User:Chu2038/SandboxSkillDesc

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV3
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts stun for 3-4 seconds with 90% base chance.

LV3
Original: Deals light damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts stun for 4-5 seconds with 100% base chance.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV3
Original: Deals light-based damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV3
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV4
Original: Deals shadow damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead, inflicts poison, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 10% of their maximum HP. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV4
Original: Deals flame damage to surrounding enemies, inflicts burn, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies, raises the dragon gauge by 3% if the attack connects, and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and reduces their defense by 5% for 10 seconds with 90% base chance.

LV3
Original: Deals flame damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and reduces their defense by 5% for 10 seconds with 90% base chance.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV4
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and increases the user's critical rate by 10% for 5 seconds. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line, and increases the user's critical rate by 10% for 5 seconds. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 2 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of water damage to enemies in a line and reduces their defense by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals water damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of water damage to enemies in a line and reduces their defense by 5% for 10 seconds with 40% base chance.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV3
Original: None Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV4
Original: None Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 2 hits of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of light damage to enemies in a line and reduces their defense by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals light damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of light damage to enemies in a line and reduces their defense by 5% for 10 seconds with 40% base chance.

LV1
Original: Restores HP to the user and nearby allies, and increases their strength by 10% for 15 seconds. Wiki: Generated: RestoresHP to all allies with 52% recovery potency.

LV2
Original: Restores HP to the user and nearby allies, and increases their strength by 15% for 15 seconds. Wiki: Generated: RestoresHP to all allies with 60% recovery potency.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies, and reduces their strength by 5%. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and reduces their strength by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals shadow damage to surrounding enemies, and reduces their strength by 5%. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and reduces their strength by 5% for 10 seconds with 40% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead and raises the dragon gauge by 3% if the attack connects.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times. Wiki: Generated: Deals 15 hits of and 4 hits of  flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times. Wiki: Generated: Deals 15 hits of and 4 hits of  flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times. Wiki: Generated: Deals 15 hits of and 4 hits of  flame damage to enemies directly ahead.

LV4
Original: Deals flame damage to enemies directly ahead, dispels one buff from each target, and shoots flame blades relative to the number of times "Radiant Bauble" has been used. This skill can be enhanced up to five times. Wiki: Generated: Deals 15 hits of and 4 hits of  flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds. Wiki: Generated: Deals 6 hits of and 1 hit of  flame damage to enemies directly ahead and applies regeneration to the user for 15 seconds, healing with 4% recovery potency every 2.9 seconds.

LV2
Original: Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds. Wiki: Generated: Deals 6 hits of and 1 hit of  flame damage to enemies directly ahead and applies regeneration to the user for 15 seconds, healing with 5% recovery potency every 2.9 seconds.

LV3
Original: Deals flame damage to enemies directly ahead, and gradually recovers the user's HP for 15 seconds. Wiki: Generated: Deals 6 hits of and 1 hit of  flame damage to enemies directly ahead and applies regeneration to the user for 15 seconds, healing with 6% recovery potency every 2.9 seconds.

LV4
Original: Deals flame damage to enemies directly ahead, inflicts burn, and gradually recovers the user's HP for 15 seconds. Wiki: Generated: Deals 6 hits of and 1 hit of  flame damage to enemies directly ahead, applies regeneration to the user for 15 seconds, healing with 7% recovery potency every 2.9 seconds, and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to enemies in a line, and activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 20% for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of flame damage to enemies in a line. Shift II: Deals 1 hit of flame damage to enemies in a line. Shift III: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 30% for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of flame damage to enemies in a line. Shift II: Deals 1 hit of flame damage to enemies in a line. Shift III: Deals 1 hit of flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line. Burning foes take extra damage. Also activates "Skill Shift" if the attack connects. Phase I increases the user's strength by 10% for 10 seconds. Phase II increases the entire team's strength by 10% for 10 seconds. Phase III increases the entire team's strength by 10% and their attack rate by 30% for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of flame damage to enemies in a line. Burning foes take 1 hit of flame damage. Shift II: Deals 1 hit of flame damage to enemies in a line. Burning foes take 1 hit of flame damage. Shift III: Deals 1 hit of flame damage to enemies in a line. Burning foes take 1 hit of flame damage.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Summons "Crimson Garden," then deals flame damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while "Crimson Garden" is active. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV2
Original: Summons "Crimson Garden," then deals flame damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while "Crimson Garden" is active. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of and 1 hit of  flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. This defense reduction effect will not stack. Wiki: Generated: Deals 2 hits of and 1 hit of  flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 100% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. This defense reduction effect will not stack. Wiki: Generated: Deals 2 hits of and 1 hit of  flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 100% base chance.

LV1
Original: Deals flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead. Afflicted foes take 1 hit of and 1 hit of  flame damage. Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead. Afflicted foes take 1 hit of and 1 hit of  flame damage.

LV2
Original: Deals flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead. Afflicted foes take 1 hit of and 1 hit of  flame damage. Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead. Afflicted foes take 1 hit of and 1 hit of  flame damage.

LV3
Original: Deals flame damage to enemies directly ahead, and grants the user one stack of Flames of Awakening. Flames of Awakening can stack up to three times, and each stack will progressively increase the strength of Aether. Using Aether will consume all stacks of Flames of Awakening. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead. Deals 1 hit of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to the target and nearby enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Afflicted foes take extra damage. This skill's strength will increase relative to the number of Flames of Awakening stacks the user has, and will consume all Flames of Awakening stacks and one level of the user's skill reservoir on use. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to the target and nearby enemies. Afflicted foes take 1 hit of and 1 hit of  flame damage.

LV2
Original: Deals flame damage to the target and nearby enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Afflicted foes take extra damage. This skill's strength will increase relative to the number of Flames of Awakening stacks the user has, and will consume all Flames of Awakening stacks and one level of the user's skill reservoir on use. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to the target and nearby enemies. Afflicted foes take 1 hit of and 1 hit of  flame damage.

LV1
Original: None Wiki: Generated: Deals 1 hit of 2044% and 1 hit of 2104% neutral damage to enemies. Afflicted foes take 1 hit of 2452.8% and 1 hit of 2524.8% neutral damage.

LV2
Original: None Wiki: Generated: Deals 1 hit of 2555% and 1 hit of 2631% neutral damage to enemies. Afflicted foes take 1 hit of 3066% and 1 hit of 3157.2% neutral damage.

LV1
Original: Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV3
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 90% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 100% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 110% base chance.

LV1
Original: Deals water damage to surrounding enemies, increases the entire team's defense by 8% for 10 seconds, and activates "Skill Shift." Phase II adds an additional 8% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 15% increase to the team's attack rate for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of water damage to surrounding enemies. Shift II: Deals 1 hit of water damage to surrounding enemies. Shift III: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies, increases the entire team's defense by 10% for 10 seconds, and activates "Skill Shift." Phase II adds an additional 10% increase to the entire team's strength for 10 seconds, while Phase III adds an additional 20% increase to the team's attack rate for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of water damage to surrounding enemies. Shift II: Deals 1 hit of water damage to surrounding enemies. Shift III: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies.

LV3
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies.

