Poison
Poison is an affliction which deals damage to an adventurer or enemy's HP every few seconds for a limited amount of time, and cannot deal lethal damage.
- When inflicted onto an adventurer, it deals a percentage of the afflicted adventurer's maximum HP.
- When inflicted onto an enemy, it deals damage according to the damage modifier of the source that dealt Poison. These modifiers vary by source.
Inflictors
Skills that Inflict Poison
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
A Splash of AffectionLv. 1: Deals 1 hit of 777% wind damage to enemies directly ahead, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% base chance. [5217 SP] Lv. 2: Deals 1 hit of 864% wind damage to enemies directly ahead, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% base chance. [5217 SP] |
- | - | |
Accursed VenomLv. 1: Deals 1 hit of 1058.4% shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 39.6% shadow damage every 2.9 seconds - with 100% base chance. [30 SP] Lv. 2: Deals 1 hit of 1176% shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 53% shadow damage every 2.9 seconds - with 110% base chance. [30 SP] |
- | - | |
Ace OperatorLv. 1: Inflicts enemies directly ahead with poison - dealing 43.6% damage every 2.9 seconds for 15 seconds - with 110% chance. [6120 SP] Lv. 2: Inflicts enemies directly ahead with poison - dealing 58.2% damage every 2.9 seconds for 15 seconds - with 120% chance. [6120 SP] |
- | - | |
All-Encompassing DarknessLv. 1: Deals 2 hits of 662% shadow damage to enemies directly ahead. [30 SP] Lv. 2: Deals 2 hits of 736% shadow damage to enemies directly ahead. [30 SP] |
- | - | |
Angelic DeclarationLv. 1: Deals 1 hit of 515.8% and 1 hit of 773.6% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% chance, and reduces their defense by 15% for 15 seconds. This defense reduction effect will not stack. Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every 1 seconds for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP] Lv. 2: Deals 1 hit of 644.8% and 1 hit of 967.2% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and reduces their defense by 20% for 15 seconds. This defense reduction effect will not stack. Also immediately readies the user's second skill for use, and gradually fills the skill gauges of the user's first and second skills by 0.75% every 1 seconds for 90 seconds. Abilities that increase skill gauge fill rate will not affect this automatic increase. [30 SP] |
- | - | |
Angry GaleLv. 1: Deals 1 hit of 1012% wind damage to surrounding enemies. [9214 SP] Lv. 2: Deals 1 hit of 1124% wind damage to surrounding enemies. [9214 SP] Lv. 3: Deals 1 hit of 1386% wind damage to surrounding enemies, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. [9214 SP] |
- | - | |
Bamboo CutterLv. 1: Deals 3 hits and 1 delayed hit of 255% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 100% base chance. When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance. [2537 SP] Lv. 2: Deals 3 hits and 1 delayed hit of 267% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance. [2537 SP] Lv. 3: Deals 3 hits and 1 delayed hit of 281% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 100% base chance. When Dignified Soul is active, this skill is upgraded to Bamboo Cutter Buffed, and instead of poison, inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance. [2537 SP] |
- | - | |
Belching DragonLv. 1: Deals 2 hits of 437% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds with 90% base chance. Poisoned foes take 2 hits of 655.5% wind damage instead. [2567 SP] Lv. 2: Deals 2 hits of 460% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds with 100% base chance. Poisoned foes take 2 hits of 690% wind damage instead. [2567 SP] Lv. 3: Deals 2 hits of 484% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds with 110% base chance. Poisoned foes take 2 hits of 726% wind damage instead. [2567 SP] |
- | - | |
BonecrusherLv. 1: Deals 1 hit of 552% shadow damage to enemies in a line. [2613 SP] Lv. 2: Deals 1 hit of 614% shadow damage to enemies in a line. [2613 SP] Lv. 3: Deals 1 hit of 682% shadow damage to enemies in a line. [2613 SP] Lv. 4: Deals 1 hit of 1201% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance. [2613 SP] |
- | - | |
Butterfly KissLv. 1: Deals 1 hit of 900% wind damage to the target and nearby enemies, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 150% wind damage each. When the user has six or more summoned butterflies, this additional damage may inflict poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. [6900 SP] Lv. 2: Deals 1 hit of 1000% wind damage to the target and nearby enemies, and fires extra shots equal to the number of butterflies the user currently has summoned dealing 1 hit of 167% wind damage each. When the user has six or more summoned butterflies, this additional damage may inflict poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. [6900 SP] |
- | - | |
Catastrophic WindsLv. 1: Deals 5 hits of 164% wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing 21.8% damage every 2.9 seconds - with 110% base chance. [30 SP] Lv. 2: Deals 5 hits of 182% wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing 29.1% damage every 2.9 seconds - with 120% base chance. [30 SP] |
- | - | |
Chrono TrialLv. 1: Deals 1 hit of 1776% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 30.8% wind damage every 2.9 seconds for 15 seconds - with 100% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting. Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP] Lv. 2: Deals 1 hit of 1862% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting. Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP] Lv. 3: Deals 1 hit of 1920% wind damage to the target and nearby enemies, draws them together, inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance, and grants the user one stack of Overload. Overload decreases skill gauge fill rate for the Chrono Trial skill by 30%. Overload can stack up to three times, and is not removed by shapeshifting. Overload is not applied when Chrono Trial is used as a shared skill. [1986 SP] |
- | - | |
Circlet DenouementLv. 1: Deals 4 hits of 304% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% shadow damage every 2.9 seconds - with 90% base chance. Poisoned foes take 4 hits of 456% shadow damage instead. [4593 SP] Lv. 2: Deals 4 hits of 338% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% shadow damage every 2.9 seconds - with 100% base chance. Poisoned foes take 4 hits of 507% shadow damage instead. [4593 SP] |
- | - | |
Coarse JudgmentLv. 1: Deals 1 hit of 302% and 1 hit of 704% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 513.4% and 1 hit of 1196.8% shadow damage and poison dealing 98.1% damage every 2.9 seconds instead. [2603 SP] Lv. 2: Deals 1 hit of 347% and 1 hit of 809% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. The lower the user's HP, the more damage this skill deals, up to 1 hit of 589.9% and 1 hit of 1375.3% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP] Lv. 3: Deals 1 hit of 387% and 1 hit of 903% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance . The lower the user's HP, the more damage this skill deals, up to 1 hit of 657.9% and 1 hit of 1535.1% shadow damage and poison dealing 130.95% damage every 2.9 seconds instead. [2603 SP] |
