

Skills
Restores HP to all allies with 72% Recovery Potency, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 100)
Restores HP to all allies with 90% Recovery Potency, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. (Might: 200)
Restores HP to all allies with 108% Recovery Potency, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. (Might: 300)
Grants all teammates a one-use shield that nullifies damage less than 20% of the user's HP (but does not stack with any other shields), and removes poison. (Might: 100)
Grants all teammates a one-use shield that nullifies damage less than 30% of the user's HP (but does not stack with any other shields), and removes poison. (Might: 200)
Co-abilities
Increases the potency of recovery skills by 6%. Benefits your whole team. (Might: 110)
Increases the potency of recovery skills by 8%. Benefits your whole team. (Might: 140)
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)
If a team member is attuned to Light: increases their defense by 1%. Benefits your whole team.
If a team member is attuned to Light: increases their defense by 1%. Benefits your whole team.
If a team member is attuned to Light: increases their defense by 3%. Benefits your whole team.
If a team member is attuned to Light: increases their defense by 3%. Benefits your whole team.
If a team member is attuned to Light: increases their defense by 5%. Benefits your whole team.
Abilities
Reduces susceptibility to poison by 25%. (Might: 40)
Reduces susceptibility to poison by 50%. (Might: 60)
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