LV1
Original: Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and gradually heals the HP of adventurers inside it. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and reduces their defense by 10% for 0 seconds with 100% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and reduces their defense by 15% for 0 seconds with 100% base chance.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV3
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV1
Original: Electrifies the user for 15 seconds. When electrified, the user's force strikes may inflict paralysis, and the Lightning Burst skill is powered up. The skill gauge for this skill can be filled by attacking enemies, but when the user is not electrified, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of 1002% and 6 hits of 67% neutral damage to enemies.

LV2
Original: Electrifies the user for 20 seconds. When electrified, the user's force strikes may inflict paralysis, and the Lightning Burst skill is powered up. The skill gauge for this skill can be filled by attacking enemies, but when the user is not electrified, this skill's gauge will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of 1115% and 6 hits of 74% neutral damage to enemies.

LV3
Original: ??? Wiki: Generated: Deals 1 hit of 1238% and 6 hits of 83% neutral damage to enemies.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV2
Original: Increases the user's strength by 10% for 10 seconds, and deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV3
Original: Increases the user's strength by 15% for 10 seconds, and deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV4
Original: Increases the user's strength by 20% for 12 seconds, deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to surrounding enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies, and restores 3% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV3
Original: Deals light damage to surrounding enemies, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 20% of their maximum HP. Damage will be increased as the user's HP decreases. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 2 hits of light damage.

LV1
Original: Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 10%. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 15%. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV3
Original: Deals light damage to surrounding enemies, and creates a buff zone that lasts for 10 seconds and increases the strength of adventurers inside it by 20%. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 10% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 3 hits of and 10 hits of  light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals light damage to enemies directly ahead, inflicts paralysis, increases the entire team's strength and defense by 15% for 15 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 3 hits of and 10 hits of  light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. If this skill is used when the user is energized, a variant called Festival Dance will be used instead, dealing additional damage. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: None Wiki: Generated: Deals 4 hits of 167% and 6 hits of 56% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 4 hits of 186% and 6 hits of 62% neutral damage to enemies.

LV3
Original: None Wiki: Generated: Deals 4 hits of 206% and 6 hits of 69% neutral damage to enemies.

LV1
Original: Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized. Wiki: Generated: Deals 3 hits of shadow damage to the target and reduces their defense by 5% for 15 seconds with 100% base chance.

LV2
Original: Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized. Wiki: Generated: Deals 3 hits of shadow damage to the target and reduces their defense by 5% for 15 seconds with 100% base chance.

LV3
Original: Deals shadow damage to the target, and reduces their defense by 5% for 15 seconds. This defense reduction will not stack. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Crisis Edge during this window will make it deal shadow damage to enemies directly ahead, and deal bonus damage afterwards, and in both cases damage is increased against foes with reduced defense. Furthermore, if the target meets one of the following conditions when using Umbral Erasure, this will also result in a "Skill Chain," altering the effects of Crisis Edge if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe's defense is reduced. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized. Wiki: Generated: Deals 3 hits of shadow damage to the target and reduces their defense by 5% for 15 seconds with 100% base chance.

LV1
Original: Deals shadow damage to the target, and inflicts poison. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Umbral Erasure during this window will make it deal shadow damage to the target, and deal bonus damage afterwards, and in both cases damage is increased against poisoned foes. Furthermore, if the target meets one of the following conditions when using Crisis Edge, this will also result in a "Skill Chain," altering the effects of Umbral Erasure if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe is poisoned. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized. Wiki: Generated: Deals 1 hit of shadow damage to the target and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals shadow damage to the target, and inflicts poison. After using this skill, for a set period of time it will be possible to trigger a "Skill Chain." Using Umbral Erasure during this window will make it deal shadow damage to the target, and deal bonus damage afterwards, and in both cases damage is increased against poisoned foes. Furthermore, if the target meets one of the following conditions when using Crisis Edge, this will also result in a "Skill Chain," altering the effects of Umbral Erasure if it is used during the "Skill Chain" window. In this case, it will deal shadow damage to the target, along with the following bonus effects depending on which condition is met: 1. If the target has a buff, this skill will dispel one buff from them, and deal bonus damage afterwards. This bonus damage will be increased if the foe is poisoned. 2. If the target is in break state, this skill will deal extra damage to them. It will also deal bonus damage afterwards. This bonus damage will also be increased by the enemy being in break state. If an enemy meets both of the above conditions, condition one will be prioritized. Wiki: Generated: Deals 1 hit of shadow damage to the target and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 3 hits of 161% neutral damage to enemies. Defense reduced foes take 3 hits of 177.1% and 1 hit of 423.5% neutral damage.

LV2
Original: None Wiki: Generated: Deals 3 hits of 180% neutral damage to enemies. Defense reduced foes take 3 hits of 198% and 1 hit of 474.1% neutral damage.

LV3
Original: None Wiki: Generated: Deals 3 hits of 202% neutral damage to enemies. Defense reduced foes take 3 hits of 222.2% and 1 hit of 533.5% neutral damage.

LV1
Original: None Wiki: Generated: Deals 3 hits of 161% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 3 hits of 180% neutral damage to enemies.

LV3
Original: None Wiki: Generated: Deals 3 hits of 202% neutral damage to enemies.

LV1
Original: None Wiki: Generated: Deals 3 hits of 194% neutral damage to enemies. Broken foes take 3 hits of 291% and 1 hit of 802.5% neutral damage.

LV2
Original: None Wiki: Generated: Deals 3 hits of 214% neutral damage to enemies. Broken foes take 3 hits of 321% and 1 hit of 885% neutral damage.

LV3
Original: None Wiki: Generated: Deals 3 hits of 235% neutral damage to enemies. Broken foes take 3 hits of 352.5% and 1 hit of 987% neutral damage.

LV1
Original: None Wiki: Generated: Deals 1 hit of 497% neutral damage to enemies. Poisoned foes take 1 hit of 546.7% and 1 hit of 436.7% neutral damage.

LV2
Original: None Wiki: Generated: Deals 1 hit of 553% neutral damage to enemies. Poisoned foes take 1 hit of 608.3% and 1 hit of 486.2% neutral damage.

LV1
Original: None Wiki: Generated: Deals 1 hit of 497% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 1 hit of 553% neutral damage to enemies.

LV1
Original: None Wiki: Generated: Deals 1 hit of 593% neutral damage to enemies. Broken foes take 2 hits of 889.5% neutral damage.

LV2
Original: None Wiki: Generated: Deals 1 hit of 648% neutral damage to enemies. Broken foes take 2 hits of 972% neutral damage.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV4
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV3
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to surrounding enemies, and restores the user's HP by 1% of damage inflicted. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies, and restores the user's HP by 2% of damage inflicted. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV3
Original: Deals light-based damage to surrounding enemies, and restores the user's HP. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV3
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 10%, and the Code 07: Combustion Slash skill is powered up, but the user will take damage over time. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. Wiki: Generated: Deals 8 hits of 67% neutral damage to enemies.

LV2
Original: Activates "Limiters Released." During Limiters Released, the user's strength is increased by 15%, and the Code 07: Combustion Slash skill is powered up, but the user will take damage over time. Using the skill again will disable Limiters Released, and using it once more after that will activate Limiters Released once more. Wiki: Generated: Deals 8 hits of 77% neutral damage to enemies.

LV3
Original: ??? Wiki: Generated: Deals 8 hits of 87% neutral damage to enemies.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV4
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV1
Original: Increases the user's strength by 20%, and causes the "Ardent Stream" skill to inflict freeze for 10 seconds. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 90% base chance. Deals 4 hits of 196% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance.

