Description
Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might 2499
Skills
Shared SP Cost: 5996
Deals 1 hit of 1470% water damage to enemies in a line, and inflicts frostbite - dealing 22% water damage every 2.9 seconds for 21 seconds - with 100% chance. (Might: 100)
Shared SP Cost: 5996
Deals 1 hit of 1634% water damage to enemies in a line, and inflicts frostbite - dealing 32% water damage every 2.9 seconds for 21 seconds - with 110% chance. (Might: 200)
Shared SP Cost: 7035
Deals 1 hit of 1815% water damage to enemies in a line, and inflicts frostbite - dealing 41% water damage every 2.9 seconds for 21 seconds - with 120% chance. (Might: 300)
Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 30%, their defense is increased by 15%, and damage less than 10% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. (Might: 100)
Grants the user the "Gabriel's Blessing" effect for 40 seconds. During Gabriel's Blessing, the user's strength is increased by 50%, their defense is increased by 20%, and damage less than 15% of the user's maximum HP is nullified. These effects do not stack, and are lost upon being attacked. (Might: 200)
Co-abilities
Increases skill gauge fill rate by 8%. Benefits your whole team. (Might: 170)
Increases skill gauge fill rate by 9%. Benefits your whole team. (Might: 200)
Increases skill gauge fill rate by 11%. Benefits your whole team. (Might: 230)
Increases skill gauge fill rate by 12%. Benefits your whole team. (Might: 260)
Increases skill gauge fill rate by 15%. Benefits your whole team. (Might: 320)
If a team member is attuned to Water: reduces flame damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.
If a team member is attuned to Water: reduces flame damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.
Abilities
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation.
When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another. (Might: 80)
Inflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 13 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation.
When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another. (Might: 100)
Increases attack rate by 10% when HP is 70% or above. (Might: 80)
Increases attack rate by 20% when HP is 70% or above. (Might: 100)
Notes
Gabriel's Covenant grants Pinon a unique Force Strike.
FS Level | Charge Level |
Damage Multiplier |
Type | SP Gain | OD Modifier | Effect |
---|---|---|---|---|---|---|
Lv1 | 1 | 81% | Movable, Directional | 500 | x1 | - |
2 | 480% | Movable, Directional | 710 | x1 | 2x Frostbitten Punisher, reduce Locked Sigil's uptime | |
Lv2 | 1 | 110% | Movable, Directional | 500 | x1 | - |
2 | 600% | Movable, Directional | 710 | x1 | 3x Frostbitten Punisher, reduce Locked Sigil's uptime |
- Uptime reduction on Locked Sigil is applied only if the Force Strike connects.
- Reduces uptime by 9 seconds for Gabriel's Covenant IInflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation.
When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another. and by 13 seconds for Gabriel's Covenant IIInflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 13 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation.
When the Locked Sigil effect wears off, the user will be granted the "Sigil Released" effect instead, allowing the user to perform special attacks that restore 5% of the damage inflicted as HP to the user and have a 40% chance to increase the user's energy level by one stage. This special attack is activated by tapping the screen at the end of a standard attack combo. This recovery caps at 7% of their maximum HP. By tapping the screen again during one of these attacks, the user can immediately perform another..
- Reduces uptime by 9 seconds for Gabriel's Covenant IInflicts the "Locked Sigil" debuff on the user at the start of quests for 300 seconds, and grants the user a unique force strike with two increasingly powerful charge levels. Movement is possible while charging, but the user will move more slowly. Once their force strike is fully charged, it will deal extra damage to frostbitten foes and reduce Locked Sigil's remaining time by 9 seconds if it connects. The Locked Sigil debuff cannot be removed by shapeshifting or incapacitation.
In addition, while under the "Sigil Released" effect, Pinon gains the ability to extend her standard attack combo past the 5th hit.