- | - | |
Corrosive CageLv. 1: Summons "Heaven's Cage" then deals 1 hit of 475% shadow damage to the target and nearby enemies, inflicts poison - dealing 270% damage every 2.9 seconds for 24 seconds - with 110% base chance, and lowers the strength of light-attuned enemies by 10% for 15 seconds. This strength reduction effect will not stack. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP] Lv. 2: Summons "Heaven's Cage" then deals 1 hit of 499% shadow damage to the target and nearby enemies, inflicts poison - dealing 300% damage every 2.9 seconds for 24 seconds - with 120% base chance, and lowers the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP] Lv. 3: Summons "Heaven's Cage" then deals 1 hit of 499% shadow damage to the target and nearby enemies, inflicts poison - dealing 300% damage every 2.9 seconds for 27 seconds - with 120% base chance, and lowers the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [999999 SP] |
- | - | |
Crackling PyroblossomLv. 1: Increases the user's strength by 20% for 10 seconds. While this skill is active, Gale Slice may inflict stun. [4877 SP] Lv. 2: Increases the user's strength by 25% for 10 seconds. While this skill is active, Gale Slice may inflict stun. [4877 SP] Lv. 3: Increases the user's strength by 30% for 15 seconds. While this skill is active, Gale Slice may inflict stun. Also, the user's next force strike will throw 3 knives in front of the user, dealing an additional 11% wind damage each, and inflict poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% base chance. [4877 SP] |
- | - | |
Cyclone AxeLv. 1: Deals 2 hits of 546% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 2 hits of 819% wind damage instead. [5735 SP] Lv. 2: Deals 2 hits of 606% wind damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 2 hits of 909% wind damage instead. [5735 SP] |
- | - | |
Cyclonic SwingLv. 1: Deals 2 hits of 466% wind damage to surrounding enemies, draws them toward the user for 0.5, and inflicts poison - dealing 25.4% wind damage every 2.9 seconds for 15 seconds - with 80% base chance. [8603 SP] Lv. 2: Deals 2 hits of 518% wind damage to surrounding enemies, draws them toward the user for 0.5, and inflicts poison - dealing 36% wind damage every 2.9 seconds for 15 seconds - with 90% base chance. [8603 SP] |
- | - | |
Endless NightmareLv. 1: Deals 1 shot of 725% shadow damage to enemies in a line. [2759 SP] Lv. 2: Deals 1 shot of 805% shadow damage to enemies in a line. [2759 SP] Lv. 3: Deals 1 shot of 895% shadow damage to enemies in a line. [2759 SP] Lv. 4: Deals 1 shot of 1484% shadow damage to enemies in a line and inflicts poison for 15 seconds - dealing 48.2% damage every 2.9 seconds - with 100% base chance. [2759 SP] |
- | - | |
Ephemeral LoveLv. 1: Deals 1 hit of 672% and 1 hit of 840% wind damage to the target and nearby enemies, and activates "Skill Shift" for both this skill and the skill Summer Memories. Phase II deals 1 hit of 738% and 1 hit of 924% wind damage, while Phase III deals 1 hit of 873% and 1 hit of 1092% wind damage. Phase IV deals 1 hit of 1074% and 1 hit of 1344% wind damage, inflicts poison on foes - dealing 43.6% wind damage every 2.9 seconds for 30 seconds - with 110% chance, and inflicts one stack of Doleful Spirit on the user, up to a maximum of four stacks. While the user has one or more stacks of Doleful Spirit, their energy level will not increase, and using this skill during Phase IV will cause them to take 20% of their HP as damage for each stack of Doleful Spirit. Stacks of Doleful Spirit will not be removed by shapeshifting. [4512 SP] Lv. 2: Deals 1 hit of 840% and 1 hit of 1050% wind damage to the target and nearby enemies, and activates "Skill Shift" for both this skill and the skill Summer Memories. Phase II deals 1 hit of 924% and 1 hit of 1155% wind damage, while Phase III deals 1 hit of 1092% and 1 hit of 1365% wind damage. Phase IV deals 1 hit of 1344% and 1 hit of 1680% wind damage, inflicts poison on foes - dealing 58.2% wind damage every 2.9 seconds for 30 seconds - with 120% chance, and inflicts one stack of Doleful Spirit on the user, up to a maximum of four stacks. While the user has one or more stacks of Doleful Spirit, their energy level will not increase, and using this skill during Phase IV will cause them to take 20% of their HP as damage for each stack of Doleful Spirit. Stacks of Doleful Spirit will not be removed by shapeshifting. [4512 SP] |
- | - | |
Fatal BlowLv. 1: Deals 4 hits of 206% shadow damage to enemies directly ahead. [2257 SP] Lv. 2: Deals 4 hits of 229% shadow damage to enemies directly ahead. [2257 SP] Lv. 3: Deals 4 hits of 254% shadow damage to enemies directly ahead. [2257 SP] Lv. 4: Deals 3 hits of 330% and 1 hits of 354% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 48.2% shadow damage every 2.9 seconds - with 100% base chance. Poisoned foes take 3 hits of 495% and 1 hits of 531% shadow damage instead. [2257 SP] |
- | - | |
Flash SwingLv. 1: Deals 2 hits of 466% light damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 25.4% damage every 2.9 seconds for 15 seconds - with 80% base chance. [8603 SP] Lv. 2: Deals 2 hits of 518% light damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 36% damage every 2.9 seconds for 15 seconds - with 90% base chance. [8603 SP] |
- | - | |
Forbidden SphereLv. 1: Deals 2 hits of 399% shadow damage to the target and nearby enemies. [7090 SP] Lv. 2: Deals 2 hits of 419% shadow damage to the target and nearby enemies, and inflicts sleep for 4-5 seconds with 100% base chance. [7090 SP] Lv. 3: Deals 2 hits of 550% shadow damage to the target and nearby enemies, and inflicts sleep for 5-6 seconds with 110% base chance. Poisoned foes take 2 hits of 825% shadow damage instead. [7090 SP] |
- | - | |
Gale SliceLv. 1: Deals 2 hits of 151%, 1 hit of 45%, and 1 hit of 105% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 3-4 seconds with 90% base chance. [2462 SP] Lv. 2: Deals 2 hits of 167%, 1 hit of 50%, and 1 hit of 117% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 4-5 seconds with 100% base chance. [2462 SP] Lv. 3: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 5-6 seconds with 110% base chance. [2462 SP] Lv. 4: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. Poisoned foes will take 2 hits of 465%, 1 hit of 140% and 1 hit of 325% instead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which deals an additional 2 hits of 130% wind damage (325% on poisoned foes) and gains the effect to inflict stun for 3-6 seconds with 110% base chance. [2462 SP] |
- | - | |