LV2
Original: Increases the user's strength by 25%, and causes the "Ardent Stream" skill to inflict freeze for 10 seconds. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. Deals 4 hits of 217.8% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance.

LV3
Original: Grants the user the following effects until they next use this skill or a force strike: Increases strength by 25% The "Ardent Stream" skill will inflict frostbite Force strikes will inflict freeze Inflicts the user with frostbite. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. Deals 4 hits of 242% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance.

LV4
Original: ??? Wiki: Generated: Deals 4 hits of 265% neutral damage to enemies and inflicts freeze for 3-6 seconds with 110% base chance. Deals 4 hits of 265% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 37% damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals water damage to enemies directly ahead. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 90% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 100% base chance.

LV1
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV2
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV3
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV1
Original: Deals wind damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV1
Original: Increases the user's strength by 20% for 10 seconds. While this skill is active, Bamboo Cutter will inflict bleeding instead of poison. Wiki: Generated: Deals 4 hits of 196% neutral damage to enemies and inflicts bleeding for 30 seconds - dealing 71% damage every 4.9 seconds - with 80% base chance.

LV2
Original: Increases the user's strength by 25% for 10 seconds. While this skill is active, Bamboo Cutter will inflict bleeding instead of poison. Wiki: Generated: Deals 4 hits of 205% neutral damage to enemies and inflicts bleeding for 30 seconds - dealing 99% damage every 4.9 seconds - with 80% base chance.

LV3
Original: ??? Wiki: Generated: Deals 4 hits of 216% neutral damage to enemies and inflicts bleeding for 30 seconds - dealing 132% damage every 4.9 seconds - with 80% base chance.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 2 hits of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 2 hits of light damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV3
Original: Deals light damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 2 hits of light damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance. Wiki: Generated: Shift I: Deals 1 hit of light damage to enemies directly ahead. Shift II: Deals 1 hit of light damage to enemies directly ahead. Shift III: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance. Wiki: Generated: Shift I: Deals 1 hit of light damage to enemies directly ahead. Shift II: Deals 1 hit of light damage to enemies directly ahead. Shift III: Deals 1 hit of light damage to enemies directly ahead.

LV3
Original: Deals light damage to enemies directly ahead, and activates "Dragon Dance" if the skill connects. During Dragon Dance, the user's skills are powered up. If the skill connects while Dragon Dance is active, it will be replaced with "Tiger Dance," powering up the user's skills further. If the skill connects while Tiger Dance is active, Tiger Dance will end, and this skill will return to its initial state, allowing the user to activate Dragon Dance once more when this skill next connects. All dances will automatically end after a set period of time, and weapon skills will not be powered up by either dance. Wiki: Generated: Shift I: Deals 1 hit of light damage to enemies directly ahead. Shift II: Deals 1 hit of light damage to enemies directly ahead. Shift III: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. If this skill is used during dragondrive, a variant called Wyrmbound Eternity will be used instead. Wyrmbound Eternity deals shadow damage to enemies directly ahead, and damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 50% of this skill's skill gauge after use. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV4
Original: None Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: None Wiki: Generated: Deals 4 hits of 196% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 196% and 1 hit of 392% neutral damage.

LV2
Original: None Wiki: Generated: Deals 4 hits of 218% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 218% and 1 hit of 436% neutral damage.

LV3
Original: None Wiki: Generated: Deals 4 hits of 242% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of 242% and 1 hit of 484% neutral damage.

LV1
Original: Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack. Wiki: Generated: Shift I: Deals 2 hits of flame damage to enemies directly ahead. Shift II: Deals 3 hits of flame damage to enemies directly ahead. Shift III: Deals 3 hits of and 1 hit of  flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack. Wiki: Generated: Shift I: Deals 2 hits of flame damage to enemies directly ahead. Shift II: Deals 3 hits of flame damage to enemies directly ahead. Shift III: Deals 3 hits of and 1 hit of  flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead, and activates Stance if the attack connects. During Stance, the user's strength is increased and skills are powered up. Stance ends after a set period of time or after landing a powered-up skill attack. Wiki: Generated: Shift I: Deals 2 hits of flame damage to enemies directly ahead. Shift II: Deals 3 hits of flame damage to enemies directly ahead. Shift III: Deals 3 hits of and 1 hit of  flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 5% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. Wiki: Generated: Shift I: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Shift II: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Shift III: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Burning foes take 4 hits of and 1 hit of  flame damage, and  from burn.

LV2
Original: Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 8% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. Wiki: Generated: Shift I: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Shift II: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Shift III: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Burning foes take 4 hits of and 1 hit of  flame damage, and  from burn.

LV3
Original: Deals flame damage to enemies in a line, and inflicts burn. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's critical rate for 15 seconds, while Phase III increases damage to burning enemies. Wiki: Generated: Shift I: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance. Shift II: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance. Shift III: Deals 4 hits of and 1 hit of  flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance. Burning foes take 4 hits of and 1 hit of  flame damage, and  from burn.

LV1
Original: Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line, and applies Burning Ambition to enemies. Enemies will take flame damage when Burning Ambition's effect ends. Burning Ambition does not stack, and cannot be reapplied to enemies still affected by it. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies directly ahead, and dispels one buff from each target. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Buff foes take 1 hit of flame damage.

LV2
Original: Deals flame damage to enemies directly ahead, and dispels one buff from each target. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Buff foes take 1 hit of flame damage.

LV3
Original: None Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead. Buff foes take 1 hit of flame damage.

LV1
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 20 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 20 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead, reduces their defense by 5% for 20 seconds with 100% base chance, and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 25 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 25 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead, reduces their defense by 5% for 25 seconds with 100% base chance, and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Appetizer Stance: Inflicts frostbite and reduces enemies' defense by 5% for 30 seconds. This defense reduction effect will not stack. Entrée Stance: Inflicts stun and reduces enemies' strength by 15% for 30 seconds. This strength reduction effect will not stack. Dessert Stance: Inflicts freeze. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead, reduces their defense by 5% for 30 seconds with 100% base chance, and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 6 hits of 144% neutral damage to enemies, reduces their strength by 15% for 20 seconds with 100% base chance, and inflicts stun for 4-5 seconds with 100% base chance.

LV2
Original: None Wiki: Generated: Deals 6 hits of 159% neutral damage to enemies, reduces their strength by 15% for 25 seconds with 100% base chance, and inflicts stun for 5-6 seconds with 100% base chance.

LV3
Original: None Wiki: Generated: Deals 6 hits of 177% neutral damage to enemies, reduces their strength by 15% for 30 seconds with 100% base chance, and inflicts stun for 6-7 seconds with 110% base chance.

LV1
Original: None Wiki: Generated: Deals 6 hits of 144% neutral damage to enemies and inflicts freeze for 3-6 seconds with 100% base chance.

LV2
Original: None Wiki: Generated: Deals 6 hits of 159% neutral damage to enemies and inflicts freeze for 3-6 seconds with 110% base chance.

LV3
Original: None Wiki: Generated: Deals 6 hits of 177% neutral damage to enemies and inflicts freeze for 3-6 seconds with 120% base chance.

LV1
Original: Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. Wiki: Generated: Shift I: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift II: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift III: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Burning foes take 5 hits of wind damage, and  from bleeding.