Attack | Damage Multiplier | Hits | SP Gain | OD Modifier | Effect |
---|---|---|---|---|---|
Combo 6+ | 1272% | 1 | 325 | x1 | Restores the user's HP, chance to increase Energy level |
- This combo hit is repeated infinitely if the combo is continued. For instance, if the player taps 8 times then Pinon will do the 5 hits of her normal combo, followed by 3 extended hits in a row.
- If Pinon's combo string is reset (by getting hit, moving from her position, using a skill, etc.), then she will go back to Combo 1.
- HP restored is equal to 5% of damage dealt, up to 7% of the user's max HP (see Life Steal).
- Each hit has a 40% chance to increase Energy levels by one stage. This chance still applies even if the combo doesn't hit anything.
Node Breakdown
- 18x Upgrade HP
- Total HP: 281 + 26Bonus HP upon completing Mana Circle Floor 5 (307)
- 17x Upgrade Strength
- Total Strength: 181 + 18Bonus strength upon completing Mana Circle Floor 5 (199)
- 1x Force Strike
- 1x Gabriel's Covenant
- 2x Burn Res
- 2x HP 70 = Attack Rate
- 2x Sanctus Arrow
- 2x Soul Benediction
- 4x Upgrade Co-abilities
- Damascus Crystal x1
Total Materials
Mana x255,200
Water Orb x210
Stream Orb x61
Deluge Orb x28
Rainbow Orb x8
Waterwyrm's Scale x118
Waterwyrm's Glistscale x44
Champion's Testament x3
HP +10 |
---|
Cost
Mana x450 |
Strength +8 |
---|
Cost
Mana x550 |
HP +10 |
---|
Cost
Mana x450 |
Strength +8 |
---|
Cost
Mana x550 |
New Adventurer Story |
---|
Cost
Mana x450 HP +11 upon node unlock
|
Strength +9 |
---|
Cost
Mana x550 |
HP +11 |
---|
Cost
Mana x450 |
Strength +9 |
---|
Cost
Mana x550 |
HP +11 |
---|
Cost
Mana x450 |
Burn Res +50% |
---|
Cost
Mana x800 |
Floor 2 Unbind Materials
Water Orb x10
Stream Orb x1
Floor 1 Total Materials
Floor 1 Node Breakdown
- 5x Upgrade HP
- Total HP: 53
- 4x Upgrade Strength
- Total Strength: 34
- 1x Burn Res
Soul Benediction Lv. 1 |
---|
Cost
Mana x4300 Water Orb x15 Stream Orb x3 |
Strength +8 |
---|
Cost
Mana x1950 |
HP +15 |
---|
Cost
Mana x1550 |
Strength +8 |
---|
Cost
Mana x1950 |
New Adventurer Story |
---|
Cost
Mana x1550 HP +15 upon node unlock
|
Strength +8 |
---|
Cost
Mana x1950 |
HP +16 |
---|
Cost
Mana x1550 |
Strength +8 |
---|
Cost
Mana x1950 |
New Adventurer Story |
---|
Cost
Mana x1550 HP +16 upon node unlock
|
Strength +8 |
---|
Cost
Mana x1950 |
Floor 3 Unbind Materials
Water Orb x20
Stream Orb x5
Deluge Orb x1
Floor 2 Total Materials
Floor 2 Node Breakdown
- 4x Upgrade HP
- Total HP: 62
- 5x Upgrade Strength
- Total Strength: 40
- 1x Soul Benediction
HP +18 |
---|
Cost
Mana x3200 |
HP 70% = Attack Rate I |
---|
Cost
Mana x8100 Water Orb x15 Stream Orb x2 Rainbow Orb x1 |
Strength +15 |
---|
Cost
Mana x4000 |
HP +18 |
---|
Cost
Mana x3200 |
New Adventurer Story |
---|
Cost
Mana x4000 Str +16 upon node unlock
|
HP +18 |