Hound ShotLv. 1: Deals 1 hit of 819% wind damage to enemies in a line, and inflicts stormlash - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 1672% wind damage to enemies directly ahead, and inflicts stormlash - dealing 22% damage every 2.9 seconds for 21 seconds - with 100% chance, and poison - dealing 30.8% damage every 2.9 seconds for 30 seconds - with 100% chance. [3060 SP] Lv. 2: Deals 1 hit of 911% wind damage to enemies in a line, and inflicts stormlash - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 1858% wind damage to enemies directly ahead, and inflicts stormlash - dealing 31% damage every 2.9 seconds for 21 seconds - with 110% chance, and poison - dealing 43.6% damage every 2.9 seconds for 30 seconds - with 110% chance. [3060 SP] Lv. 3: Deals 1 hit of 1012% wind damage to enemies in a line, and inflicts stormlash - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance. If this skill is used directly after Ace Operator, Ace Operator's attack will be interrupted, and the following variant of this skill will be used instead: Deals 1 hit of 2064% wind damage to enemies directly ahead, and inflicts stormlash - dealing 41% damage every 2.9 seconds for 21 seconds - with 120% chance, and poison - dealing 58.2% damage every 2.9 seconds for 30 seconds - with 120% chance. If this skill is used as a Shared Skill, it will always use the variant version. [3060 SP] |
- | - | |
Hunter's CreedLv. 1: Activates "Shackling Arrows." The next three force strikes will deal 31% (34%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 4-5 seconds with 100% base chance. [5315 SP] Lv. 2: Activates "Shackling Arrows." The next three force strikes will deal 33% (37%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 5-6 seconds with 100% base chance. [5315 SP] Lv. 3: Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of 26% wind damage per hit and provide 2400 SP, inflict stun for 8 seconds with 110% base chance, and inflict poison - dealing 58.2% damage per second every 2.9 seconds for 15 seconds - with 120% chance. Bonus OD Bar damage is reduced to 1x for all hits of Hunter's Creed. The next time this skill is used it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% damage instead. [5315 SP] |
- | - | |
Immortal SpiritLv. 1: Deals 1 hit of 882% shadow damage to the target and nearby enemies, and inflicts poison - dealing 43.6% damage every 2.9 seconds for 15 seconds - with 110% base chance. [30 SP] Lv. 2: Deals 1 hit of 980% shadow damage to the target and nearby enemies, and inflicts poison - dealing 58.2% damage every 2.9 seconds for 15 seconds - with 120% base chance. [30 SP] |
- | - | |
Juggernaut's SwingLv. 1: Deals 2 hits of 419% damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 25.4% damage every 2.9 seconds for 15 seconds - with 80% base chance. [8603 SP] Lv. 2: Deals 2 hits of 466% damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 36% damage every 2.9 seconds for 15 seconds - with 90% base chance. [8603 SP] |
- | - | |
Last ResortLv. 1: Deals 2 hits of 197% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned foes take 2 hits of 443.25% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 140%, while Phase III increases the entire team's strength by 8% for 10 seconds. [2803 SP] Lv. 2: Deals 2 hits of 208% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned foes take 2 hits of 468% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 150%, while Phase III increases the entire team's strength by 10% for 10 seconds. [2803 SP] Lv. 3: Deals 2 hits of 221% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned foes take 2 hits of 497.25% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 160%, while Phase III increases the entire team's strength by 15% for 10 seconds. [2803 SP] |
- | - | |
Lethal EdgeLv. 1: Deals 2 hits of 371% shadow damage to enemies directly ahead. [4892 SP] Lv. 2: Deals 2 hits of 412% shadow damage to enemies directly ahead, and inflicts sleep for 3-4 seconds with 90% base chance. [4892 SP] Lv. 3: Deals 2 hits of 458% shadow damage to enemies directly ahead, and inflicts sleep for 4-5 seconds with 100% base chance. Poisoned foes take 2 hits of 687% shadow damage instead. Also, the user's next force strike will throw 3 knives in front of the user, dealing 11% each, and inflict poison - dealing 58.2% damage every 2.9 seconds for 15 seconds - with 120% base chance. [4892 SP] |
- | - | |
Lovelorn ArrowLv. 1: Deals 1 hit of 1257% wind damage to enemies in a line. Poisoned foes take 1 hit of 1508.4% wind damage instead. [5051 SP] Lv. 2: Deals 1 hit of 1321% wind damage to enemies in a line, and inflicts paralysis for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance. Poisoned foes take 1 hit of 1585.2% wind damage instead. [5051 SP] |
- | - | |
Merciless DoomLv. 1: Deals 5 hits of 180%% shadow damage to enemies in a line, inflicts poison - dealing 21.8% shadow damage every 2.9 seconds for 30 seconds - with 110% chance, and increases the entire team's damage against poisoned enemies by 10% for 40 seconds. [30 SP] Lv. 2: Deals 5 hits of 200% shadow damage to enemies in a line, inflicts poison - dealing 29.1% shadow damage every 2.9 seconds for 30 seconds - with 120% chance, and increases the entire team's damage against poisoned enemies by 15% for 40 seconds. [30 SP] |
- | - | |
Night of AntiquityLv. 1: Deals 8 hits of 103.6% shadow damage to the target and nearby enemies. [2713 SP] Lv. 2: Deals 8 hits of 109% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 184.21% shadow damage instead. [2713 SP] Lv. 3: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP] Lv. 4: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 70% base chance. Against blinded or poisoned foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP] |
- | - | |
Peregrine BladeLv. 1: Deals 4 hits of 218% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% damage every 2.9 seconds with 80% base chance. Poisoned foes take 4 hits of 261.6% wind damage instead. [2257 SP] Lv. 2: Deals 4 hits of 241% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% damage every 2.9 seconds with 90% base chance. Poisoned foes take 4 hits of 289.2% wind damage instead. [2257 SP] Lv. 3: Deals 4 hits of 267% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% damage every 2.9 seconds with 100% base chance. Poisoned foes take 4 hits of 320.4% wind damage instead. [2257 SP] |
- | - | |
Piercing WindLv. 1: Deals 4 shots of 351% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 30.8% damage every 2.9 seconds - with 100% base chance. [2896 SP] Lv. 2: Deals 4 shots of 390% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 43.6% damage every 2.9 seconds - with 110% base chance. [2896 SP] Lv. 3: Deals 4 shots of 434% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance. [2896 SP] Lv. 4: Deals 4 shots of 542% wind damage to enemies in a line, inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 5% of their maximum HP. [2896 SP] |
- | - | |
