Description
Max 5★ HP + Max 5★ Str + Total Skill Might + Co-Ability Might + Total Ability Might + Force Strike Lv. 2 Might 2498
Skills
Shared SP Cost: 5075
Deals 4 hits of 168.6% flame damage to enemies directly ahead. If this skill is used during Eden mode, a variant called Eden Code 05: Gevurah will be used instead.
Eden Code 05: Gevurah deals 6 hits of 99.2% and 4 hits of 79.3% and 2 hits of 59.5% flame damage to enemies directly ahead and inflicts burn - dealing 51.3% flame damage every 3.9 seconds for 12 seconds - with 100% chance. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. (Might: 100)
Shared SP Cost: 5075
Deals 4 hits of 189.7% flame damage to enemies directly ahead. If this skill is used during Eden mode, a variant called Eden Code 05: Gevurah will be used instead.
Eden Code 05: Gevurah deals 6 hits of 111.6% and 4 hits of 89.2% and 2 hits of 66.9% flame damage to enemies directly ahead and inflicts burn - dealing 72.7% flame damage every 3.9 seconds for 12 seconds - with 110% chance. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. (Might: 200)
Shared SP Cost: 5075
Deals 4 hits of 210.8% flame damage to enemies directly ahead. If this skill is used during Eden mode, a variant called Eden Code 05: Gevurah will be used instead.
Eden Code 05: Gevurah deals 6 hits of 124% and 4 hits of 99.2% and 2 hits of 74.4% flame damage to enemies directly ahead and inflicts burn - dealing 97% flame damage every 3.9 seconds for 12 seconds - with 120% chance. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. (Might: 300)
Grants the user the "Fig" effect and activates Eden mode for 15 seconds. During Eden mode, Fig will automatically attack foes every 0.33 seconds dealing 33.3% flame damage per hit. This automatic damage will not be treated as skill damage. If this skill is used during Eden mode, a variant called Eden Code 01: Keter will be used instead.
Eden Code 01: Keter costs 3736 SP, and deals 3 hits of 448% and 1 hit of 492.8% flame damage to enemies directly ahead. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. (Might: 100)
Grants the user the "Fig" effect and activates Eden mode for 20 seconds. During Eden mode, Fig will automatically attack foes every 0.33 seconds dealing 33.3% flame damage per hit. This automatic damage will not be treated as skill damage. If this skill is used during Eden mode, a variant called Eden Code 01: Keter will be used instead.
Eden Code 01: Keter costs 3736 SP, and deals 3 hits of 560% and 1 hit of 616% flame damage to enemies directly ahead. During this skill animation, "Fig" will not perform the normal auto attacks, instead participating as part of the skill. (Might: 200)
Co-abilities
Increases the power of standard attacks by 12%. Benefits your whole team. (Might: 160)
Increases the power of standard attacks by 14%. Benefits your whole team. (Might: 200)
Increases the power of standard attacks by 16%. Benefits your whole team. (Might: 240)
Increases the power of standard attacks by 18%. Benefits your whole team. (Might: 280)
Increases the power of standard attacks by 20%. Benefits your whole team. (Might: 320)
If a team member is attuned to Flame: reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Flame: reduces wind damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Grants Laxi a charge gauge with three bars. The charge gauge fills when standard attacks, force strikes, and dash attacks are used, and grants cumulative buffs to Laxi based on the number of bars filled. Filling one bar increases defense by 10%, filling two bars increases attack skill damage by 10%, and filling three bars increases strength by 10%. Laxi's charge gauge will not fill when she has the Fig effect, and the gauge will be reset and all of the above buffs lost when the Fig effect is removed. (Might: 80)
Grants Laxi a charge gauge with three bars. The charge gauge fills when standard attacks, force strikes, and dash attacks are used, and grants cumulative buffs to Laxi based on the number of bars filled. Filling one bar increases defense by 20%, filling two bars increases attack skill damage by 15%, and filling three bars increases strength by 15%. Laxi's charge gauge will not fill when she has the Fig effect, and the gauge will be reset and all of the above buffs lost when the Fig effect is removed. (Might: 100)
Increases critical rate by 2% for every 15-hit combo (up to three times per combo), and adds 2% to the modifier applied to critical damage each time one of the user's attacks is a critical hit (up to 10 times per combo). After activating, this critical damage increase will not activate again for one second. These buffs are removed when the combo counter resets. (Might: 80)
Increases critical rate by 4% for every 15-hit combo (up to three times per combo), and adds 4% to the modifier applied to critical damage each time one of the user's attacks is a critical hit (up to 10 times per combo). After activating, this critical damage increase will not activate again for one second. These buffs are removed when the combo counter resets. (Might: 100)
Notes
Gala Laxi's standard attacks, dash attack, and force strike will fill CP for her charge gauge. Meeting certain CP thresholds will grant bonuses based on the level of Resonant HeartsLv. 1: Grants Laxi a charge gauge with three bars. The charge gauge fills when standard attacks, force strikes, and dash attacks are used, and grants cumulative buffs to Laxi based on the number of bars filled. Filling one bar increases defense by 10%, filling two bars increases attack skill damage by 10%, and filling three bars increases strength by 10%. Laxi's charge gauge will not fill when she has the Fig effect, and the gauge will be reset and all of the above buffs lost when the Fig effect is removed.