LV2
Original: Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. Wiki: Generated: Shift I: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift II: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift III: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Burning foes take 5 hits of wind damage, and  from bleeding.

LV3
Original: Deals wind damage to the target and nearby enemies, inflicts bleeding, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% increase to the entire team's water resistance for 20 seconds, while Phase III also grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. Wiki: Generated: Shift I: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift II: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Shift III: Deals 5 hits of wind damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance. Burning foes take 5 hits of wind damage, and  from bleeding.

LV1
Original: Deals wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 10 seconds. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies, and grants all teammates immunity to knockback for 15 seconds. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV1
Original: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled over time for seven seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge. Revelation's Purge deals wind damage to multiple targets and enemies near those targets, and inflicts poison. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 8 hits of wind damage to multiple targets and enemies near those targets and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Activates "Sacred Blade" for 10 seconds. During Sacred Blade, the user's standard attack patterns will change, the skill gauge for Eternal Grace will be gradually filled over time for seven seconds, and the user will be unable to move, use force strikes, or dodge. This skill will also become Revelation's Purge and be immediately readied for use. Sacred Blade will end after a set period of time, or after using Revelation's Purge. Revelation's Purge deals wind damage to multiple targets and enemies near those targets, and inflicts poison. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 8 hits of wind damage to multiple targets and enemies near those targets and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 30% base chance, and reduces their defense by 5% for 10 seconds with 30% base chance.

LV2
Original: Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 30% base chance, and reduces their defense by 5% for 10 seconds with 30% base chance.

LV3
Original: Deals light damage to enemies directly ahead, reduces their strength and defense by 5%, and increases the user's energy level by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 30% base chance, and reduces their defense by 5% for 10 seconds with 30% base chance.

LV1
Original: Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV3
Original: Deals light damage to enemies in a line. Both this skill's critical rate and the critical rate of attack skills in dragon form will be increased by 10% for each buff with a different icon applied to the user. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 8 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 8 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV3
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 8 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV4
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Poisoned foes take extra damage. Wiki: Generated: Deals 8 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 100% base chance. Poisoned foes take 8 hits of shadow damage, and  from bleeding.

LV1
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of shadow damage.

LV2
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of shadow damage.

LV3
Original: Deals shadow damage to enemies directly ahead, and increases the user's energy level by one stage. Damage will be increased as the user's HP decreases. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of shadow damage.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies.

LV4
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 30% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 30% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, inflicts burn, and reduces defense by 5%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead, reduces their defense by 5% for 10 seconds with 30% base chance, and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 30% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, and reduces their defense by 10% without fail. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 30% base chance.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV3
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and reduces their strength by 5%. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and reduces their strength by 5% for 10 seconds with 80% base chance.

LV3
Original: Deals light-based damage to enemies directly ahead, and reduces their strength by 10% without fail. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and reduces their strength by 5% for 10 seconds with 80% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV4
Original: Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to enemies directly ahead. Poisoned foes take 3 hits of and 1 hit of  shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts sleep. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead and inflicts sleep for 3-4 seconds with 90% base chance.

LV3
Original: Deals shadow damage to enemies directly ahead, and inflicts sleep. Poisoned foes take extra damage. Also, the user's next force strike will inflict poison. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to enemies directly ahead and inflicts sleep for 4-5 seconds with 100% base chance. Poisoned foes take 1 hit of and 1 hit of  shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 4 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 4 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to enemies directly ahead, and reduces their strength by 10% without fail. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead, and increases the user's attack rate by 10% for 10 seconds. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and increases the user's attack rate by 15% for 10 seconds. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead, and increases the user's attack rate by 20% for 10 seconds. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV3
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV1
Original: Deals water damage to enemies directly ahead, and reduces their strength by 5%. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead and reduces their strength by 5% for 10 seconds with 90% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and reduces their strength and defense by 5%. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 30% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and reduces their strength and defense by 10% without fail. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead, reduces their strength by 5% for 10 seconds with 90% base chance, and reduces their defense by 5% for 10 seconds with 30% base chance.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies, and inflicts freeze. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies and inflicts freeze for 3-6 seconds with 100% base chance.

LV3
Original: Deals water damage to surrounding enemies, and inflicts freeze without fail. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies and inflicts freeze for 3-6 seconds with 110% base chance.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 80% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 90% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 6 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 100% base chance.

LV1
Original: Deals water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies, and increases the user's defense by 10% for 5 seconds. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV3
Original: None Wiki: Generated: Deals 4 hits of water damage to surrounding enemies.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of and 1 hit of  and 1 hit of  wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of and 1 hit of  and 1 hit of  wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of and 1 hit of  and 1 hit of  wind damage to enemies directly ahead.

LV4
Original: Deals wind damage to enemies directly ahead. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of and 1 hit of  and 1 hit of  wind damage to enemies directly ahead. Poisoned foes take 2 hits of and 1 hit of  and 1 hit of  wind damage.

LV1
Original: Increases the user's strength by 20% for 10 seconds. While this skill is active, Gale Slice may inflict stun. Wiki: Generated: Deals 2 hits of 151% and 1 hit of 45% and 3 hits of 105% neutral damage to enemies and inflicts stun for 3-4 seconds with 90% base chance.

LV2
Original: Increases the user's strength by 25% for 10 seconds. While this skill is active, Gale Slice may inflict stun. Wiki: Generated: Deals 2 hits of 167% and 1 hit of 50% and 3 hits of 117% neutral damage to enemies and inflicts stun for 4-5 seconds with 100% base chance.

LV3
Original: Increases the user's strength by 30% for 15 seconds. While this skill is active, Gale Slice may inflict stun. Also, the user's next force strike will inflict poison. Wiki: Generated: Deals 2 hits of 186% and 1 hit of 56% and 3 hits of 130% neutral damage to enemies and inflicts stun for 5-6 seconds with 110% base chance.

LV4
Original: ??? Wiki: Generated: Deals 2 hits of 186% and 1 hit of 56% and 3 hits of 130% neutral damage to enemies and inflicts stun for 5-6 seconds with 110% base chance. Poisoned foes take 2 hits of 279% and 1 hit of 84% and 3 hits of 195% neutral damage.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals light damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 40% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies. Wiki: Generated: Shift I: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift II: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 140% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift III: and restoresHP to all allies with 20% recovery potency and inflicts paralysis for 13 seconds - dealing damage every 3.9 seconds - with 140% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies. Wiki: Generated: Shift I: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift II: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 150% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift III: and restoresHP to all allies with 25% recovery potency and inflicts paralysis for 13 seconds - dealing damage every 3.9 seconds - with 150% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis.

LV3
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Paralyzed foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases paralysis's success rate, while Phase III restores HP to all allies. Wiki: Generated: Shift I: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift II: Deals 2 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 160% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis. Shift III: and restoresHP to all allies with 30% recovery potency and inflicts paralysis for 13 seconds - dealing damage every 3.9 seconds - with 160% base chance. Paralyzed foes take 2 hits of light damage, and  from paralysis.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies, and inflicts blindness. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies and inflicts blind for 8 seconds with 100% base chance.

