Facilities

Facilities are structures that can be built in the Castle Grounds of the Halidom. They are divided into five categories: General, Production, Adventurer, Dragon, and Decorative.
 * General facilities expand capacities.
 * Production facilities provide resources over time.
 * Adventurer facilities boost the stats of adventurers with their respective element.
 * Dragon facilities boost the stats of dragons with their respective element.
 * Decorative facilities are strictly cosmetic.

Event-limited facilities provide a normal stat boost, as well as a special ability that is only effective for the duration of their respective event. After the event ends, their special ability disappears.

Building or upgrading a facility puts it under construction. Construction can only occur when a Smithwyrm is available. The Halidom comes with two Smithwyrms, and a 3rd, 4th, and 5th Smithwyrm can be purchased for 250, 400, and 700 or, respectively, at the top left corner of the Castle Grounds screen.

Facilities that are under construction will still increase adventurers' and dragons' attributes. Items can also still be collected even when the facility is under construction. Construction can be immediately completed by spending either or, where the amount required depends on the time left until construction is complete. This amount scales at 1 per 12 minutes, or 5 per hour. Alternatively, 1 can be used to immediately complete construction regardless of the time remaining. New players will have halved construction times for the first 30 days since they first entered the Castle Grounds.

Facilities can be moved into the Storehouse to make space on the Castle Grounds. All facilities placed in the Storehouse retain their level progress and most will also remain active - the exception being production facilities, which will not produce resources while stored. Note that if a facility has reached its building limit, moving it into the Storehouse does not allow more of that facility to be built.

The Facility Level is the sum of the levels of all facilities, except for decorative facilities. Smithy levels also contribute to the facility level. Increasing the facility level is necessary for increasing the Halidom level.