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This article is about the Adventurer Akasha. For the enemy, see Akasha (Enemy). |


Skills

Shared SP Cost: 10057
Restores HP to all allies with 31% Recovery Potency, continues healing over the next 15 seconds with 25% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. (Might: 100)
Shared SP Cost: 10057
Restores HP to all allies with 36% Recovery Potency, continues healing over the next 15 seconds with 29% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. (Might: 200)
Shared SP Cost: 14494
Restores HP to all allies with 44% Recovery Potency, continues healing over the next 15 seconds with 35% Recovery Potency every 2.9 seconds, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. (Might: 300)
Deals 1 hit of 640% wind damage to surrounding enemies, restores 20% of the damage inflicted as HP to the entire team, and creates a buff zone that lasts for 10 seconds and gradually fills the skill gauges of adventurers inside it (380 SP regen every 1.5 seconds). (Might: 100)
Deals 1 hit of 800% wind damage to surrounding enemies, restores 20% of the damage inflicted as HP to the entire team, and creates a buff zone that lasts for 10 seconds and gradually fills the skill gauges of adventurers inside it (420 SP regen every 1.5 seconds). (Might: 200)
Co-abilities
Increases the potency of recovery skills by 10%. Benefits your whole team. (Might: 170)
Increases the potency of recovery skills by 12%. Benefits your whole team. (Might: 200)
Increases the potency of recovery skills by 14%. Benefits your whole team. (Might: 230)
Increases the potency of recovery skills by 16%. Benefits your whole team. (Might: 260)
Increases the potency of recovery skills by 20%. Benefits your whole team. (Might: 320)
If a team member is attuned to Wind: increases their critical rate by 7% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 8% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 9% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 10% when the combo count is 10 or higher. Benefits your whole team.
If a team member is attuned to Wind: increases their critical rate by 13% when the combo count is 10 or higher. Benefits your whole team.
Abilities
Fills 75% of skill gauges at the start of quests. (Might: 80)
Fills 100% of skill gauges at the start of quests. (Might: 100)
Increases the potency of recovery skills by 13% when HP is 70% or above. (Might: 80)
Increases the potency of recovery skills by 15% when HP is 70% or above. (Might: 100)
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