LV3
Original: Deals shadow damage to surrounding enemies, and inflicts blindness. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies and inflicts blind for 8 seconds with 110% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies, reduces their defense by 5%, and inflicts poison. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 40% base chance, and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV3
Original: Deals shadow damage to surrounding enemies, reduces their defense by 5%, and inflicts poison. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies, reduces their defense by 5% for 10 seconds with 40% base chance, and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. Broken foes take 3 hits of and 1 hit of  shadow damage.

LV2
Original: Deals shadow damage to the target and nearby enemies. Enemies in break state take extra damage. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. Broken foes take 3 hits of and 1 hit of  shadow damage.

LV3
Original: None Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 10 hits of and 1 hit of  flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 10 hits of and 1 hit of  flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 10 hits of and 1 hit of  flame damage to enemies directly ahead.

LV4
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 10 hits of and 1 hit of  flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. Shift II: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance. Shift III: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 100% base chance.

LV2
Original: Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. Shift II: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance. Shift III: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance.

LV3
Original: Deals water damage to enemies directly ahead, inflicts freeze, and increases the energy levels of the user and nearby allies by one stage. This skill activates "Skill Shift" if the attack connects. Phase II increases the strength of the user and nearby allies, while Phase III increases their critical rate. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. Shift II: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance. Shift III: Deals 11 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 8 hits of 83% neutral damage to enemies. Frostbitten foes take 8 hits of 132.8% neutral damage.

LV2
Original: None Wiki: Generated: Deals 8 hits of 93% neutral damage to enemies. Frostbitten foes take 8 hits of 148.8% neutral damage.

LV3
Original: None Wiki: Generated: Deals 8 hits of 103% neutral damage to enemies. Frostbitten foes take 8 hits of 164.8% neutral damage.

LV1
Original: Deals water damage to surrounding enemies, and raises the Divine Dragon gauge if the attack connects. If this skill is used when in Divine Dragon form, a variant called Breath of Fog will be used instead. Breath of Fog deals water damage to enemies directly ahead, and inflicts frostbite. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies, and raises the Divine Dragon gauge if the attack connects. If this skill is used when in Divine Dragon form, a variant called Breath of Fog will be used instead. Breath of Fog deals water damage to enemies directly ahead, and inflicts frostbite. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV3
Original: Deals water damage to surrounding enemies, and raises the Divine Dragon gauge if the attack connects. If this skill is used when in Divine Dragon form, a variant called Breath of Fog will be used instead. Breath of Fog deals water damage to enemies directly ahead, and inflicts frostbite. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep. Wiki: Generated: Deals 4 hits of and 1 hit of  wind damage to enemies directly ahead and inflicts sleep for 4-5 seconds with 100% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep. Wiki: Generated: Deals 4 hits of and 1 hit of  wind damage to enemies directly ahead and inflicts sleep for 5-6 seconds with 100% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, draws them toward the user, and inflicts sleep. Wiki: Generated: Deals 4 hits of and 1 hit of  wind damage to enemies directly ahead and inflicts sleep for 6-7 seconds with 110% base chance.

LV1
Original: Deals wind damage to enemies directly ahead, and restores HP to all allies. Sleeping foes take extra damage. Wiki: Generated: and restoresHP to all allies with 20% recovery potency. Sleeping foes take 5 hits of wind damage.

LV2
Original: Deals wind damage to enemies directly ahead, and restores HP to all allies. Sleeping foes take extra damage. Wiki: Generated: and restoresHP to all allies with 25% recovery potency. Sleeping foes take 5 hits of wind damage.

LV1
Original: Deals light damage to the target and nearby enemies, and inflicts paralysis. Wiki: Generated: Deals 12 hits of light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to the target and nearby enemies, and inflicts paralysis. Wiki: Generated: Deals 12 hits of light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals light damage to the target and nearby enemies, and inflicts paralysis. Wiki: Generated: Deals 12 hits of light damage to the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies, increases the user's attack rate by 10% for 10 seconds, and deals additional damage relative to the combo count when the skill is used. The maximum bonus damage is given when at 30 hits or higher. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 10% for 0 seconds with 100% base chance.

LV2
Original: Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 15% for 0 seconds with 100% base chance.

LV3
Original: Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 15% for 0 seconds with 100% base chance.

LV4
Original: Deals shadow damage to the target and nearby enemies, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 20%. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 20% for 0 seconds with 100% base chance.

LV1
Original: Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 10% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken, reduces their strength by 10% for 15 seconds with 100% base chance, and inflicts poison for 24 seconds - dealing damage every 2.9 seconds - with 110% base chance.

LV2
Original: Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken, reduces their strength by 15% for 15 seconds with 100% base chance, and inflicts poison for 24 seconds - dealing damage every 2.9 seconds - with 120% base chance.

LV3
Original: Summons "Heaven's Cage," then deals shadow damage to the target and nearby enemies, inflicts poison, and reduces the strength of light-attuned enemies by 15% for 15 seconds. This strength reduction effect will not stack. Additional bonus damage will be dealt relative to the damage taken while "Heaven's Cage" is active. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically. Abilities that increase skill gauge fill rate will not affect this automatic increase. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken, reduces their strength by 15% for 15 seconds with 100% base chance, and inflicts poison for 27 seconds - dealing damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of shadow damage.

LV2
Original: Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of shadow damage.

LV3
Original: Deals shadow damage to the target and nearby enemies. Damage will be increased as the user's HP decreases. If this skill is used during dragondrive, a variant called Renegade Dragonfall will be used instead. Renegade Dragonfall deals shadow damage to multiple targets and enemies near those targets, and dispels one buff from each. Damage will be increased as the user's HP decreases. Using this skill will consume 25% of the user's dragondrive gauge, but fills 100% of this skill's skill gauge after use. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of shadow damage.

LV1
Original: None Wiki: Generated: Deals 5 hits of 163% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 5 hits of 244.5% neutral damage.

LV2
Original: None Wiki: Generated: Deals 5 hits of 181% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 5 hits of 271.5% neutral damage.

LV3
Original: None Wiki: Generated: Deals 5 hits of 202% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 5 hits of 303% neutral damage.

LV1
Original: None Wiki: Generated: Deals 1 hit of 1091% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of 3273% neutral damage.

LV2
Original: None Wiki: Generated: Deals 1 hit of 1212% neutral damage to enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of 3636% neutral damage.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals water damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies and draws them toward the user.

LV3
Original: Deals water damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies and draws them toward the user.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies and draws them toward the user.

LV3
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies and draws them toward the user.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV3
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Deals light damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals light damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and draws them toward the user.

LV3
Original: Deals light-based damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and draws them toward the user.

LV1
Original: Deals shadow damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals shadow damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and draws them toward the user.

LV3
Original: Deals shadow damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and draws them toward the user.

LV4
Original: Deals shadow damage to surrounding enemies and draws them toward the user. Poisoned foes take extra damage. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to surrounding enemies and draws them toward the user. Poisoned foes take 1 hit of and 1 hit of  shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead. Poisoned foes take 1 hit of shadow damage.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 90% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 10% without fail. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 90% base chance.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and inflicts stun for 4-5 seconds with 100% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and inflicts stun for 5-6 seconds with 110% base chance.

LV1
Original: Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead.

LV3
Original: Deals water damage to enemies directly ahead. The more buffs the user has, the higher the skill boost received and the higher the damage dealt. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals water damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 4 hits of water damage to surrounding enemies and draws them toward the user.

