Ayaha & Otoha's Wrath Guide: Master

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Banner Top Ayaha & Otoha's Wrath Master.png

Ayaha & Otoha's Wrath: Master is a challenge quest centered on a boss battle with Ayaha and Otoha, unlocked upon the completion of Ayaha & Otoha's Wrath: Expert, and meeting the minimum might requirement of 34,000.

  • Rewards from Master difficulty include 201017013.png Rebellious One's Cruelty and small amounts of 201017012.png Liberated One's Mask Fragment which can be used to upgrade 6 Icon Rarity 6.png water Agito weapons past the fourth unbind level, as well as allowing for refinement, granting additional strength, new abilities, and might.
  • Additionally, clearing Master difficulty for the first time rewards the player with sufficient amount of 201017013.png Rebellious One's Cruelty to fully upgrade an Agito weapon.
  • Weekly bonuses from clearing the Master difficulty also provide a large amount of 201017013.png Rebellious One's Cruelty.

Stat and Equipment Requirements[edit | edit source]

HP[edit | edit source]

HP isn't too much of a concern, as most adventurers should be able to withstand the unavoidable damage Ayaha & Otoha inflicts throughout the fight if they came prepared with sufficiently strong equipment, and a source of freeze and a source of frostbite are available.

  • It's strongly suggested to upgrade your TW02 102302 IMG 01 01.png Water Tree to at least level 25 before attempting this quest.

Weapons[edit | edit source]

For Master, at a minimum, adventurers should be equipped with at least a 6 Icon Rarity 6.png Agito weapon that's unbound 4 times. This includes even supportive role adventurers as the quest difficulty is extremely high.

  • Support adventurers such as standard healers (non-Overdamage), 100002 01 r04.png Elisanne and 100002 13 r05.png Gala Elisanne can get by with a Chimeratech without issue as they do not provide significant personal DPS, but the reduced might may cause issues for them joining public co-op.
Weapon Category Icon Weapon Sword.pngSword Icon Weapon Blade.pngBlade Icon Weapon Dagger.pngDagger Icon Weapon Axe.pngAxe Icon Weapon Lance.pngLance Icon Weapon Bow.pngBow Icon Weapon Wand.pngWand Icon Weapon Staff.pngStaff Icon Weapon Manacaster.pngManacaster
Chimeratech
(Usable only for Elisanne, Gala Elisanne, and Jiang Ziya;
may have problems joining public co-op)
304122 01 50201.png Chimeratech Helmetia

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Axe.png Chimeratech Helmetia
HP: 175 Strength: 990

Skills Abilities
None
305129 01 50201.png Chimeratech Takakkawia

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Lance.png Chimeratech Takakkawia
HP: 165 Strength: 991

Skills Abilities
None
308123 01 50201.png Chimeratech Metaldetes

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Staff.png Chimeratech Metaldetes
HP: 192 Strength: 877

Skills Abilities
None
Agito
(recommended)
301139 01 60201.png Ame no Murakumo

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Sword.png Ame no Murakumo
HP: 260 Strength: 1696

Skills Abilities
302130 01 60201.png Ame no Habakiri

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Blade.png Ame no Habakiri
HP: 229 Strength: 1798

Skills Abilities
303129 01 60201.png Futsu no Mitama

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Dagger.png Futsu no Mitama
HP: 263 Strength: 1662

Skills Abilities
304128 01 60201.png Ohohagari

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Axe.png Ohohagari
HP: 268 Strength: 1781

Skills Abilities
305136 01 60201.png Ame no Nuhoko

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Lance.png Ame no Nuhoko
HP: 266 Strength: 1730

Skills Abilities
306128 01 60201.png Ame no Hajiyumi

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Bow.png Ame no Hajiyumi
HP: 255 Strength: 1629

Skills Abilities
307136 01 60201.png Omizununo

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Wand.png Omizununo
HP: 245 Strength: 1747

Skills Abilities
308129 01 60201.png Kunado

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Staff.png Kunado
HP: 287 Strength: 1612

Skills Abilities
309027 01 60201.png Ame no Torifune

6 Icon Rarity 6.pngIcon Element Water.pngIcon Weapon Manacaster.png Ame no Torifune
HP: 252 Strength: 1713

Skills Abilities

Dragons[edit | edit source]

Everyone must be equipped with a max-unbound 5 Icon Rarity 5.png Water-attuned dragon for Master.