Pinion SlashLv. 1: Deals 2 hits of 392% and 1 hit of 432% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 470.4% and 1 hit of 518.4% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead. Parrying Slash deals 1 hit of 561%, 1 hit of 617% and 1 hit of 673% wind damage to enemies directly ahead, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance. Foes with reduced defense take 1 hit of 673.2%, 1 hit of 740.4% and 1 hit of 807.6% wind damage instead. [8640 SP] Lv. 2: Deals 2 hits of 491% and 1 hit of 540% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 589.2% and 1 hit of 648% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead. Parrying Slash deals 1 hit of 702%, 1 hit of 772% and 1 hit of 842% wind damage to enemies directly ahead, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Foes with reduced defense take 1 hit of 842.4%, 1 hit of 926.4% and 1 hit of 1010.4% wind damage instead. [8640 SP] |
- | - | |
Reaving SwingLv. 1: Deals 2 hits of 466% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 25.4% damage every 2.9 seconds for 15 seconds - with 80% base chance. [8603 SP] Lv. 2: Deals 2 hits of 518% shadow damage to surrounding enemies, draws them toward the user for 0.5 seconds, and inflicts poison - dealing 36% damage every 2.9 seconds for 15 seconds - with 90% base chance. [8603 SP] |
- | - | |
Sacred BladeLv. 1: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled by 85 SP every second for 7 seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge. Revelation's Purge deals 8 hits of 10% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [1 SP] Lv. 2: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled by 85 SP every second for 7 seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge. Revelation's Purge deals 8 hits of 13% wind damage to multiple targets and enemies near those targets, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. [1 SP] |
- | - | |
ScattershotLv. 1: Deals 3 hits of 298% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% wind damage every 2.9 seconds - with 80% chance. Poisoned foes take 3 hits of 357.6% wind damage instead. [2395 SP] Lv. 2: Deals 3 hits of 331% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% chance. Poisoned foes take 3 hits of 397.2% wind damage instead. [2395 SP] Lv. 3: Deals 3 hits of 369% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% chance. Poisoned foes take 3 hits of 442.8% wind damage instead. [2395 SP] |
- | - | |
Shadow WeaverLv. 1: Deals 4 hits of 163% shadow damage to surrounding enemies. [2243 SP] Lv. 2: Deals 4 hits of 175% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. This defense reduction effect will not stack. [2243 SP] Lv. 3: Deals 4 hits of 179% shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 100% base chance and inflicts poison for 12 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. This defense reduction effect will not stack. [2243 SP] |
- | - | |
ShadowpiercerLv. 1: Deals 1 hit of 552% shadow damage to enemies directly ahead. [4886 SP] Lv. 2: Deals 1 hit of 614% shadow damage to enemies directly ahead. [4886 SP] Lv. 3: Deals 1 hit of 1368% shadow damage to enemies directly ahead, inflicts poison for 15.0 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 10% of their maximum HP. [4886 SP] |
- | - | |
ShadowshackleLv. 1: Deals 1 shot of 797% shadow damage to enemies in a line. [2854 SP] Lv. 2: Deals 1 shot of 886% shadow damage to enemies in a line. [2854 SP] Lv. 3: Deals 1 shot of 984% shadow damage to enemies in a line. [2854 SP] Lv. 4: Deals 1 shot of 1780% shadow damage to enemies in a line, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance. [2854 SP] |
- | - | |
Surging SparrowsLv. 1: Deals 1 hit of 1980% shadow damage to enemies in a line, and inflicts poison - dealing 43.6% shadow damage every 2.9 seconds for 15 seconds - with 110% chance. [5600 SP] Lv. 2: Deals 1 hit of 2310% shadow damage to enemies in a line, and inflicts poison - dealing 58.2% shadow damage every 2.9 seconds for 15 seconds - with 120% chance. [5600 SP] |
- | - | |
Tornado BashLv. 1: Deals 4 hits of 468% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP] Lv. 2: Deals 4 hits of 520% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP] Lv. 3: Deals 4 hits of 578% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2805 SP] Lv. 4: Deals 4 hits of 722.8% wind damage to surrounding enemies and draws them toward the user for 0.5 seconds, dispels one buff from each enemy, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% chance. [2805 SP] |
- | - | |
Toxic SolitudeLv. 1: Deals 1 hit of 1134% shadow damage to surrounding enemies, and inflicts poison - dealing 21.8% damage every 2.9 seconds for 30 seconds with a 110% base chance. [30 SP] Lv. 2: Deals 1 hit of 1260% shadow damage to surrounding enemies, and inflicts poison - dealing 29.1% damage every 2.9 seconds for 30 seconds with a 120% base chance. [30 SP] |
- | - | |
Tyro's GyreLv. 1: Deals 3 hits of 238% wind damage to enemies directly ahead. [4784 SP] Lv. 2: Deals 3 hits of 264% wind damage to enemies directly ahead. [4784 SP] Lv. 3: Deals 3 hits of 270% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% chance. [4784 SP] |
- | - | |
Umbral AssaultLv. 1: Deals 2 hits of 631% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP] Lv. 2: Deals 2 hits of 701% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP] Lv. 3: Deals 2 hits of 779% shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP] Lv. 4: Deals 2 hits of 866% shadow damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% chance, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit of 30%, an HP recovery effect is granted instead. [2919 SP] |
- | - | |
Umbral ErasureLv. 1: Deals 1 hit of 497% shadow damage to the target, and inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% base chance. For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 497% and 1 hit of 397% shadow damage to the target. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% shadow damage instead. When chained Umbral Erasure does NOT poison. Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met: 1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 497% and 1 hit of 397% shadow damage. Poisoned foes take 1 hit of 497% and 1 hit of 436.7% shadow damage instead. 2. If the target was in break state: this skill will deal 2 hits of 593% shadow damage. Broken enemies will take 2 hits of 889.5% shadow damage instead. If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP] Lv. 2: Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance. For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison. Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met: 1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 442% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 486.2% shadow damage instead. 2. If the target was in break state: this skill will deal 2 hits of 648% shadow damage. Broken enemies will take 2 hits of 972% shadow damage instead. If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP] |
- | - | |
