Player EXP Table

The Player Level is the level associated with one's account. When completing any quest, experience points are awarded toward the player level. Increasing player level has many benefits, including higher stamina limit, higher friend limit, and access to more and improved facilities. 50 is also given for each Player Level increase. The amount of experience gained per quest can be boosted by the ability Player EXP, which takes effect if any member on the party has it (this lax condition also applies to co-op as well which can be used to an advantage, e.g. by having Euden as the 4th party member or by equipping a non-1st member with the wyrmprint The Greatest Gift). Increasing the player level also has the immediate effect of refilling the new maximum stamina and wings, which are added on top of the stamina and wings the player has at the point of leveling.

Player Exp = (Mission Stamina Cost * 10) * Player EXP Boost
 * EXP rounds down if it is a decimal
 * If there are similar abilities in possession, only the highest level of Player EXP Boost takes effect.
 * It takes 20,090 (18,264 with 10% EXP, 17,521 with 15% EXP) runs of Elemental Ruins Expert (15 Stamina Runs) in order to reach Player Level 150 from Player Level 1.
 * It takes 15,068 (13,698 with 10% EXP, 13,102 with 15% EXP) runs of Dragon Trial Master Difficulty or Avenue To Power Master Difficulty / Avenue To Fortune Master Difficulty* (20 Stamina Runs) in order to reach Player Level 150 from Player Level 1 (as an exception to the general rule, Avenue to Power/Fortune Master gives 20 Stamina Run EXP for 15 Stamina).
 * It takes 12,054 (10,959 with 10% EXP, 10,500 with 15% EXP) runs of Imperial Onslaught Master Difficulty (25 Stamina Runs) in order to reach Player Level 150 from Player Level 1.
 * It takes 7,534 (6,849 with 10% EXP, 6,552 with 15% EXP) runs of Advanced Dragon Trials (40 Stamina Runs) in order to reach Player Level 150 from Player Level 1.