  • Standard healers such as 110351 01 r05.png Jiang Ziya and support adventurers such as 100002 01 r04.png Elisanne and 100002 13 r05.png Gala Elisanne may carry weaker dragons, as their personal DPS is usually not too relevant.


Adventurers Dragons
110255 02 r05.png Summer Celliera

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Sword.png Summer Celliera
HP: 797 Strength: 479

Skills Abilities
Icon Ability 1020005.png Dragon Haste +15% (Co-ability)
100004 02 r05.png Dragonyule Cleo

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Dagger.png Dragonyule Cleo
HP: 801 Strength: 474

Skills Abilities
Icon Ability 1020010.png Critical Rate +10% (Co-ability)
Icon Ability 1020036.png (Water) Combo Time VI (Chain Co-ab)
110021 01 r05.png Xainfried

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Lance.png Xainfried
HP: 792 Strength: 484

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
110362 01 r05.png Yurius

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Wand.png Yurius
HP: 750 Strength: 511

Skills Abilities
Icon Ability 1010002.png Skill Damage +15% (Co-ability)
210134 01.png Gala Reborn Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Gala Reborn Poseidon
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210120 01.png Gaibhne & Creidhne

5 Icon Rarity 5.pngIcon Element Water.png Gaibhne & Creidhne
HP: 370 Strength: 125

Skills Abilities
210017 01.png Leviathan

5 Icon Rarity 5.pngIcon Element Water.png Leviathan
HP: 370 Strength: 125

Skills Abilities
210054 01.png Siren

5 Icon Rarity 5.pngIcon Element Water.png Siren
HP: 370 Strength: 125

Skills Abilities
210076 01.png Dragonyule Jeanne

5 Icon Rarity 5.pngIcon Element Water.png Dragonyule Jeanne
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210053 01.png Nimis

5 Icon Rarity 5.pngIcon Element Water.png Nimis
HP: 370 Strength: 125

Skills Abilities
Standard DPS - Most DPS adventurers use these standard DPS dragons.
  • Niche exceptions aside, Gala Reborn Poseidon dwarfs all other dragons here due to his extremely high strength boost and water elemental damage boost as well as his powerful dragonform.
  • Gaibhne & Creidhne significantly improves skill cooldowns, increasing adventurer damage, and their Icon Buff 2060002.png SP Regen buff zone also significantly helps other teammates.
  • Leviathan has an extremely powerful dragon form, useful for increasing damage during break state, and can inflict guaranteed Affliction bog large icon.png Bog while Ayaha & Otoha are vulnerable.
  • Siren increases skill damage, though her dragon form is lackluster.
  • Nimis can become devastatingly strong if there are reliable sources of Icon Buff 1020005.png Critical Rate Up abilities, co-abilities, chain co-abilities, buffs, or Icon Buff 2010009.png Inspiration.
  • Dragonyule Jeanne significantly increases the critical rate of adventurers and can make running Icon Buff 1020026.png Critical Damage Modifier Up abilities worthwhile.