LV1
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies and draws them toward the user.

LV3
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies and draws them toward the user.

LV4
Original: Deals wind damage to surrounding enemies, draws them toward the user, dispels one buff from each target, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 2 hits of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 2 hits of light damage to enemies in a line.

LV3
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 2 hits of light damage to enemies in a line.

LV1
Original: Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV3
Original: Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts bleeding. Wiki: Generated: Deals 4 hits of shadow damage to surrounding enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV1
Original: Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows. Wiki: Generated: Deals 1 hit of and 3 hits of  flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows. Wiki: Generated: Deals 1 hit of and 3 hits of  flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of six. Changing direction is possible during these additional blows. Wiki: Generated: Deals 1 hit of and 3 hits of  flame damage to surrounding enemies.

LV1
Original: Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 10% for 0 seconds with 100% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 15% for 0 seconds with 100% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead and reduces their defense by 15% for 0 seconds with 100% base chance.

LV1
Original: Deals water damage to the target and nearby enemies, and inflicts bog. Wiki: Generated: Deals 1 hit of and 1 hit of  and 1 hit of  water damage to the target and nearby enemies and inflicts bog for 8 seconds with 90% base chance.

LV2
Original: Deals water damage to the target and nearby enemies, and inflicts bog. Wiki: Generated: Deals 1 hit of and 1 hit of  and 1 hit of  water damage to the target and nearby enemies and inflicts bog for 8 seconds with 100% base chance.

LV3
Original: Deals water damage to the target and nearby enemies, and inflicts bog. Wiki: Generated: Deals 1 hit of and 1 hit of  and 1 hit of  water damage to the target and nearby enemies and inflicts bog for 8 seconds with 110% base chance.

LV1
Original: Deals water damage to enemies directly ahead, increases the user's energy level by two stages, increases the entire team's flame resistance by 20% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically over time unless the gauge is already completely filled. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead, increases the user's energy level by three stages, increases the entire team's flame resistance by 25% for 30 seconds, and grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. Neither this shield nor the increase in flame resistance stacks. The skill gauge for this skill can be filled by attacking enemies, but it will also gradually fill automatically during Divine Revelation. Abilities that increase skill gauge fill rate will not affect this automatic increase. When the user is not under the effects of Divine Revelation, attacking enemies will still fill the gauge, but it will decrease automatically over time unless the gauge is already completely filled. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead. Hyper Smithy Spin deals water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. Wiki: Generated: Deals 2 hits of and 1 hit of  water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead. Hyper Smithy Spin deals water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. Wiki: Generated: Deals 2 hits of and 1 hit of  water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. If this skill is used when the user is in high power mode, a variant called Hyper Smithy Spin will be used instead. Hyper Smithy Spin deals water damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 20%. Wiki: Generated: Deals 2 hits of and 1 hit of  water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 4 hits of 80% and 1 hit of 458% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 4 hits of 90% and 1 hit of 515% neutral damage to enemies.

LV3
Original: None Wiki: Generated: Deals 4 hits of 100% and 1 hit of 573% neutral damage to enemies.

LV1
Original: None Wiki: Generated: Deals 1 hit of 222% and 1 hit of 842% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 1 hit of 247% and 1 hit of 936% neutral damage to enemies.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead, and inflicts sleep. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts sleep for 5-6 seconds with 100% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, and inflicts sleep. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts sleep for 6-7 seconds with 110% base chance.

LV4
Original: Deals wind damage to enemies directly ahead, and inflicts sleep. The user's next three force strikes are powered up, and create cyclones. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead and inflicts sleep for 9-10 seconds with 150% base chance.

LV1
Original: Restores the user's HP, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 15%, and the Typhoon Fist skill is powered up. Wiki: Generated: RestoresHP to user with 31% recovery potency. Deals 4 hits of 169% neutral damage to enemies.

LV2
Original: Restores the user's HP, and activates "Heaven's Breath" for 10 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the Typhoon Fist skill is powered up. Wiki: Generated: RestoresHP to user with 36% recovery potency. Deals 4 hits of 177% neutral damage to enemies and inflicts sleep for 5-6 seconds with 100% base chance.

LV3
Original: Restores the user's HP, and activates "Heaven's Breath" for 15 seconds. During Heaven's Breath, the user's attack rate is increased by 20%, and the Typhoon Fist skill is powered up. Wiki: Generated: RestoresHP to user with 44% recovery potency. Deals 4 hits of 186% neutral damage to enemies and inflicts sleep for 6-7 seconds with 110% base chance.

LV4
Original: ??? Wiki: Generated: Deals 4 hits of 186% neutral damage to enemies and inflicts sleep for 9-10 seconds with 150% base chance.

LV1
Original: Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 10%. Wiki: Generated: Deals 6 hits of wind damage to enemies directly ahead and reduces their defense by 10% for 0 seconds with 100% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. Wiki: Generated: Deals 6 hits of wind damage to enemies directly ahead and reduces their defense by 15% for 0 seconds with 100% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, and creates a debuff zone that lasts for 10 seconds and reduces the defense of enemies inside it by 15%. Wiki: Generated: Deals 6 hits of wind damage to enemies directly ahead and reduces their defense by 15% for 0 seconds with 100% base chance.

LV1
Original: Deals wind damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV3
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% for 15 seconds. This defense reduction effect will not stack. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and reduces their defense by 15% for 15 seconds with 100% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% for 15 seconds. This defense reduction effect will not stack. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and reduces their defense by 15% for 15 seconds with 100% base chance.

LV3
Original: Deals light damage to enemies directly ahead, and reduces the defense of shadow-attuned foes by 15% for 15 seconds. This defense reduction effect will not stack. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead and reduces their defense by 15% for 15 seconds with 100% base chance.

LV1
Original: Deals light damage to enemies directly ahead. Foes whose defense is decreased take extra damage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead. Defense reduced foes take 3 hits of light damage.

LV2
Original: Deals light damage to enemies directly ahead. Foes whose defense is decreased take extra damage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead. Defense reduced foes take 3 hits of light damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 50% base chance.

LV3
Original: Deals shadow damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 50% base chance.

LV4
Original: Deals shadow damage to enemies directly ahead, and reduces their defense by 5%. Poisoned foes take extra damage. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 100% base chance. Poisoned foes take 3 hits of and 1 hit of  shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead. Poisoned foes take 3 hits of shadow damage.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV4
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV4
Original: None Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV3
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 80% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead and inflicts bog for 8 seconds with 90% base chance.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV3
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts blind for 8 seconds with 90% base chance.

LV3
Original: Deals shadow damage to the target and nearby enemies, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts blind for 8 seconds with 100% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Debuffed foes take extra damage. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead. Debuff foes take 3 hits of flame damage.

LV2
Original: Deals flame damage to enemies directly ahead. Debuffed foes take extra damage. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead. Debuff foes take 3 hits of flame damage.

LV3
Original: Deals flame damage to enemies directly ahead. Debuffed foes take extra damage. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead. Debuff foes take 3 hits of flame damage.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies.

