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Co-abilities are abilities that all adventurers have that are applied to the entire team. These abilities can be upgraded in each adventurer's mana circles.

Overlap[]

In the event that two adventurers with the same co-ability are on the same team, only the more powerful of the two will be activated.

For example, if an adventurer with a co-ability that provides +10% defense and an adventurer with a co-ability that provides +5% defense are on the same team, the team will receive +10% defense.

Co-op[]

When playing co-op, only the co-abilities of the adventurers in your team will affect your team; the co-abilities of adventurers in other players' teams will not. The co-abilities of adventurers in your team will affect your entire team, regardless of if they actually participate in a quest (such as when playing co-op).

Passives and Buffs[]

All co-abilities are classified as passive, and as such will not generate a buff icon above the player's skills, will not count toward skills that count buffs (such as Karina's Raging Tide), and are calculated as part of the passive bracket of the Damage Formula.

Chain Co-abilities[]


Dragon Haste[]

Icon Name Might Value Description Adventurers with Co-ability
Dragon Haste +2% 50 Increases dragon gauge fill rate by 2%. Benefits your whole team.
Dragon Haste +3% 80 Increases dragon gauge fill rate by 3%. Benefits your whole team.
Dragon Haste +5% 110 Increases dragon gauge fill rate by 5%. Benefits your whole team.
Dragon Haste +6% 140 Increases dragon gauge fill rate by 6%. Benefits your whole team.
Dragon Haste +8% 170 Increases dragon gauge fill rate by 8%. Benefits your whole team.
Dragon Haste +9% 200 Increases dragon gauge fill rate by 9%. Benefits your whole team.
Dragon Haste +11% 230 Increases dragon gauge fill rate by 11%. Benefits your whole team.
Dragon Haste +12% 260 Increases dragon gauge fill rate by 12%. Benefits your whole team.
Dragon Haste +15% 320 Increases dragon gauge fill rate by 15%. Benefits your whole team.

Strength[]

Icon Name Might Value Description Adventurers with Co-ability
Strength +1% 50 Increases strength by 1%. Benefits your whole team.
Strength +2% 80 Increases strength by 2%. Benefits your whole team.
Strength +3% 110 Increases strength by 3%. Benefits your whole team.
Strength +4% 140 Increases strength by 4%. Benefits your whole team.
Strength +5% 170 Increases strength by 5%. Benefits your whole team.
Strength +6% 200 Increases strength by 6%. Benefits your whole team.
Strength +7% 230 Increases strength by 7%. Benefits your whole team.
Strength +8% 260 Increases strength by 8%. Benefits your whole team.
Strength +10% 320 Increases strength by 10%. Benefits your whole team.

Critical Rate[]

Icon Name Might Value Description Adventurers with Co-ability
Critical Rate +1% 50 Increases critical rate by 1%. Benefits your whole team.
Critical Rate +2% 80 Increases critical rate by 2%. Benefits your whole team.
Critical Rate +3% 110 Increases critical rate by 3%. Benefits your whole team.
Critical Rate +4% 140 Increases critical rate by 4%. Benefits your whole team.
Critical Rate +5% 170 Increases critical rate by 5%. Benefits your whole team.
Critical Rate +6% 200 Increases critical rate by 6%. Benefits your whole team.
Critical Rate +7% 230 Increases critical rate by 7%. Benefits your whole team.
Critical Rate +8% 260 Increases critical rate by 8%. Benefits your whole team.
Critical Rate +10% 320 Increases critical rate by 10%. Benefits your whole team.

Critical Damage[]

Icon Name Might Value Description Adventurers with Co-ability
Critical Damage +17% 160 Adds 17% to the modifier applied to critical damage. Benefits your whole team.
Critical Damage +20% 200 Adds 20% to the modifier applied to critical damage. Benefits your whole team.
Critical Damage +23% 240 Adds 23% to the modifier applied to critical damage. Benefits your whole team.
Critical Damage +26% 280 Adds 26% to the modifier applied to critical damage. Benefits your whole team.
Critical Damage +30% 320 Adds 30% to the modifier applied to critical damage. Benefits your whole team.

Defense[]

Icon Name Might Value Description Adventurers with Co-ability
Defense +5% 50 Increases defense by 5%. Benefits your whole team.
Defense +6% 80 Increases defense by 6%. Benefits your whole team.
Defense +7% 110 Increases defense by 7%. Benefits your whole team.
Defense +8% 140 Increases defense by 8%. Benefits your whole team.
Defense +9% 170 Increases defense by 9%. Benefits your whole team.
Defense +10% 200 Increases defense by 10%. Benefits your whole team.
Defense +11% 230 Increases defense by 11%. Benefits your whole team.
Defense +12% 260 Increases defense by 12%. Benefits your whole team.
Defense +15% 320 Increases defense by 15%. Benefits your whole team.