Unbridled RageLv. 1: Deals 1 hit of 1091% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned enemies take 1 hit of 1418.3% wind damage instead. [2904 SP] Lv. 2: Deals 1 hit of 1213% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned enemies take 1 hit of 1576.9% wind damage instead. [2904 SP] Lv. 3: Deals 1 hit of 1347% wind damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned enemies take 1 hit of 1751.1% wind damage instead. [2904 SP] |
- | - | |
Vendetta ArrowLv. 1: Deals 1 hit of 1398.1% wind damage to the target. Poisoned foes take 1 hit of 2097.15% wind damage instead. [5115 SP] Lv. 2: Deals 1 hit of 1468% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 2202% wind damage instead. [5115 SP] |
- | - | |
Venom BiteLv. 1: Deals 3 hits of 110% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance, and lowers their poison resistance by 5% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack. [6800 SP] Lv. 2: Deals 3 hits of 140% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 120% base chance, and lowers their poison resistance by 10% for 30 seconds. This resistance reduction will not stack, but changing direction is possible during the attack. [6800 SP] |
- | - | |
Viper BoltLv. 1: Deals 1 hit of 1258.254% wind damage to the target. Poisoned foes take 1 hit of 1887.381% wind damage instead. [2504 SP] Lv. 2: Deals 1 hit of 1321.2% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 1981.8% wind damage instead. [2504 SP] Lv. 3: Deals 1 hit of 1387.8% wind damage to the target, and inflicts poison for 15 seconds - dealing 53% wind damage every 2.9 seconds - with 110% base chance. Poisoned foes take 1 hit of 2081.7% wind damage instead. [2504 SP] |
- | - | |
WindwhistlerLv. 1: Deals 2 hits of 275% wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% base chance. [4892 SP] Lv. 2: Deals 2 hits of 288% wind damage to enemies directly ahead, inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% base chance, and reduces their defense by 5% for 10 seconds with 100% base chance. This defense reduction effect will not stack. [4892 SP] |
- | - | |
Woodland SpearLv. 1: Deals 2 hits of 485% wind damage to enemies directly ahead. [3120 SP] Lv. 2: Deals 2 hits of 510% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 43.6% wind damage every 2.9 seconds - with 110% base chance. [3120 SP] Lv. 3: Deals 2 hits of 534% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. [3120 SP] Lv. 4: Deals 2 hits of 593% wind damage to enemies directly ahead, reduces their strength by 30% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. This strength reduction effect will not stack. Poisoned foes take 2 hits of 889.5% wind damage instead. [3120 SP] |
- | - |
Abilities that Inflict Poison
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
Sparrow Spiker I | 80 | - | - | - | |
Sparrow Spiker II | 100 | - | - | - | |
Poison Edge & Anti-Poison = Strength I | 80 | - | - | - | |
Poison Edge & Anti-Poison = Strength II | 100 | - | - | - | |
Chef's Savvy I | 80 | - | - | - | |
Chef's Savvy II | 100 | - | - | - | |
Full HP = Poison +40% | 60 | - | - | - | |
Full HP = Poison +50% | 80 | - | - | - | |
Flurry Poison Edge +50% | 80 | - | - | - | |
Flurry Poison Edge +60% | 100 | - | - | - | |
Flurry Poison Edge +70% | 120 | - | - | - | |
Full HP = Poison & Blindness +60% | 120 | - | - | - | |
Poison & Stun Edge +50% | 120 | - | - | - | |
Poisonous Cage I | 80 | - | - | - | |
Poisonous Cage II | 100 | - | - | - | |
Poisonous Cage III | 120 | - | - | - |
Co-Abilities that Inflict Poison
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities that Inflict Poison
Punishers
Skills with Additional Effects against Poison-Afflicted Foes
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
Arrow ShowerLv. 1: Deals 3 shots of 256% wind damage to enemies in a line. Poisoned foes take 345.6% wind damage per hit instead. [5001 SP] Lv. 2: Deals 3 shots of 269% wind damage to enemies in a line. Poisoned foes take 403.5% wind damage per hit instead. [5001 SP] Lv. 3: Deals 3 shots of 693% wind damage to enemies in a line. Poisoned foes take 1039.5% wind damage per hit instead. Damage will be decreased as the user's HP decreases, down to 3 hits of 346.5% (519.75% on poisoned foes) at 1 HP. [5001 SP] |
- | - | |
Belching DragonLv. 1: Deals 2 hits of 437% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds with 90% base chance. Poisoned foes take 2 hits of 655.5% wind damage instead. [2567 SP] Lv. 2: Deals 2 hits of 460% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds with 100% base chance. Poisoned foes take 2 hits of 690% wind damage instead. [2567 SP] Lv. 3: Deals 2 hits of 484% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds with 110% base chance. Poisoned foes take 2 hits of 726% wind damage instead. [2567 SP] |
- | - | |
Bliss EternalLv. 1: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level. If this skill is used as a Helper Skill, instead deals 9 hits of 128% shadow damage. Poisoned foes take 9 hits of 153.6% shadow damage instead. [3000 SP] Lv. 2: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level. If this skill is used as a Helper Skill, instead deals 9 hits of 142% shadow damage. Poisoned foes take 9 hits of 170.4% shadow damage instead. [3000 SP] Lv. 3: Activates "Cluster Amaryllis." The user's next force strike will have three increasingly powerful charge levels and deal extra damage to poisoned foes at level three. In addition, they are immune to knockback while charging their force strike, and take 20% less damage from certain enemy attacks. If the user is attacked after the first level is charged, charging will be interrupted and the user will immediately release their force strike at its current charge level. If this skill is used as a Helper Skill, instead deals 9 hits of 158% shadow damage. Poisoned foes take 9 hits of 189.6% shadow damage instead. [3000 SP] |
- | - | |
Chaos GiftLv. 1: Deals 3-7 hits of 179% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 402.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP] Lv. 2: Deals 3-7 hits of 199% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 447.75% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP] Lv. 3: Deals 3-7 hits of 221% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 497.25% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP] Lv. 4: Deals 3-7 hits of 261% shadow damage to the target and nearby enemies. Poisoned foes take 3-7 hits of 522% shadow damage instead. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. [2854 SP] |
- | - | |
Circlet DenouementLv. 1: Deals 4 hits of 304% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 28% shadow damage every 2.9 seconds - with 90% base chance. Poisoned foes take 4 hits of 456% shadow damage instead. [4593 SP] Lv. 2: Deals 4 hits of 338% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 39.6% shadow damage every 2.9 seconds - with 100% base chance. Poisoned foes take 4 hits of 507% shadow damage instead. [4593 SP] |
- | - | |