210134 01.png Gala Reborn Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Gala Reborn Poseidon
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210120 01.png Gaibhne & Creidhne

5 Icon Rarity 5.pngIcon Element Water.png Gaibhne & Creidhne
HP: 370 Strength: 125

Skills Abilities
210017 01.png Leviathan

5 Icon Rarity 5.pngIcon Element Water.png Leviathan
HP: 370 Strength: 125

Skills Abilities
210076 01.png Dragonyule Jeanne

5 Icon Rarity 5.pngIcon Element Water.png Dragonyule Jeanne
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210053 01.png Nimis

5 Icon Rarity 5.pngIcon Element Water.png Nimis
HP: 370 Strength: 125

Skills Abilities
Low Skill Damage DPS + Dragonyule Lily - Hunter Sarisse's force strikes and Yoshitsune's standard attacks contribute a more significant amount of DPS than their skill damage, and Dragonyule Lily's overdamage relies on having a high Strength, so Siren pales on them compared to Strength-based dragons.


100002 01 r04.png Elisanne

4 Icon Rarity 4.pngIcon Element Water.pngIcon Weapon Lance.png Elisanne
HP: 752 Strength: 460

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
Icon Ability 1020002.png HP 60% = Strength +3% (Chain Co-ab)
100002 13 r05.png Gala Elisanne

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Axe.png Gala Elisanne
HP: 745 Strength: 516

Skills Abilities
Icon Ability 1020003.png Defense +15% (Co-ability)
Icon Ability 1020036.png (Water) Combo Time VI (Chain Co-ab)
210120 01.png Gaibhne & Creidhne

5 Icon Rarity 5.pngIcon Element Water.png Gaibhne & Creidhne
HP: 370 Strength: 125

Skills Abilities
210097 01.png Halloween Maritimus

5 Icon Rarity 5.pngIcon Element Water.png Halloween Maritimus
HP: 376 Strength: 119

Skills Abilities
Icon SandTimer 01 Battle.png
210017 01.png Leviathan

5 Icon Rarity 5.pngIcon Element Water.png Leviathan
HP: 370 Strength: 125

Skills Abilities
210134 01.png Gala Reborn Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Gala Reborn Poseidon
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210076 01.png Dragonyule Jeanne

5 Icon Rarity 5.pngIcon Element Water.png Dragonyule Jeanne
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210081 01.png Simurgh

5 Icon Rarity 5.pngIcon Element Water.png Simurgh
HP: 383 Strength: 113

Skills Abilities
210040 01.png High Mercury

5 Icon Rarity 5.pngIcon Element Water.png High Mercury
HP: 357 Strength: 113

Skills Abilities
210025 01.png Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Poseidon
HP: 376 Strength: 119

Skills Abilities
Buffer Elisannes - Elisannes don't have much skill damage, and spends most of the time buffing the entire team. Both versions of Elisanne will prefer having their skills ready earlier with either Gaibhne & Creidhne's Icon Ability 1020004.png (Water) Skill Recharge IIIf the user is attuned to Water: fills 35% of a skill's skill gauge after using that skill. or Halloween Maritimus' Icon Buff 2010001.png Skill Haste Up, but most non-Skill Damage dragons work well.


210120 01.png Gaibhne & Creidhne

5 Icon Rarity 5.pngIcon Element Water.png Gaibhne & Creidhne
HP: 370 Strength: 125

Skills Abilities
210097 01.png Halloween Maritimus

5 Icon Rarity 5.pngIcon Element Water.png Halloween Maritimus
HP: 376 Strength: 119

Skills Abilities
Icon SandTimer 01 Battle.png
210017 01.png Leviathan

5 Icon Rarity 5.pngIcon Element Water.png Leviathan
HP: 370 Strength: 125

Skills Abilities
210081 01.png Simurgh

5 Icon Rarity 5.pngIcon Element Water.png Simurgh
HP: 383 Strength: 113

Skills Abilities
210134 01.png Gala Reborn Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Gala Reborn Poseidon
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
210040 01.png High Mercury