HP[]

Icon Name Might Value Description Adventurers with Co-ability
HP +5% 50 Increases HP by 5%. Benefits your whole team.
HP +6% 80 Increases HP by 6%. Benefits your whole team.
HP +7% 110 Increases HP by 7%. Benefits your whole team.
HP +8% 140 Increases HP by 8%. Benefits your whole team.
HP +9% 170 Increases HP by 9%. Benefits your whole team.
HP +10% 200 Increases HP by 10%. Benefits your whole team.
HP +12% 230 Increases HP by 12%. Benefits your whole team.
HP +13% 260 Increases HP by 13%. Benefits your whole team.
HP +15% 320 Increases HP by 15%. Benefits your whole team.

HP & Defense[]

Icon Name Might Value Description Adventurers with Co-ability
HP +5% & Defense +5% 170 Increases HP by 5% and defense by 5%. Benefits your whole team.
HP +6% & Defense +6% 200 Increases HP by 6% and defense by 6%. Benefits your whole team.
HP +7% & Defense +7% 230 Increases HP by 7% and defense by 7%. Benefits your whole team.
HP +8% & Defense +8% 260 Increases HP by 8% and defense by 8%. Benefits your whole team.
HP +10% & Defense +10% 320 Increases HP by 10% and defense by 10%. Benefits your whole team.

HP on Revival[]

Icon Name Might Value Description Adventurers with Co-ability
HP on Revival +17% 160 Increases the amount of HP an adventurer revives with by 17%. Benefits your whole team.
HP on Revival +20% 200 Increases the amount of HP an adventurer revives with by 20%. Benefits your whole team.
HP on Revival +23% 240 Increases the amount of HP an adventurer revives with by 23%. Benefits your whole team.
HP on Revival +26% 280 Increases the amount of HP an adventurer revives with by 26%. Benefits your whole team.
HP on Revival +30% 320 Increases the amount of HP an adventurer revives with by 30%. Benefits your whole team.

Skill Haste[]

Icon Name Might Value Description Adventurers with Co-ability
Skill Haste +2% 50 Increases skill gauge fill rate by 2%. Benefits your whole team.
Skill Haste +3% 80 Increases skill gauge fill rate by 3%. Benefits your whole team.
Skill Haste +5% 110 Increases skill gauge fill rate by 5%. Benefits your whole team.
Skill Haste +6% 140 Increases skill gauge fill rate by 6%. Benefits your whole team.
Skill Haste +8% 170 Increases skill gauge fill rate by 8%. Benefits your whole team.
Skill Haste +9% 200 Increases skill gauge fill rate by 9%. Benefits your whole team.
Skill Haste +11% 230 Increases skill gauge fill rate by 11%. Benefits your whole team.
Skill Haste +12% 260 Increases skill gauge fill rate by 12%. Benefits your whole team.
Skill Haste +15% 320 Increases skill gauge fill rate by 15%. Benefits your whole team.

Skill Damage[]

Icon Name Might Value Description Adventurers with Co-ability
Skill Damage +2% 50 Increases attack skill damage by 2%. Benefits your whole team.
Skill Damage +3% 80 Increases attack skill damage by 3%. Benefits your whole team.
Skill Damage +5% 110 Increases attack skill damage by 5%. Benefits your whole team.
Skill Damage +6% 140 Increases attack skill damage by 6%. Benefits your whole team.
Skill Damage +8% 170 Increases attack skill damage by 8%. Benefits your whole team.
Skill Damage +9% 200 Increases attack skill damage by 9%. Benefits your whole team.
Skill Damage +11% 230 Increases attack skill damage by 11%. Benefits your whole team.
Skill Damage +12% 260 Increases attack skill damage by 12%. Benefits your whole team.
Skill Damage +15% 320 Increases attack skill damage by 15%. Benefits your whole team.

Recovery Potency[]

Icon Name Might Value Description Adventurers with Co-ability
Recovery Potency +2% 50 Increases the potency of recovery skills by 2%. Benefits your whole team.
Recovery Potency +4% 80 Increases the potency of recovery skills by 4%. Benefits your whole team.
Recovery Potency +6% 110 Increases the potency of recovery skills by 6%. Benefits your whole team.
Recovery Potency +8% 140 Increases the potency of recovery skills by 8%. Benefits your whole team.
Recovery Potency +10% 170 Increases the potency of recovery skills by 10%. Benefits your whole team.
Recovery Potency +12% 200 Increases the potency of recovery skills by 12%. Benefits your whole team.
Recovery Potency +14% 230 Increases the potency of recovery skills by 14%. Benefits your whole team.
Recovery Potency +16% 260 Increases the potency of recovery skills by 16%. Benefits your whole team.
Recovery Potency +20% 320 Increases the potency of recovery skills by 20%. Benefits your whole team.