Circular JudgmentLv. 1: Deals 3 hits of 169% and 1 hit of 508% shadow damage to enemies directly ahead. [3083 SP] Lv. 2: Deals 3 hits of 178% and 1 hit of 533% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 50% base chance. [3083 SP] Lv. 3: Deals 3 hits of 187% and 1 hit of 560% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 50% base chance. [3083 SP] Lv. 4: Deals 3 hits of 245% and 1 hit of 735% shadow damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of 392% and 1 hit of 1176% shadow damage instead. [3083 SP] |
- | - | |
Dark AbyssLv. 1: Deals 1 hit of 725% shadow damage to the target and nearby enemies. [5570 SP] Lv. 2: Deals 1 hit of 805% shadow damage to the target and nearby enemies. [5570 SP] Lv. 3: Deals 1 hit of 1496% shadow damage to the target and nearby enemies. Poisoned foes take 1 hit of 2244% shadow damage instead. [5570 SP] |
- | - | |
Dragonbrood DemonspearLv. 1: Deals 2 hits of 478% shadow damage to enemies in a line. Poisoned foes take 2 hits of 621.4% shadow damage instead. [2352 SP] Lv. 2: Deals 2 hits of 532% shadow damage to enemies in a line. Poisoned foes take 2 hits of 691.6% shadow damage instead. [2352 SP] Lv. 3: Deals 2 hits of 567% shadow damage to enemies in a line. Poisoned foes take 2 hits of 737.1% shadow damage instead. [2352 SP] |
- | - | |
Exaltation TerminusLv. 1: Deals 2 hits of 568% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 681.6% damage instead. [2503 SP] Lv. 2: Deals 2 hits of 630% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 756% damage instead. [2503 SP] Lv. 3: Deals 2 hits of 700% shadow damage to enemies directly ahead, and raises the dragon gauge by 3% if the attack connects. Poisoned foes take 2 hits of 840% damage instead. [2503 SP] |
- | - | |
Fatal BlowLv. 1: Deals 4 hits of 206% shadow damage to enemies directly ahead. [2257 SP] Lv. 2: Deals 4 hits of 229% shadow damage to enemies directly ahead. [2257 SP] Lv. 3: Deals 4 hits of 254% shadow damage to enemies directly ahead. [2257 SP] Lv. 4: Deals 3 hits of 330% and 1 hits of 354% shadow damage to enemies directly ahead, and inflicts poison for 15 seconds - dealing 48.2% shadow damage every 2.9 seconds - with 100% base chance. Poisoned foes take 3 hits of 495% and 1 hits of 531% shadow damage instead. [2257 SP] |
- | - | |
Forbidden SphereLv. 1: Deals 2 hits of 399% shadow damage to the target and nearby enemies. [7090 SP] Lv. 2: Deals 2 hits of 419% shadow damage to the target and nearby enemies, and inflicts sleep for 4-5 seconds with 100% base chance. [7090 SP] Lv. 3: Deals 2 hits of 550% shadow damage to the target and nearby enemies, and inflicts sleep for 5-6 seconds with 110% base chance. Poisoned foes take 2 hits of 825% shadow damage instead. [7090 SP] |
- | - | |
Gale SliceLv. 1: Deals 2 hits of 151%, 1 hit of 45%, and 1 hit of 105% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 3-4 seconds with 90% base chance. [2462 SP] Lv. 2: Deals 2 hits of 167%, 1 hit of 50%, and 1 hit of 117% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 4-5 seconds with 100% base chance. [2462 SP] Lv. 3: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which gains the effect to inflict stun for 5-6 seconds with 110% base chance. [2462 SP] Lv. 4: Deals 2 hits of 186%, 1 hit of 56%, and 1 hit of 130% wind damage to enemies directly ahead. Poisoned foes will take 2 hits of 465%, 1 hit of 140% and 1 hit of 325% instead. When Crackling Pyroblossom is active, this skill is upgraded to Gale Slice Buffed, which deals an additional 2 hits of 130% wind damage (325% on poisoned foes) and gains the effect to inflict stun for 3-6 seconds with 110% base chance. [2462 SP] |
- | - | |
GespenstLv. 1: Deals 3 hits of 269% and 1 hit of 337% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 605.25% and 1 hit of 758.25% shadow damage total. [3291 SP] Lv. 2: Deals 3 hits of 299% and 1 hit of 373% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 672.75% and 1 hit of 839.25% shadow damage total. [3291 SP] Lv. 3: Deals 3 hits of 332% and 1 hit of 415% shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases, up to 3 hits of 747% and 1 hit of 933.75% shadow damage total. [3291 SP] Lv. 4: Deals 3 hits of 597% and 1 hit of 686% shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of 716.4% and 1 hit of 823.2% shadow damage instead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 895.5% and 1 hit of 1029% shadow damage. For poisoned foes the cap is instead 3 hits of 1074.6% and 1 hit of 1234.8% shadow damage. If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%. [3291 SP] |
- | - | |
Hunter's CreedLv. 1: Activates "Shackling Arrows." The next three force strikes will deal 31% (34%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 4-5 seconds with 100% base chance. [5315 SP] Lv. 2: Activates "Shackling Arrows." The next three force strikes will deal 33% (37%) wind damage per hit for Force Strike level 1 (level 2), and inflict stun for 5-6 seconds with 100% base chance. [5315 SP] Lv. 3: Activates "Shackling Arrows". The user's next two force strikes will deal up to 19 hits of 26% wind damage per hit and provide 2400 SP, inflict stun for 8 seconds with 110% base chance, and inflict poison - dealing 58.2% damage per second every 2.9 seconds for 15 seconds - with 120% chance. Bonus OD Bar damage is reduced to 1x for all hits of Hunter's Creed. The next time this skill is used it will instead deal 3 hits of 316% wind damage to enemies in a line. Poisoned foes will take 3 hits of 474% damage instead. [5315 SP] |
- | - | |
Last ResortLv. 1: Deals 2 hits of 197% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 28% damage every 2.9 seconds - with 90% base chance. Poisoned foes take 2 hits of 443.25% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 140%, while Phase III increases the entire team's strength by 8% for 10 seconds. [2803 SP] Lv. 2: Deals 2 hits of 208% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 39.6% damage every 2.9 seconds - with 100% base chance. Poisoned foes take 2 hits of 468% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 150%, while Phase III increases the entire team's strength by 10% for 10 seconds. [2803 SP] Lv. 3: Deals 2 hits of 221% wind damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 53% damage every 2.9 seconds - with 110% base chance. Poisoned foes take 2 hits of 497.25% wind damage instead. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate to 160%, while Phase III increases the entire team's strength by 15% for 10 seconds. [2803 SP] |
- | - | |
Lethal EdgeLv. 1: Deals 2 hits of 371% shadow damage to enemies directly ahead. [4892 SP] Lv. 2: Deals 2 hits of 412% shadow damage to enemies directly ahead, and inflicts sleep for 3-4 seconds with 90% base chance. [4892 SP] Lv. 3: Deals 2 hits of 458% shadow damage to enemies directly ahead, and inflicts sleep for 4-5 seconds with 100% base chance. Poisoned foes take 2 hits of 687% shadow damage instead. Also, the user's next force strike will throw 3 knives in front of the user, dealing 11% each, and inflict poison - dealing 58.2% damage every 2.9 seconds for 15 seconds - with 120% base chance. [4892 SP] |