5 Icon Rarity 5.pngIcon Element Water.png High Mercury
HP: 357 Strength: 113

Skills Abilities
210025 01.png Poseidon

5 Icon Rarity 5.pngIcon Element Water.png Poseidon
HP: 376 Strength: 119

Skills Abilities
210076 01.png Dragonyule Jeanne

5 Icon Rarity 5.pngIcon Element Water.png Dragonyule Jeanne
HP: 370 Strength: 125

Skills Abilities
Icon SandTimer 01 Battle.png
Ha! You better have BURN HEAL! - Jiang Ziya is able to run any non-Skill Damage dragon. Use whichever is preferred.
  • Leviathan and High Mercury both inflict guaranteed Affliction bog large icon.png Bog while Ayaha & Otoha are vulnerable.
  • Halloween Maritimus and Simurgh both pack an emergency heal.
  • Halloween Maritimus and Gaibhne & Creidhne can buff teammates with either Icon Buff 1020006.png Skill Damage Up or Icon Buff 2060002.png SP Regen buff zones respectively.


Wyrmprints[edit | edit source]

All adventurers in standard compositions should equip their standard wyrmprints.

Party Roles[edit | edit source]

DPS/Support[edit | edit source]

These units will be doing the majority of the DPS, and sometimes provide support and/or additional utility.

  • Don't run more than 1 of either Elisanne in the entire team.
Adventurer Notes
Shreds overdrive gauges, and very high damage output riding on buff-stacking. Inflicts Affliction frostbite large icon.png Frostbite.
110255 02 r05.png Summer Celliera

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Sword.png Summer Celliera
HP: 797 Strength: 479

Skills Abilities
Icon Ability 1020005.png Dragon Haste +15% (Co-ability)
Shreds overdrive gauges, high damage output, provides strong buff effects to the team, and a frequent source of Affliction bog large icon.png Bog.
100004 02 r05.png Dragonyule Cleo

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Dagger.png Dragonyule Cleo
HP: 801 Strength: 474

Skills Abilities
Icon Ability 1020010.png Critical Rate +10% (Co-ability)
Icon Ability 1020036.png (Water) Combo Time VI (Chain Co-ab)
Very high damage output that synergizes well with sources of overdamage, and provides proximity-based buffs, and a source of guaranteed Affliction freeze large icon.png Freeze.
Extremely high damage output, and also very tanky. Inflicts Affliction frostbite large icon.png Frostbite.
Extremely high damage output riding on buff-stacking. Inflicts Affliction frostbite large icon.png Frostbite.
100002 13 r05.png Gala Elisanne

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Axe.png Gala Elisanne
HP: 745 Strength: 516

Skills Abilities
Icon Ability 1020003.png Defense +15% (Co-ability)
Icon Ability 1020036.png (Water) Combo Time VI (Chain Co-ab)
Icon Buff 1020002.png Strength Up buffer with full dual-resistances, and provides significant damage reduction to the entire team.
110021 01 r05.png Xainfried

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Lance.png Xainfried
HP: 792 Strength: 484

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
Very high damage output with a strong shapeshifting kit and inflicts Affliction frostbite large icon.png Frostbite.
100002 01 r04.png Elisanne

4 Icon Rarity 4.pngIcon Element Water.pngIcon Weapon Lance.png Elisanne
HP: 752 Strength: 460

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
Icon Ability 1020002.png HP 60% = Strength +3% (Chain Co-ab)
Icon Buff 1020002.png Strength Up buffer with full dual-resistances, and high amounts of SP gain due to weapon type's SP gain speed, ensuring high uptime.
Very high damage output that synergizes well with sources of overdamage, and provides buffs to nearby teammates. Also inflicts Affliction frostbite large icon.png Frostbite.
Very high damage output that synergizes well with sources of overdamage, consistent Icon Buff 2020002.png Strength Down applier, and shreds overdrive gauges.
Very high damage output, and a source of guaranteed Affliction freeze large icon.png Freeze. Also inflicts Affliction frostbite large icon.png Frostbite.
110362 01 r05.png Yurius

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Wand.png Yurius
HP: 750 Strength: 511