Lv. 2: Grants Laxi a charge gauge with three bars. The charge gauge fills when standard attacks, force strikes, and dash attacks are used, and grants cumulative buffs to Laxi based on the number of bars filled. Filling one bar increases defense by 20%, filling two bars increases attack skill damage by 15%, and filling three bars increases strength by 15%. Laxi's charge gauge will not fill when she has the Fig effect, and the gauge will be reset and all of the above buffs lost when the Fig effect is removed..
Bonus | Total CP needed |
---|---|
Defense +10% | 33 |
Skill Damage +10% | 66 |
Strength +10% | 100 |
Bonus | Total CP needed |
---|---|
Defense +20% | 33 |
Skill Damage +15% | 66 |
Strength +15% | 100 |
Additionally, Gala Laxi has a unique combo chain, dash attack, and force strike, all with a higher range than the regular dagger conterparts.
The combo has a Standard and a Delayed version. The Standard version will be applied if the player simply taps rapidly. The Delayed version will be applied if the player instead waits for a flash of light about 0.5 seconds after each combo before tapping again.
- It is possible to weave between the two combo types. For instance, waiting for the flash after combo 2 of the Standard Combo will trigger combo 3 of the Delayed Combo.
- The wait time for Standard Combo 4 into Delayed Combo 1 is 0.667 seconds instead of 0.5 seconds.
Attack | Damage Multiplier | Hits | Range | SP Gain | CP Gain per hit |
---|---|---|---|---|---|
Combo 1 | 59.2% | 2 | 6 | 172 | 1 |
Combo 2 | 65.1% | 2 | 6 | 172 | 1 |
Combo 3 | 71.1% | 2 | 6 | 315 | 1 |
Combo 4 | 74% | 2 | 6 | 344 | 2 |
77% | 1 |
Attack | Damage Multiplier | Hits | Range | SP Gain | CP Gain per hit |
---|---|---|---|---|---|
Combo 1 | 32.4% | 5 | 6 | 216 | 1 |
Combo 2 | 35.7% | 5 | 6 | 216 | 1 |
Combo 3 | 38.9% | 5 | 6 | 396 | 1 |
Combo 4 | 42.1% | 6 | 6 | 432 | 2 |
FS Level | Damage Multiplier | Type | Hits | Range | SP Gain | CP Gain per hit |
---|---|---|---|---|---|---|
Lv1 | 23.2% | Pivot, Directional | 6 | 6 | 288 | 1 |
Lv2 | 25.8% | Pivot, Directional | 6 | 6 | 288 | 1 |
Attack | Damage Multiplier | Hits | Range | SP Gain | CP Gain per hit |
---|---|---|---|---|---|
Dash Attack | 46.7% | 2 | 6 | 132 | 1 |
Node Breakdown
- 17x Upgrade HP
- Total HP: 277 + 27Bonus HP upon completing Mana Circle Floor 5 (304)
- 17x Upgrade Strength
- Total Strength: 183 + 18Bonus strength upon completing Mana Circle Floor 5 (201)
- 2x Force Strike
- 1x Resonant Hearts
- 2x Mana Kiln
- 2x Critical Frenzy
- 2x Code 14: Conviction
- 2x Eden Mode
- 4x Upgrade Co-abilities
- Damascus Crystal x1
Total Materials
Mana x256,600
Flame Orb x190
Blaze Orb x56
Inferno Orb x26
Rainbow Orb x8
Flamewyrm's Scale x118
Flamewyrm's Scaldscale x44
Champion's Testament x3
HP +13 |
---|
Cost
Mana x450 |
Strength +8 |
---|
Cost
Mana x550 |
HP +13 |
---|
Cost
Mana x450 |
Strength +9 |
---|
Cost
Mana x550 |
New Adventurer Story |
---|
Cost
Mana x450 HP +13 upon node unlock
|
Strength +9 |
---|
Cost
Mana x550 |
Force Strike |
---|
Cost
Mana x650 |
HP +14 |
---|
Cost
Mana x450 |
Strength +9 |
---|
Cost
Mana x550 |
Mana Kiln I |
---|
Cost
Mana x800 |
Floor 1 Total Materials
Floor 1 Node Breakdown
- 4x Upgrade HP
- Total HP: 53
- 4x Upgrade Strength