- | - | |
Lovelorn ArrowLv. 1: Deals 1 hit of 1257% wind damage to enemies in a line. Poisoned foes take 1 hit of 1508.4% wind damage instead. [5051 SP] Lv. 2: Deals 1 hit of 1321% wind damage to enemies in a line, and inflicts paralysis for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance. Poisoned foes take 1 hit of 1585.2% wind damage instead. [5051 SP] |
- | - | |
Merciless BlowLv. 1: Deals 3 hits of 338% shadow damage to enemies directly ahead. [6017 SP] Lv. 2: Deals 3 hits of 376% shadow damage to enemies directly ahead. [6017 SP] Lv. 3: Deals 3 hits of 418% shadow damage to enemies directly ahead. Poisoned foes take 3 hits of 836% shadow damage instead. [6017 SP] |
- | - | |
Night of AntiquityLv. 1: Deals 8 hits of 103.6% shadow damage to the target and nearby enemies. [2713 SP] Lv. 2: Deals 8 hits of 109% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 184.21% shadow damage instead. [2713 SP] Lv. 3: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies. Against blinded foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP] Lv. 4: Deals 8 hits of 114.4% shadow damage to the target and nearby enemies, and inflicts poison for 15 seconds - dealing 58.2% damage every 2.9 seconds - with 70% base chance. Against blinded or poisoned foes, deals 8 hits of 199.056% shadow damage instead. [2713 SP] |
- | - | |
Peregrine BladeLv. 1: Deals 4 hits of 218% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% damage every 2.9 seconds with 80% base chance. Poisoned foes take 4 hits of 261.6% wind damage instead. [2257 SP] Lv. 2: Deals 4 hits of 241% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% damage every 2.9 seconds with 90% base chance. Poisoned foes take 4 hits of 289.2% wind damage instead. [2257 SP] Lv. 3: Deals 4 hits of 267% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% damage every 2.9 seconds with 100% base chance. Poisoned foes take 4 hits of 320.4% wind damage instead. [2257 SP] |
- | - | |
Pinion SlashLv. 1: Deals 2 hits of 392% and 1 hit of 432% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 470.4% and 1 hit of 518.4% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead. Parrying Slash deals 1 hit of 561%, 1 hit of 617% and 1 hit of 673% wind damage to enemies directly ahead, and inflicts poison - dealing 43.6% wind damage every 2.9 seconds for 15 seconds - with 110% chance. Foes with reduced defense take 1 hit of 673.2%, 1 hit of 740.4% and 1 hit of 807.6% wind damage instead. [8640 SP] Lv. 2: Deals 2 hits of 491% and 1 hit of 540% wind damage to enemies in a line, and reduces their strength by 5% for 20 seconds. This strength reduction effect will not stack. Poisoned foes take 2 hits of 589.2% and 1 hit of 648% wind damage instead. If this skill is used during shielding stance, a variant called Parrying Slash will be used instead. Parrying Slash deals 1 hit of 702%, 1 hit of 772% and 1 hit of 842% wind damage to enemies directly ahead, and inflicts poison - dealing 58.2% wind damage every 2.9 seconds for 15 seconds - with 120% chance. Foes with reduced defense take 1 hit of 842.4%, 1 hit of 926.4% and 1 hit of 1010.4% wind damage instead. [8640 SP] |
- | - | |
Sakura FlurryLv. 1: Deals 7 hits and 1 delayed hit of 108% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 77% damage every 4.9 seconds - with 80% base chance. [2467 SP] Lv. 2: Deals 7 hits and 1 delayed hit of 113% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 110% damage every 4.9 seconds - with 80% base chance. [2467 SP] Lv. 3: Deals 7 hits and 1 delayed hit of 119% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 80% base chance. [2467 SP] Lv. 4: Deals 7 hits and 1 delayed hit of 155% shadow damage to enemies directly ahead, and inflicts bleeding for 30 seconds - dealing 146% damage every 4.9 seconds - with 100% base chance. Poisoned foes instead take 7 hits and 1 delayed hit of 186% shadow damage, and 175.2% damage every 4.9 seconds from bleeding. [2467 SP] |
- | - | |
Savage HawkLv. 1: Deals 1 hits of 769% wind damage to enemies in a line. [2723 SP] Lv. 2: Deals 1 hits of 807% wind damage to enemies in a line. Stunned foes take 1678.56% wind damage instead. [2723 SP] Lv. 3: Deals 1 hits of 848% wind damage to enemies in a line. Stunned foes take 1823.2% wind damage instead. [2723 SP] Lv. 4: Deals 2 hits of 474% wind damage to enemies in a line. Stunned foes take 1 hit of 2038.2% and 1 hit of 474% wind damage instead. Poisoned foes take 1 hit of 474% and 1 hit of 1422% wind damage instead. Poisoned and stunned foes take 1 hit of 2038.2% and 1 hit of 1422% wind damage instead. [2723 SP] |
- | - | |
ScattershotLv. 1: Deals 3 hits of 298% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 25.4% wind damage every 2.9 seconds - with 80% chance. Poisoned foes take 3 hits of 357.6% wind damage instead. [2395 SP] Lv. 2: Deals 3 hits of 331% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 36% wind damage every 2.9 seconds - with 90% chance. Poisoned foes take 3 hits of 397.2% wind damage instead. [2395 SP] Lv. 3: Deals 3 hits of 369% wind damage to enemies in a line, and inflicts poison for 15 seconds - dealing 48.2% wind damage every 2.9 seconds - with 100% chance. Poisoned foes take 3 hits of 442.8% wind damage instead. [2395 SP] |
- | - | |
Storybook EndingLv. 1: Deals 1 hit of 1132% shadow damage to the target. Poisoned foes take 1 hit of 1698% shadow damage instead. [2503 SP] Lv. 2: Deals 1 hit of 1189% shadow damage to the target, and inflicts blindness for 8 seconds with 90% base chance. Poisoned foes take 1 hit of 1783.5% shadow damage instead. [2503 SP] Lv. 3: Deals 1 hit of 1249% shadow damage to the target, and inflicts blindness for 8 seconds with 100% base chance. Poisoned foes take 1 hit of 1873.5% shadow damage instead. [2503 SP] |
- | - | |
Sundering ShadowLv. 1: Deals 1 hit of 1195% shadow damage to enemies directly ahead. [5499 SP] Lv. 2: Deals 1 hit of 1328% shadow damage to enemies directly ahead. [5499 SP] Lv. 3: Deals 1 hit of 1726% shadow damage to enemies directly ahead. Poisoned foes take 1 hit of 3452% shadow damage instead. [5499 SP] |
- | - | |
Tenacious SwingLv. 1: Deals 2 hits of 563% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP] Lv. 2: Deals 2 hits of 625% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP] Lv. 3: Deals 2 hits of 695% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. [2868 SP] Lv. 4: Deals 1 hit of 772% and 1 hit of 812% shadow damage to surrounding enemies and draws them toward the user for 0.5 seconds. Poisoned foes take 1 hit of 1158% and 1 hit of 1218% shadow damage instead. [2868 SP] |
- | - | |
Tragic FarceLv. 1: Deals 3 hits of 356% shadow damage to enemies in a line. [4716 SP] Lv. 2: Deals 3 hits of 375% shadow damage to enemies in a line. Poisoned foes take 3 hits of 600% damage instead. [4716 SP] |
- | - | |