---|
Cost
Mana x3200 |
Gabriel's Covenant II |
---|
Cost
Mana x6000 Water Orb x20 Stream Orb x5 Deluge Orb x2 |
Strength +16 |
---|
Cost
Mana x4000 |
HP +19 |
---|
Cost
Mana x3200 |
Sanctus Arrow Lv. 2 |
---|
Cost
Mana x7000 Water Orb x15 Waterwyrm's Scale x8 Waterwyrm's Glistscale x3 |
Floor 4 Unbind Materials
Stream Orb x10
Deluge Orb x5
Rainbow Orb x1
Waterwyrm's Scale x25
Waterwyrm's Glistscale x10
Floor 3 Total Materials
Water Orb x50
Stream Orb x7
Rainbow Orb x1
Deluge Orb x2
Waterwyrm's Scale x8
Waterwyrm's Glistscale x3
Floor 3 Node Breakdown
- 4x Upgrade HP
- Total HP: 73
- 3x Upgrade Strength
- Total Strength: 47
- 1x Gabriel's Covenant
- 1x HP 70 = Attack Rate
- 1x Sanctus Arrow
Strength +10 |
---|
Cost
Mana x6200 |
HP +20 |
---|
Cost
Mana x5000 |
Upgrade Force Strike |
---|
Cost
Mana x9500 Water Orb x40 Waterwyrm's Scale x5 Waterwyrm's Glistscale x2 |
Strength +10 |
---|
Cost
Mana x6200 |
HP +21 |
---|
Cost
Mana x5000 |
Strength +10 |
---|
Cost
Mana x6200 |
Burn Res +100% |
---|
Cost
Mana x11000 Water Orb x50 Stream Orb x15 Deluge Orb x3 |
HP +21 |
---|
Cost
Mana x5000 |
Strength +10 |
---|
Cost
Mana x6200 |
Soul Benediction Lv. 2 |
---|
Cost
Mana x12500 Water Orb x25 Waterwyrm's Scale x15 Waterwyrm's Glistscale x5 |
Floor 5 Unbind Materials
Deluge Orb x7
Rainbow Orb x3
Waterwyrm's Scale x30
Waterwyrm's Glistscale x12
Champion's Testament x1
Floor 4 Total Materials
Water Orb x115
Waterwyrm's Scale x20
Waterwyrm's Glistscale x7
Stream Orb x15
Deluge Orb x3
Floor 4 Node Breakdown
- 3x Upgrade HP
- Total HP: 62
- 4x Upgrade Strength
- Total Strength: 40
- 1x Force Strike
- 1x Burn Res
- 1x Soul Benediction
HP 70% = Attack Rate II |
---|
Cost
Mana x21500 Stream Orb x20 Deluge Orb x7 Rainbow Orb x2 |
HP +15 |
---|
Cost
Mana x8500 |
Damascus Crystal |
---|
Cost
Mana x30000 Deluge Orb x3 Rainbow Orb x1 Champion's Testament x1 |
Strength +20 |
---|
Cost
Mana x10500 |
Skill Haste +11% (Water) HP 80% = Flame Res +3% |
---|
Cost
Eldwater x12000 |
Sanctus Arrow Lv. 3 |
---|
Cost
Mana x32000 Waterwyrm's Scale x35 Waterwyrm's Glistscale x12 Champion's Testament x1 |
Skill Haste +12% (Water) HP 80% = Flame Res +4% |
---|
Cost
Eldwater x20000 |
Skill Haste +15% (Water) HP 80% = Flame Res +6% |
---|
Cost
Eldwater x35000 |
HP +16 |
---|
Cost
Mana x8500 |
Floor 5 Total Materials
Stream Orb x20
Deluge Orb x10
Rainbow Orb x3
Champion's Testament x2
Waterwyrm's Scale x35
Waterwyrm's Glistscale x12
Eldwater x73,000
Floor 5 Node Breakdown
- 2x Upgrade HP
- Total HP: 31 + 26Bonus HP upon completing Mana Circle Floor 5 (57)
- 1x Upgrade Strength
- Total Strength: 20 + 18Bonus Str upon completing Mana Circle Floor 5 (38)
- 1x HP 70 = Attack Rate
- 1x Sanctus Arrow
- 4x Upgrade Co-abilities
- Damascus Crystal x1
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