Dragon Gauge Charge Up increases the user's dragon gauge by a certain amount when a certain condition is met.
- This is affected by the Dragon Haste of the user.
Inducers
Skills that induce Dragon Gauge Charge Up
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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Blazing CircletLv. 1: Deals 2 hits of 608% flame damage to surrounding enemies. [2376 SP] Lv. 2: Deals 2 hits of 676% flame damage to surrounding enemies. [2376 SP] Lv. 3: Deals 2 hits of 750% flame damage to surrounding enemies. [2376 SP] Lv. 4: Deals 2 hits of 826% flame damage to surrounding enemies, raises the dragon gauge by 3% if the attack connects and inflicts burn for 12 seconds - dealing 88.3% flame damage every 3.9 seconds - with 110% base chance. [2376 SP] |
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Breath of the YuletideLv. 1: Deals 1 hit of 797% wind damage to enemies directly ahead, and raises the dragon gauge by 5% if the attack connects. [7634 SP] Lv. 2: Deals 1 hit of 886% wind damage to enemies directly ahead, and raises the dragon gauge by 5% if the attack connects. [7634 SP] Lv. 3: Deals 1 hit of 889% wind damage to enemies directly ahead, and raises the dragon gauge by 9% if the attack connects. After the user has shapeshifted once, this skill will raise the dragon gauge by 13% instead. [7634 SP] |
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Dragon ClawLv. 1: Deals 3 hits of 622.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP] Lv. 2: Deals 3 hits of 690% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP] Lv. 3: Deals 3 hits of 767.5% flame damage to enemies directly ahead, increases the user's strength by 20% for 10 seconds, and raises the dragon gauge by 5% if the attack connects. [2914 SP] |
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Exaltation TerminusLv. 1: Deals 2 hits of 568% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 681.6% damage instead. [2503 SP] Lv. 2: Deals 2 hits of 630% shadow damage to enemies directly ahead. Poisoned foes take 2 hits of 756% damage instead. [2503 SP] Lv. 3: Deals 2 hits of 700% shadow damage to enemies directly ahead, and raises the dragon gauge by 3% if the attack connects. Poisoned foes take 2 hits of 840% damage instead. [2503 SP] |
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Guardian's FuryLv. 1: Increases the entire team's strength by 15% for 15 seconds. [8534 SP] Lv. 2: Increases the entire team's strength by 20% for 15 seconds. [8534 SP] Lv. 3: Deals 3 hits of 711.2% water damage to enemies directly ahead, increases the entire team's strength by 20% for 20 seconds, and raises the dragon gauge by 10% if the attack connects. [8534 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Mag MellLv. 1: Increases the user's strength by 10% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 203.4% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 8% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] Lv. 2: Increases the user's strength by 40% until the next time this skill is used. The second time this skill is used, it will instead become Tír na nÓg. Tír na nÓg deals 5 hits of 226% light damage to surrounding enemies and if the attack connects, it will fill the dragon gauge by 10% once and increase skill gauge fill rate by 10% until the skill is next used. The skill will then alternate between these two effects with every use. [3000 SP] |
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Pancake ParadiseLv. 1: Restores HP to the user with 40% Recovery Potency, raises the dragon gauge by 20%, and extends shapeshift time by 5 seconds. Shapeshift time cannot exceed the maximum permitted time. [30 SP] Lv. 2: Restores HP to the user with 45% Recovery Potency, raises the dragon gauge by 20%, and extends shapeshift time by 5 seconds. Shapeshift time cannot exceed the maximum permitted time. [30 SP] |
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Abilities that induce Dragon Gauge Charge Up
- Some of the following abilities have the condition effect but do not actively apply the buff/debuff icon.
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
(Shadow) Strength & Shapeshift Prep I | 0 | - | - | - | |
(Shadow) Strength & Shapeshift Prep II | 0 | - | - | - | |
(Shadow) Strength & Shapeshift Prep III | 0 | - | - | - | |
(Shadow) Strength & Shapeshift Prep IV | 0 | - | - | - | |
(Shadow) Strength & Shapeshift Prep V | 0 | - | - | - | |
Shapeshift Prep +5% | 10 | - | - | - | |
Shapeshift Prep +8% | 20 | - | - | - | |
Shapeshift Prep +10% | 40 | - | - | - | |
Shapeshift Prep +13% | 60 | - | - | - | - |
Shapeshift Prep +9% | 30 | - | - | - | |
Shapeshift Prep +8% | 60 | - | - | - | |
Shapeshift Prep +10% | 80 | - | - | - | |
Skills = Shapeshift Prep I | 80 | - | - | - | |
Skills = Shapeshift Prep II | 100 | - | - | - | |
Draconic Charge I | 80 | - | - | - | |
Draconic Charge II | 100 | - | - | - |
Co-Abilities that induce Dragon Gauge Charge Up
- Some of the following co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name | Might | Adventurers with Co-Ability |
---|---|---|
- | - | - |
Chain Co-Abilities that induce Dragon Gauge Charge Up
- Some of the following chain co-abilities have the condition effect but do not actively apply the buff/debuff icon.
Name | Adventurers with Chain Co-Ability |
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Resists
Abilities that resist Dragon Gauge Charge Up
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
---|---|---|---|---|---|
- | - | - | - | - | - |
Punishers
Skills with Additional Effects against Dragon Gauge Charge Up-Afflicted Foes
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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- | - | - | - |
Abilities with Additional Effects against Dragon Gauge Charge Up-Afflicted Foes
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
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- | - | - | - | - | - |
Co-Abilities with Additional Effects against Dragon Gauge Charge Up-Afflicted Foes
Name | Might | Adventurers with Co-Ability |
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Chain Co-Abilities with Additional Effects against Dragon Gauge Charge Up-Afflicted Foes
Name | Adventurers with Chain Co-Ability |
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Chain Effects
Skills with Effects that activate upon Receiving Dragon Gauge Charge Up
Name | Adventurers with Skill | Weapons with Skill | Dragons with Skill |
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Abilities with Effects that activate upon Receiving Dragon Gauge Charge Up
Name | Might Value | Adventurers with Ability | Wyrmprints with Ability | Dragons with Ability | Weapons with Ability |
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(Water) Fury of the Seas I | 200 | - | - | - | |
(Water) Fury of the Seas II | 200 | - | - | - | |
(Wind) Wrath of the Plains I | 200 | - | - | - | |
(Wind) Wrath of the Plains II | 200 | - | - | - | |
Shikigami Vivifier I | 80 | - | - | - | |
Shikigami Vivifier II | 100 | - | - | - |
Co-Abilities with Effects that activate upon Receiving Dragon Gauge Charge Up
Name | Might | Adventurers with Co-Ability |
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- | - | - |
Chain Co-Abilities with Effects that activate upon Receiving Dragon Gauge Charge Up
Lua error: Error: No field named "PartyPowerWeight" found for any of the specified database tables..Name | Adventurers with Chain Co-Ability |
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