Umbral ErasureLv. 1: Deals 1 hit of 497% shadow damage to the target, and inflicts poison for 15 seconds - dealing 43.6% shadow damage every 2.9 seconds - with 110% base chance. For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 497% and 1 hit of 397% shadow damage to the target. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% shadow damage instead. When chained Umbral Erasure does NOT poison. Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met: 1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 497% and 1 hit of 397% shadow damage. Poisoned foes take 1 hit of 497% and 1 hit of 436.7% shadow damage instead. 2. If the target was in break state: this skill will deal 2 hits of 593% shadow damage. Broken enemies will take 2 hits of 889.5% shadow damage instead. If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP] Lv. 2: Deals 1 hit of 553% shadow damage to the target, and inflicts poison for 15 seconds - dealing 58.2% shadow damage every 2.9 seconds - with 120% base chance. For 3 seconds after activating this skill (including skill animation), it will be possible to trigger a "Skill Chain". Using Umbral Erasure during this window will make it deal 1 hit of 553% and 1 hit of 442% shadow damage to the target. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% shadow damage instead. When chained Umbral Erasure does NOT poison. Furthermore, if the target has a buff or is in break state when using Crisis Edge, this will also result in a "Skill Chain", altering the effects of Umbral Erasure if it is used during the "Skill Chain" window, depending on which condition is met: 1. If the target had a buff: this skill will dispel one buff from them, and deal 1 hit of 553% and 1 hit of 442% shadow damage. Poisoned foes take 1 hit of 553% and 1 hit of 486.2% shadow damage instead. 2. If the target was in break state: this skill will deal 2 hits of 648% shadow damage. Broken enemies will take 2 hits of 972% shadow damage instead. If an enemy meets both of the above conditions, condition one will be prioritized. [1129 SP] |
- | - | |
Vendetta ArrowLv. 1: Deals 1 hit of 1398.1% wind damage to the target. Poisoned foes take 1 hit of 2097.15% wind damage instead. [5115 SP] Lv. 2: Deals 1 hit of 1468% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 2202% wind damage instead. [5115 SP] |
- | - | |
Viper BoltLv. 1: Deals 1 hit of 1258.254% wind damage to the target. Poisoned foes take 1 hit of 1887.381% wind damage instead. [2504 SP] Lv. 2: Deals 1 hit of 1321.2% wind damage to the target, and inflicts poison for 15 seconds - dealing 39.6% wind damage every 2.9 seconds - with 100% base chance. Poisoned foes take 1 hit of 1981.8% wind damage instead. [2504 SP] Lv. 3: Deals 1 hit of 1387.8% wind damage to the target, and inflicts poison for 15 seconds - dealing 53% wind damage every 2.9 seconds - with 110% base chance. Poisoned foes take 1 hit of 2081.7% wind damage instead. [2504 SP] |
- | - | |
Wild StrikeLv. 1: Deals 1 hit of 1390% shadow damage to enemies directly ahead. [5883 SP] Lv. 2: Deals 1 hit of 1544% shadow damage to enemies directly ahead. [5883 SP] Lv. 3: Deals 1 hit of 1716% shadow damage to enemies directly ahead. Poisoned foes take 1 hit of 2574% shadow damage instead. [5883 SP] |
- | - | |
Woodland SpearLv. 1: Deals 2 hits of 485% wind damage to enemies directly ahead. [3120 SP] Lv. 2: Deals 2 hits of 510% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 43.6% wind damage every 2.9 seconds - with 110% base chance. [3120 SP] Lv. 3: Deals 2 hits of 534% wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. [3120 SP] Lv. 4: Deals 2 hits of 593% wind damage to enemies directly ahead, reduces their strength by 30% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing 58.2% wind damage every 2.9 seconds - with 120% base chance. This strength reduction effect will not stack. Poisoned foes take 2 hits of 889.5% wind damage instead. [3120 SP] |
- | - |
Abilities with Additional Effects against Poison-Afflicted Foes
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
Poisoned Punisher +10% | 20 | - | - | - | - |
Poisoned Punisher +15% | 40 | - | - | - | |
Poisoned Punisher +20% | 60 | - | - | ||
Poisoned Punisher +25% | 80 | - | - | ||
Poisoned Punisher +30% | 100 | - | - | ||
(Wind) Poisoned Punisher +15% | 5 | - | - | - | - |
(Wind) Poisoned Punisher +20% | 15 | - | - | - | - |
(Wind) Poisoned Punisher +15% | 0 | - | - | - | |
(Wind) Poisoned Punisher +20% | 0 | - | - | - | |
(Shadow) Poisoned Punisher +15% | 0 | - | - | - | |
(Shadow) Poisoned Punisher +20% | 0 | - | - | - | |
(Shadow) Poisoned Punisher +15% | 5 | - | - | - | - |
(Shadow) Poisoned Punisher +20% | 15 | - | - | - | - |
Poisoned & Blinded Punisher I | 120 | - | - | - | |
Poisoned & Stunned Punisher I | 120 | - | - | - | |
The Faceless God III | 120 | - | - | - |
Co-Abilities with Additional Effects against Poison-Afflicted Foes
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities with Additional Effects against Poison-Afflicted Foes
Name | Adventurers with Chain Co-Ability |
---|---|
- | - |
Chain Effects
Abilities with Effects that activate upon Inflicting Poison
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
Poison = Team Strength +8% | 80 | - | - | - | |
Poison = Team Strength +10% | 100 | - | - | - | |
Poison = Critical Damage I | 60 | - | - | - | |
Poison = Critical Damage II | 80 | - | - | - | |
Poison = Critical Damage III | 100 | - | - | - | |
Poison Edge & Anti-Poison = Strength I | 80 | - | - | - | |
Poison Edge & Anti-Poison = Strength II | 100 | - | - | - |
Co-Abilities with Effects that activate upon Inflicting Poison
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities with Effects that activate upon Inflicting Poison
Curers
Skills that remove Poison
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
---|---|---|---|
Cleansing DanceLv. 1: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's HP (but does not stack with any other shields), and removes poison. [7288 SP] Lv. 2: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's HP (but does not stack with any other shields), and removes poison. [7288 SP] |
- | - | |
Refreshing FlareLv. 1: Deals 7 hits of 234% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 66% damage every 3.9 seconds - with 100% base chance, and removes curse and poison from all allies. [50 SP] Lv. 2: Deals 7 hits of 260% light damage to surrounding enemies, inflicts paralysis for 13 seconds - dealing 88.3% damage every 3.9 seconds - with 110% base chance, and removes curse and poison from all allies. [50 SP] |
- | - |
Resistance
Abilities with Poison Resistance
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
Poison Res +15% | 10 | - | - | - | |
Poison Res +20% | 20 | - | - | - | |
Poison Res +25% | 40 | - | - | ||
Poison Res +50% | 60 | - | - | ||
Poison Res +100% | 100 | - | - | - | |
Poison Res +100% (Coin) | 0 | - | - | - | - |
Epiphany I | 80 | - | - | - | |
Epiphany II | 100 | - | - | - | |
Sacred Shield I | 80 | - | - | - | |
Sacred Shield II | 100 | - | - | - | |
Potent Poison Res +100% | 120 | - | - | - |
Enemies with Poison Resistance
No results