each target. This defense reduction will not stack. (Might: 200)

Co-abilities

Lv1

Increases damage to enemies in overdrive state by 11%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team. (Might: 160)

Lv2

Increases damage to enemies in overdrive state by 12%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team. (Might: 200)

Lv3

Increases damage to enemies in overdrive state by 13%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team. (Might: 240)

Lv4

Increases damage to enemies in overdrive state by 14%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team. (Might: 280)

Lv5

Increases damage to enemies in overdrive state by 15%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team. (Might: 320)

Lv1

If a team member is attuned to Flame: increases duration of their buff skills by 10% when the combo count is 10 or higher. Benefits your whole team.

Lv2

If a team member is attuned to Flame: increases duration of their buff skills by 11% when the combo count is 10 or higher. Benefits your whole team.

Lv3

If a team member is attuned to Flame: increases duration of their buff skills by 12% when the combo count is 10 or higher. Benefits your whole team.

Lv4

If a team member is attuned to Flame: increases duration of their buff skills by 13% when the combo count is 10 or higher. Benefits your whole team.

Lv5

If a team member is attuned to Flame: increases duration of their buff skills by 15% when the combo count is 10 or higher. Benefits your whole team.

Abilities

Lv1

Grants the user a shikigami gauge, and grants them a unique force strike that, while charging, deals damage and gradually fills this gauge. (Might: 80)

Lv2

Grants the user a shikigami gauge, and grants them a unique force strike that, while charging, deals damage and gradually fills this gauge. (Might: 100)

Lv1

Reduces susceptibility to stun by 50%. (Might: 60)

Lv2

Reduces susceptibility to stun by 100%. (Might: 100)

Lv1

Fills the shikigami gauge by 40% every time the dragon gauge fills by 10%. (Might: 80)

Lv2

Fills the shikigami gauge by 50% every time the dragon gauge fills by 10%. (Might: 100)

Notes

Seimei's basic attack combo has a unique animation but is otherwise identical to that of the regular wand combo. In addition, Seimei has a unique Force Strike and a Shikigami Gauge that can hold up to 100 CP and starts completely filled.

Seimei's force strike works in a similar fashion to that of Rapid-Fire Mancasters since it can be held indefinitively, but it doesn't aim and will automatically hit the enemy Seimei's locked on.

FS Level Damage Multiplier Type Hits per second SP Gain CP Gain OD Modifier
Lv1 69% Targeted 2 150 / hit 15 / hit x1.5
Lv2 77% Targeted 2 150 / hit 20 / hit x1.5

Mana Circle
Node Overview

Node Breakdown

Floor 1
Mc StatusUp Hp.png HP +10
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +10
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x450
HP +10 upon node unlock
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +11
Cost
Icon Resource Mana.png Mana x450
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x550
Mc StatusUp Hp.png HP +11
Cost
Icon Resource Mana.png Mana x450
Icon Ability 1030006.png Stun Res +50%
Cost
Icon Resource Mana.png Mana x800

Mc Unbind Mana.png Floor 2 Unbind Materials

Floor 1 Total Materials

Icon Resource Mana.png Mana x5,250

Floor 1 Node Breakdown

  • 5x Upgrade HP
    • Total HP: 52
  • 4x Upgrade Strength
    • Total Strength: 36
  • 1x Stun Res
Floor 2
Icon Skill 194.png Onmyodo Exorcism Lv. 1
Cost
Icon Resource Mana.png Mana x4300
104001011.png Flame Orb x15
104001012.png Blaze Orb x3
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1950
Mc StatusUp Hp.png HP +15
Cost
Icon Resource Mana.png Mana x1550
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1950
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x1550
HP +15 upon node unlock
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1950
Mc StatusUp Hp.png HP +15
Cost
Icon Resource Mana.png Mana x1550
Mc StatusUp Atk.png Strength +8
Cost
Icon Resource Mana.png Mana x1950
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x1550
HP +15 upon node unlock
Mc StatusUp Atk.png Strength +9
Cost
Icon Resource Mana.png Mana x1950

Mc Unbind Mana.png Floor 3 Unbind Materials

Floor 2 Total Materials

Icon Resource Mana.png Mana x20,250
104001011.png Flame Orb x15
104001012.png Blaze Orb x3

Floor 2 Node Breakdown

  • 4x Upgrade HP
    • Total HP: 60
  • 5x Upgrade Strength
    • Total Strength: 41
  • 1x Onmyodo Exorcism
Floor 3
Mc StatusUp Hp.png HP +17
Cost
Icon Resource Mana.png Mana x3200
Mc StatusUp Atk.png Strength +16
Cost
Icon Resource Mana.png Mana x4000
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3200
Mc CharaStory.png New Adventurer Story
Cost
Icon Resource Mana.png Mana x4000
Str +16 upon node unlock
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3200
Mc StatusUp Atk.png Strength +17
Cost
Icon Resource Mana.png Mana x4000
Mc StatusUp Hp.png HP +18
Cost
Icon Resource Mana.png Mana x3200

Mc Unbind Mana.png Floor 4 Unbind Materials

Floor 3 Total Materials

Floor 3 Node Breakdown

Floor 4
Mc StatusUp Atk.png Strength +10
Cost
Icon Resource Mana.png Mana x6200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5000
Mc Burstattack Upgrade.png Upgrade Force Strike
Mc StatusUp Atk.png Strength +10
Cost
Icon Resource Mana.png Mana x6200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5000
Mc StatusUp Atk.png Strength +10
Cost
Icon Resource Mana.png Mana x6200
Mc StatusUp Hp.png HP +20
Cost
Icon Resource Mana.png Mana x5000
Mc StatusUp Atk.png Strength +11
Cost
Icon Resource Mana.png Mana x6200

Floor 4 Total Materials

Floor 4 Node Breakdown

Floor 5

Floor 5 Total Materials

Floor 5 Node Breakdown