Shapeshifting Boost[]

Icon Name Might Value Description Adventurers with Co-ability
Shapeshifting Boost IV 160 Adds 6% to the modifier applied to damage when in dragon form, and extends shapeshift time by 10%. Benefits your whole team.
Shapeshifting Boost V 200 Adds 7% to the modifier applied to damage when in dragon form, and extends shapeshift time by 10%. Benefits your whole team.
Shapeshifting Boost VI 240 Adds 8% to the modifier applied to damage when in dragon form, and extends shapeshift time by 15%. Benefits your whole team.
Shapeshifting Boost VII 280 Adds 9% to the modifier applied to damage when in dragon form, and extends shapeshift time by 15%. Benefits your whole team.
Shapeshifting Boost VIII 320 Adds 10% to the modifier applied to damage when in dragon form, and extends shapeshift time by 20%. Benefits your whole team.

Paralyzed Punisher[]

Icon Name Might Value Description Adventurers with Co-ability
Paralyzed Punisher +4% 160 Increases damage to paralyzed enemies by 4%. Benefits your whole team.
Paralyzed Punisher +5% 200 Increases damage to paralyzed enemies by 5%. Benefits your whole team.
Paralyzed Punisher +6% 240 Increases damage to paralyzed enemies by 6%. Benefits your whole team.
Paralyzed Punisher +7% 280 Increases damage to paralyzed enemies by 7%. Benefits your whole team.
Paralyzed Punisher +8% 320 Increases damage to paralyzed enemies by 8%. Benefits your whole team.


Overdrive Punisher & Gauge Accelerator[]

Icon Name Might Value Description Adventurers with Co-ability
Overdrive Punisher & Gauge Accelerator IV 160 Increases damage to enemies in overdrive state by 11%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team.
Overdrive Punisher & Gauge Accelerator V 200 Increases damage to enemies in overdrive state by 12%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team.
Overdrive Punisher & Gauge Accelerator VI 240 Increases damage to enemies in overdrive state by 13%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team.
Overdrive Punisher & Gauge Accelerator VII 280 Increases damage to enemies in overdrive state by 14%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team.
Overdrive Punisher & Gauge Accelerator VIII 320 Increases damage to enemies in overdrive state by 15%, and speeds the rate the mode gauge decreases by 10%. Benefits your whole team.

Reduced Strength & Defense Punisher[]

Icon Name Might Value Description Adventurers with Co-ability
Reduced Strength & Defense Punisher +4% 160 Increases damage to enemies with reduced strength or defense by 4%. Benefits your whole team.
Reduced Strength & Defense Punisher +5% 200 Increases damage to enemies with reduced strength or defense by 5%. Benefits your whole team.
Reduced Strength & Defense Punisher +6% 240 Increases damage to enemies with reduced strength or defense by 6%. Benefits your whole team.
Reduced Strength & Defense Punisher +7% 280 Increases damage to enemies with reduced strength or defense by 7%. Benefits your whole team.
Reduced Strength & Defense Punisher +8% 320 Increases damage to enemies with reduced strength or defense by 8%. Benefits your whole team.

Buff Time[]

Icon Name Might Value Description Adventurers with Co-ability
Buff Time +12% 160 Increases duration of all buffs except buff zones by 12%. Benefits your whole team.
Buff Time +14% 200 Increases duration of all buffs except buff zones by 14%. Benefits your whole team.
Buff Time +16% 240 Increases duration of all buffs except buff zones by 16%. Benefits your whole team.
Buff Time +18% 280 Increases duration of all buffs except buff zones by 18%. Benefits your whole team.
Buff Time +20% 320 Increases duration of all buffs except buff zones by 20%. Benefits your whole team.

Standard Attack Damage[]

Icon Name Might Value Description Adventurers with Co-ability
Standard Attack Damage +12% 160 Increases the power of standard attacks by 12%. Benefits your whole team.
Standard Attack Damage +14% 200 Increases the power of standard attacks by 14%. Benefits your whole team.
Standard Attack Damage +16% 240 Increases the power of standard attacks by 16%. Benefits your whole team.
Standard Attack Damage +18% 280 Increases the power of standard attacks by 18%. Benefits your whole team.
Standard Attack Damage +20% 320 Increases the power of standard attacks by 20%. Benefits your whole team.

Force Strike[]

Icon Name Might Value Description Adventurers with Co-ability
Force Strike +12% 160 Increases force strike damage by 12%. Benefits your whole team.
Force Strike +14% 200 Increases force strike damage by 14%. Benefits your whole team.
Force Strike +16% 240 Increases force strike damage by 16%. Benefits your whole team.
Force Strike +18% 280 Increases force strike damage by 18%. Benefits your whole team.
Force Strike +20% 320 Increases force strike damage by 20%. Benefits your whole team.

Light Damage[]

Icon Name Might Value Description Adventurers with Co-ability
Light Damage +12% 160 Increases light damage by 12%. Benefits your whole team.
Light Damage +14% 200 Increases light damage by 14%. Benefits your whole team.
Light Damage +16% 240 Increases light damage by 16%. Benefits your whole team.
Light Damage +18% 280 Increases light damage by 18%. Benefits your whole team.
Light Damage +20% 320 Increases light damage by 20%. Benefits your whole team.
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