- Total Strength: 35
- 1x Force Strike
- 1x Mana Kiln
HP +12 |
---|
Cost
Mana x1550 |
Strength +10 |
---|
Cost
Mana x1950 |
HP +12 |
---|
Cost
Mana x1550 |
New Adventurer Story |
---|
Cost
Mana x1950 Str +10 upon node unlock
|
HP +12 |
---|
Cost
Mana x1550 |
Strength +10 |
---|
Cost
Mana x1950 |
HP +12 |
---|
Cost
Mana x1550 |
New Adventurer Story |
---|
Cost
Mana x1950 Str +10 upon node unlock
|
HP +13 |
---|
Cost
Mana x1550 |
Strength +12 |
---|
Cost
Mana x4000 |
Critical Frenzy I |
---|
Cost
Mana x8100 Flame Orb x15 Blaze Orb x2 Rainbow Orb x1 |
HP +24 |
---|
Cost
Mana x3200 |
Strength +12 |
---|
Cost
Mana x4000 |
New Adventurer Story |
---|
Cost
Mana x3200 HP +24 upon node unlock
|
Strength +12 |
---|
Cost
Mana x4000 |
Resonant Hearts II |
---|
Cost
Mana x6000 Flame Orb x20 Blaze Orb x5 Inferno Orb x2 |
HP +24 |
---|
Cost
Mana x3200 |
Strength +12 |
---|
Cost
Mana x4000 |
Code 14: Conviction Lv. 2 |
---|
Cost
Mana x7000 Flame Orb x15 Flamewyrm's Scale x8 Flamewyrm's Scaldscale x3 |
Floor 4 Unbind Materials
Blaze Orb x10
Inferno Orb x5
Rainbow Orb x1
Flamewyrm's Scale x25
Flamewyrm's Scaldscale x10
Floor 3 Total Materials
Flame Orb x50
Blaze Orb x7
Rainbow Orb x1
Inferno Orb x2
Flamewyrm's Scale x8
Flamewyrm's Scaldscale x3
Floor 3 Node Breakdown
- 3x Upgrade HP
- Total HP: 72
- 4x Upgrade Strength
- Total Strength: 48
- 1x Resonant Hearts
- 1x Critical Frenzy
- 1x Code 14: Conviction
HP +15 |
---|
Cost
Mana x5000 |
Strength +13 |
---|
Cost
Mana x6200 |
Upgrade Force Strike |
---|
Cost
Mana x9500 Flame Orb x40 Flamewyrm's Scale x5 Flamewyrm's Scaldscale x2 |
HP +15 |
---|
Cost
Mana x5000 |
Strength +13 |
---|
Cost
Mana x6200 |
HP +15 |
---|
Cost
Mana x5000 |
Mana Kiln II |
---|
Cost
Mana x11000 Flame Orb x50 Blaze Orb x15 Inferno Orb x3 |
Strength +14 |
---|
Cost
Mana x6200 |
HP +16 |
---|
Cost
Mana x5000 |
Eden Mode Lv. 2 |
---|
Cost
Mana x12500 Flame Orb x25 Flamewyrm's Scale x15 Flamewyrm's Scaldscale x5 |
Floor 5 Unbind Materials
Inferno Orb x7
Rainbow Orb x3
Flamewyrm's Scale x30
Flamewyrm's Scaldscale x12
Champion's Testament x1
Floor 4 Total Materials
Flame Orb x115
Flamewyrm's Scale x20
Flamewyrm's Scaldscale x7
Blaze Orb x15
Inferno Orb x3
Floor 4 Node Breakdown
- 4x Upgrade HP
- Total HP: 61
- 3x Upgrade Strength
- Total Strength: 40
- 1x Force Strike
- 1x Mana Kiln
- 1x Eden Mode
Critical Frenzy II |
---|
Cost
Mana x21500 Blaze Orb x20 Inferno Orb x7 Rainbow Orb x2 |
Strength +10 |
---|
Cost
Mana x10500 |
Damascus Crystal |
---|
Cost
Mana x30000 Inferno Orb x3 Rainbow Orb x1 Champion's Testament x1 |
HP +30 |
---|
Cost
Mana x8500 |
Code 14: Conviction Lv. 3 |
---|
Cost
Mana x32000 Flamewyrm's Scale x35 Flamewyrm's Scaldscale x12 Champion's Testament x1 |
Strength +10 |
---|
Cost
Mana x10500 |
Floor 5 Total Materials
Blaze Orb x20
Inferno Orb x10
Rainbow Orb x3
Champion's Testament x2
Flamewyrm's Scale x35
Flamewyrm's Scaldscale x12
Eldwater x73,000
Floor 5 Node Breakdown
- 1x Upgrade HP
- Total HP: 30 + 27Bonus HP upon completing Mana Circle Floor 5 (57)
- 2x Upgrade Strength
- Total Strength: 20 + 18Bonus Str upon completing Mana Circle Floor 5 (38)
- 1x Critical Frenzy
- 1x Code 14: Conviction
- 4x Upgrade Co-abilities
- Damascus Crystal x1
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