Skills Abilities
Icon Ability 1010002.png Skill Damage +15% (Co-ability)
Very high damage output. An unreliable source of Affliction frostbite large icon.png Frostbite.
Extremely high damage output that scales with buffs, but does not scale as high as Xander or Karina.
Extremely high standard damage output that synergizes well with sources of overdamage, especially if paired with abilities that grant Icon Buff 2050004.png Energy based on hit count, such as 400335 01.png Taiko Tandem's Icon Ability 1010012.png 30 Hits = Energy Level UpIncreases the user's energy level by one stage for every 30-hit combo. or 100029 03 r05.png Hunter Sarisse's Icon Ability 1010012.png (Water) Combo = Energy Level Up VI chain coability.

Healer[edit | edit source]

If desired, a healer can provide healing and support where needed.

Adventurer Notes
Defensive support healer with Affliction burn large icon.png Burn relief. Can bail out burning teammates, provides Icon Buff 1020003.png Defense Up buffs, maintains a healthy amount of regen healing, and allows more equipment flexibility due to Icon Ability 1010007.png Skill Prep +100%Fills 100% of skill gauges at the start of quests..
Dragonyule Lily provides access to overdamage, which can elevate teamwide DPS and especially the hit count (for activating combo-based abilities). She also provides very strong spot-healing to individual damaged adventurers with her force-strike gift healing, and can also reach very high levels of Strength by the former action. Being dual-resistant, Dragonyule Lily will never be disabled or put into danger by any possible affliction.

General Party Setup[edit | edit source]

In solo, a burn-resistant healer should be used, and minimize the amount of non-Affliction burn large icon.png Burn-resistant AI adventurers in your party, as the AI has a high tendency to get hit by attacks and may be inflicted by burn, which may make survival a serious issue. Ideally, the controlled adventurer should be a ranged unit, too, to minimize the chances of being struck by high-intensity attacks during phase 1.

  • It's OK if the lead (controlled) adventurer isn't burn-resistant.

In co-op, most compositions will work fine for this quest, so long as at least one adventurer can provide healing in any form, and a source of damage-over-time and disabling afflictions is available.

  • For healing in 4DPS compositions, this is usually accomplished with Healing Doublebuff wyrmprints and defensive buffs, or healing shared skills.
  • Affliction frostbite large icon.png Frostbite is the prefered damage-over-time affliction, and many Water-attuned adventurers can inflict it.
  • Affliction freeze large icon.png Freeze and Affliction stun large icon.png Stun can be inflicted by some Water-attuned adventurers.
    • 110252 01 r05.png Lily (both played and shared skill) and 100004 02 r05.png Dragonyule Cleo (if played) provide access to guaranteed Freeze.
Composition
100002 01 r04.png Elisanne

4 Icon Rarity 4.pngIcon Element Water.pngIcon Weapon Lance.png Elisanne
HP: 752 Strength: 460

Skills Abilities
Icon Ability 1020001.png HP +15% (Co-ability)
Icon Ability 1020002.png HP 60% = Strength +3% (Chain Co-ab)
A sample 3DPS setup for solo use. In solo, burn may become a serious issue for survival, and ideally AI adventurers should be burn-proof.
110255 02 r05.png Summer Celliera

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Sword.png Summer Celliera
HP: 797 Strength: 479

Skills Abilities
Icon Ability 1020005.png Dragon Haste +15% (Co-ability)
A sample 3DPS setup for co-op use. In co-op, due to not having to cope with poor AI, most adventurers are viable.
110255 02 r05.png Summer Celliera

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Sword.png Summer Celliera
HP: 797 Strength: 479

Skills Abilities
Icon Ability 1020005.png Dragon Haste +15% (Co-ability)
100004 02 r05.png Dragonyule Cleo

5 Icon Rarity 5.pngIcon Element Water.pngIcon Weapon Dagger.png Dragonyule Cleo
HP: 801 Strength: 474

Skills Abilities
Icon Ability 1020010.png Critical Rate +10% (Co-ability)
Icon Ability 1020036.png (Water) Combo Time VI (Chain Co-ab)
A sample 4DPS setup for co-op use.
A speedclear setup using 4 Karinas.