LV3
Original: Deals water damage to the target and enemies near it. Wiki: Generated: Deals 1 hit of water damage to the target and enemies near it.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. Frostbitten foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate, while Phase III also increases the user's strength by 8% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 100% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift II: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 140% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift III: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 140% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. Frostbitten foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate, while Phase III also increases the user's strength by 10% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 110% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift II: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 150% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift III: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 150% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts frostbite. Frostbitten foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases frostbite's success rate, while Phase III also increases the user's strength by 15% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift II: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 160% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite. Shift III: Deals 2 hits of water damage to enemies directly ahead and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 160% base chance. Frostbitten foes take 2 hits of water damage, and  from frostbite.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV3
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV3
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV3
Original: Deals light-based damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV3
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV4
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 100% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies, and inflicts bleeding. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts bleeding. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 80% base chance.

LV3
Original: Deals shadow damage to the target and nearby enemies, and inflicts bleeding. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV2
Original: Deals flame damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV3
Original: Deals flame damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: None Wiki: Generated: Deals 4 hits of 281% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 4 hits of 311% neutral damage to enemies.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV3
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV4
Original: Deals water damage to the target and nearby enemies, and inflicts frostbite. Frostbitten foes take extra damage. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance. Frostbitten foes take 4 hits of water damage, and  from frostbite.

LV3
Original: Deals water damage to enemies directly ahead, increases the entire team's strength by 20% for 20 seconds, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead and raises the dragon gauge by 10% if the attack connects.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance.

LV3
Original: Deals water damage to enemies directly ahead, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance.

LV4
Original: Deals water damage to enemies directly ahead, and inflicts freeze and frostbite. Wiki: Generated: Deals 2 hits of water damage to enemies directly ahead, inflicts freeze for 3-6 seconds with 120% base chance, and inflicts frostbite for 21 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Summons "Ice Mirror," then deals water damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Ice Mirror" is active. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV2
Original: Summons "Ice Mirror," then deals water damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Ice Mirror" is active. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV3
Original: Summons "Ice Mirror," then deals water damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Ice Mirror" is active. Also restores 8% of the damage inflicted as HP to the user. This recovery caps at 30% of their maximum HP. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 800% of the damage taken.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead, reduces their strength by 10%, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV3
Original: Deals wind damage to enemies directly ahead, reduces their strength by 10%, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead, reduces their strength by 10% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV4
Original: Deals wind damage to enemies directly ahead, reduces their strength by 30%, and inflicts poison. This strength reduction effect will not stack. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead, reduces their strength by 30% for 10 seconds with 50% base chance, and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance. Poisoned foes take 2 hits of wind damage.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV3
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead, draws them toward the user, and activates "Skill Shift" if the attack connects. Phase I increases the user's energy level by one stage, while Phase II increases it by two stages. Phase III adds additional damage to the skill. Wiki: Generated: Shift I: Deals 1 hit of and 1 hit of  light damage to enemies directly ahead. Shift II: Deals 2 hits of and 2 hits of  light damage to enemies directly ahead. Shift III: Deals 3 hits of and 3 hits of  light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, draws them toward the user, inflicts stun, and activates "Skill Shift" if the attack connects. Phase I increases the user's energy level by one stage, while Phase II increases it by two stages. Phase III adds additional damage to the skill. Wiki: Generated: Shift I: Deals 1 hit of and 1 hit of  light damage to enemies directly ahead and inflicts stun for 5-6 seconds with 100% base chance. Shift II: Deals 2 hits of and 2 hits of  light damage to enemies directly ahead and inflicts stun for 5-6 seconds with 100% base chance. Shift III: Deals 3 hits of and 3 hits of  light damage to enemies directly ahead and inflicts stun for 5-6 seconds with 100% base chance.

LV3
Original: Deals light damage to enemies directly ahead, draws them toward the user, inflicts stun, and activates "Skill Shift" if the attack connects. Phase I increases the user's energy level by one stage, while Phase II increases it by two stages. Phase III adds additional damage to the skill. Wiki: Generated: Shift I: Deals 1 hit of and 1 hit of  light damage to enemies directly ahead and inflicts stun for 6-7 seconds with 110% base chance. Shift II: Deals 2 hits of and 2 hits of  light damage to enemies directly ahead and inflicts stun for 6-7 seconds with 110% base chance. Shift III: Deals 3 hits of and 3 hits of  light damage to enemies directly ahead and inflicts stun for 6-7 seconds with 110% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and increases the entire team's energy levels by two stages. Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects. Phase II increases the entire team's strength, while Phase III adds health restoration. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 7 hits of light damage to enemies directly ahead. Shift II: Deals 7 hits of light damage to enemies directly ahead. Shift III: and restoresHP to all allies with 54% recovery potency.

LV2
Original: Deals light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects. Phase II increases the entire team's strength, while Phase III adds health restoration. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 7 hits of light damage to enemies directly ahead. Shift II: Deals 7 hits of light damage to enemies directly ahead. Shift III: and restoresHP to all allies with 72% recovery potency.

LV3
Original: Deals light damage to enemies directly ahead, and activates "Skill Shift" if the attack connects. Phase II increases the entire team's strength, while Phase III adds health restoration. Skill Shift ends when you connect again during Phase III. Wiki: Generated: Shift I: Deals 7 hits of light damage to enemies directly ahead. Shift II: Deals 7 hits of light damage to enemies directly ahead. Shift III: and restoresHP to all allies with 90% recovery potency.

LV1
Original: Deals light damage to enemies directly ahead, and fills the user's skill gauges if the attack connects. Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and fills the user's skill gauges if the attack connects. Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 10 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 7 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 7 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 7 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. Wiki: Generated: Deals 1 hit of and 1 hit of  light damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 100% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. Wiki: Generated: Deals 1 hit of and 1 hit of  light damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 100% base chance.

LV1
Original: Deals shadow damage to enemies in a line. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of shadow damage to enemies in a line. Poisoned foes take 2 hits of shadow damage.

LV2
Original: Deals shadow damage to enemies in a line. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of shadow damage to enemies in a line. Poisoned foes take 2 hits of shadow damage.

LV3
Original: Deals shadow damage to enemies in a line. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of shadow damage to enemies in a line. Poisoned foes take 2 hits of shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead, and increases the user's strength by 15% for 15 seconds. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead, and increases the user's strength by 20% for 15 seconds. Changing direction is possible during the attack. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. Wiki: Generated: Deals 3 hits of shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of shadow damage.

LV2
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. Wiki: Generated: Deals 3 hits of shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of shadow damage.

LV3
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. Wiki: Generated: Deals 3 hits of shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of shadow damage.

LV4
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Continually tapping the screen during the attack will unleash additional blows, with up to a maximum of four. Wiki: Generated: Deals 3 hits of shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of shadow damage.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead. Poisoned foes take extra damage. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead. Poisoned foes take 1 hit of shadow damage.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV4
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV3
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV1
Original: Deals water damage to the target. Wiki: Generated: Deals 1 hit of water damage to the target.

LV2
Original: Deals water damage to the target, and inflicts bog. Wiki: Generated: Deals 1 hit of water damage to the target and inflicts bog for 8 seconds with 80% base chance.

LV3
Original: Deals water damage to the target and enemies near it, and inflicts bog without fail. Wiki: Generated: Deals 1 hit of water damage to the target and enemies near it and inflicts bog for 8 seconds with 90% base chance.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV3
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV3
Original: Deals wind damage to enemies in a line, and inflicts paralysis without fail. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 3 hits of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 3 hits of light damage to enemies in a line.