Attacks and Patterns (Standard)[edit | edit source]

For speedclearing with Karina compositions, see Attack and Patterns (Quad Karina) for direct instructions.

On Warabe Asobi[edit | edit source]

Icon EnemyAbility 0024.png Warabe Asobi is a special effect that will alter Ayaha & Otoha's resistance to afflictions. The affliction resistance changes depending on the "game" (moves) they are using, but generally speaking, they will be vulnerable to afflictions while the condition is active, even if they have been previously afflicted.

  • Note that you may only Affliction freeze large icon.png Freeze or Affliction stun large icon.png Stun once every Warabe Asobi activation.
    • You cannot freeze or stun Ayaha & Otoha twice in a row.
    • However, you can freeze Ayaha & Otoha, then follow it with a stun immediately afterward, and vice versa.

In either phase, Warabe Asobi's ability icon (below Ayaha & Otoha's HP bar) will brighten when it is active.

In phase 1, you will be able to tell when it activates by the "Let's Play" callout.

In phase 2, the following attacks will activate Warabe Asobi:

  • Kagome Kagome
  • Onigokko
  • Hana Ichi Monme
  • Abukutatta Nietatta

On Tosenbo and Toryanse[edit | edit source]

With Icon EnemyAbility 0025.png Tosenbo and Icon EnemyAbility 0026.png Toryanse active, Ayaha & Otoha will gain significant amounts of damage reduction and a rapid gain of Strength, making DPS poor and survival difficult. Use afflictions to disable their effects.

Tosenbo provides Ayaha & Otoha significant damage reduction.

  • Tosenbo reduces damage received by human Ayaha & Otoha by 35%.
  • Tosenbo reduces damage received by therion Ayaha & Otoha by 70%.

Toryanse increases Ayaha & Otoha's strength by 10% every tick. These very frequent buffs last for 60 seconds, making Icon Ability 1010031.png Dispels ineffective in stemming the flow of buffs.

  • Toryanse ticks every 6.5 seconds on human Ayaha & Otoha.
  • Toryanse ticks every 4 seconds on therion Ayaha & Otoha.
    • Disabling afflictions such as Affliction stun large icon.png Stun and Affliction freeze large icon.png Freeze disable Icon EnemyAbility 0026.png Toryanse.
    • When a disabling affliction is inflicted, all Toryanse-induced Strength buffs will be instantly removed.

Opener[edit | edit source]

Unlike Standard and Expert difficulty, the fight does NOT open with a pair of purple-telegraphed dashes, and group baiting towards the bottom is not ideal. Depending on whether the quest is played in solo or Co-op, the first mechanic in play differs.

Hakkeyoi[edit | edit source]

In a Co-op run, this mechanic always goes first at the start of the quest. As this is a DPS check at the start of the fight, Adventurers without Icon Ability 1010007.png Skill Prep should ideally bait this as to keep adventurers with Icon Ability 1010007.png Skill Prep free to destroy the weak point quickly.

In a solo run, this mechanic is skipped at the start of the quest, but may come up later during the first phase.

The adventurer furthest away will be trapped and have their skills drained, while a weak point is generated and a purple attack telegraphed directly towards the weak point. Destroy the weak point, after which the twins will hurt themselves and provide an opening for attack. Failing to do so will result in the trapped Adventurer being one-hit killed.

Chuchu Takokaina[edit | edit source]

This is always the first mechanic in a solo run, and always goes after Hakkeyoi in a Co-op run.

Avoid the red attacks and don’t get caught in the cage

Attacks and Patterns (Quad Karina)[edit | edit source]