LV3
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 3 hits of light damage to enemies in a line.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line, and reduces their defense by 5%. Wiki: Generated: Deals 1 hit of light damage to enemies in a line and reduces their defense by 5% for 10 seconds with 80% base chance.

LV3
Original: Deals light-based damage to enemies in a line, and reduces their defense by 10% without fail. Wiki: Generated: Deals 1 hit of light damage to enemies in a line and reduces their defense by 5% for 10 seconds with 80% base chance.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 8 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line, and reduces their defense by 10%. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and reduces their defense by 10% for 10 seconds with 90% base chance.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV1
Original: Deals wind damage to the target. Wiki: Generated: Deals 1 hit of wind damage to the target.

LV2
Original: Deals wind damage to the target, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to the target and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV3
Original: Deals wind damage to the target, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to the target and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV3
Original: Deals wind damage to enemies in a line, and inflicts poison without fail. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV1
Original: Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 8% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift II: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 140% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift III: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 140% base chance. Poisoned foes take 2 hits of wind damage, and  from poison.

LV2
Original: Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 10% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift II: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 150% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift III: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 150% base chance. Poisoned foes take 2 hits of wind damage, and  from poison.

LV3
Original: Deals wind damage to the target and nearby enemies, and inflicts poison. Poisoned foes take extra damage. Activates "Skill Shift" if the attack connects. Phase II increases poison's success rate, while Phase III increases the entire team's strength by 15% for 10 seconds. Wiki: Generated: Shift I: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift II: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 160% base chance. Poisoned foes take 2 hits of wind damage, and  from poison. Shift III: Deals 2 hits of wind damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 160% base chance. Poisoned foes take 2 hits of wind damage, and  from poison.

LV1
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV2
Original: Deals light damage to the target, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV3
Original: Deals light damage to the target, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV3
Original: Deals light-based damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line, and reduces their strength by 5%. Wiki: Generated: Deals 1 hit of light damage to enemies in a line and reduces their strength by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals light damage to enemies in a line, and reduces their strength by 5%. Wiki: Generated: Deals 1 hit of light damage to enemies in a line and reduces their strength by 5% for 10 seconds with 40% base chance.

LV1
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV2
Original: Deals light damage to the target, and inflicts stun. Wiki: Generated: Deals 1 hit of light damage to the target and inflicts stun for 4-5 seconds with 100% base chance.

LV3
Original: Deals light-based damage to the target and enemies near it, and inflicts stun without fail. Wiki: Generated: Deals 1 hit of light damage to the target and enemies near it and inflicts stun for 5-6 seconds with 110% base chance.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV3
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV1
Original: Deals shadow damage to the target. Wiki: Generated: Deals 1 hit of shadow damage to the target.

LV2
Original: Deals shadow damage to the target, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and inflicts blind for 8 seconds with 90% base chance.

LV3
Original: Deals shadow damage to the target, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and inflicts blind for 8 seconds with 100% base chance.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Blinded foes take extra damage. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line. Blinded foes take 3 hits of shadow damage.

LV3
Original: None Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line. Blinded foes take 3 hits of shadow damage.

LV1
Original: Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired. Wiki: Generated: Deals 1 hit of and 7 hits of  flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired. Wiki: Generated: Deals 1 hit of and 7 hits of  flame damage to enemies directly ahead.

LV3
Original: Deals flame damage to enemies directly ahead, and fires extra shots equal to the number of buffs the user has. A maximum of seven additional shots can be fired. Wiki: Generated: Deals 1 hit of and 7 hits of  flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to the target. Wiki: Generated: Deals 7 hits of flame damage to the target.

LV2
Original: Deals flame damage to the target. Wiki: Generated: Deals 7 hits of flame damage to the target.

LV3
Original: Deals flame damage to the target. Wiki: Generated: Deals 7 hits of flame damage to the target.

LV1
Original: Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 25%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. Wiki: Generated: Deals 7 hits of 110% neutral damage to enemies.

LV2
Original: Activates "Obsession" for 60 seconds. During Obsession, the user's strength is increased by 30%, and they will take damage equal to 3% of their maximum HP every time they attack or use a skill. Furthermore, their HP will be restored by 5% of the damage inflicted by Love's Liberation, up to a maximum of 49% of the user's maximum HP. The effects of Obsession will be removed upon shapeshifting. Wiki: Generated: Deals 7 hits of 122% neutral damage to enemies.

LV3
Original: ??? Wiki: Generated: Deals 7 hits of 136% neutral damage to enemies.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 14 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 14 hits of water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 14 hits of water damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 60%. This damage increase will not stack. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 80%. This damage increase will not stack. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to enemies in a line.

LV3
Original: Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV2
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV3
Original: Deals wind damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals wind damage to enemies in a line. Poisoned foes take extra damage. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV2
Original: Deals wind damage to enemies in a line. Poisoned foes take extra damage. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV3
Original: None Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Stunned foes take extra damage. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line. Stunned foes take 1 hit of wind damage.

LV3
Original: Deals wind damage to enemies in a line. Stunned foes take extra damage. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line. Stunned foes take 1 hit of wind damage.

LV4
Original: Deals wind damage to enemies in a line. Poisoned or stunned foes take extra damage. This damage increase will stack. Wiki: Generated: Deals 2 hits of wind damage to enemies in a line. Stunned foes take 1 hit of and 1 hit of  wind damage.Poisoned foes take 1 hit of  and 1 hit of  wind damage.Stunned and poisoned foes take 1 hit of  and 1 hit of  wind damage.

LV1
Original: Activates "Shackling Arrows." For the next three force strikes, the user will shoot special arrows that deal extra damage and inflict stun. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV2
Original: Activates "Shackling Arrows." For the next three force strikes, the user will shoot special arrows that deal extra damage and inflict stun. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV3
Original: Activates "Shackling Arrows." For the next two force strikes, the user will shoot special arrows that deal extra damage and inflict stun and poison. The second time this skill is used, it will instead deal wind damage to enemies in a line, dealing extra damage to poisoned foes. The skill will then alternate between these two effects with every use. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line. Poisoned foes take 3 hits of wind damage.

LV1
Original: Deals light damage to and inflicts paralysis on the target and nearby enemies, and fires extra shots equal to the number of buffs the user has. A maximum of four additional shots can be fired. Wiki: Generated: Deals 7 hits of and 1 hit of  light damage to and inflicts paralysis on the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to and inflicts paralysis on the target and nearby enemies, and fires extra shots equal to the number of buffs the user has. A maximum of four additional shots can be fired. Wiki: Generated: Deals 7 hits of and 1 hit of  light damage to and inflicts paralysis on the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals light damage to and inflicts paralysis on the target and nearby enemies, and fires extra shots equal to the number of buffs the user has. A maximum of four additional shots can be fired. Wiki: Generated: Deals 7 hits of and 1 hit of  light damage to and inflicts paralysis on the target and nearby enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 8 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage. Wiki: Generated: Deals 8 hits of shadow damage to the target and nearby enemies. Blinded foes take 8 hits of shadow damage.

LV3
Original: Deals shadow damage to the target and nearby enemies. Blinded foes take extra damage. Wiki: Generated: Deals 8 hits of shadow damage to the target and nearby enemies. Blinded foes take 8 hits of shadow damage.

LV4
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. Blinded or poisoned foes take extra damage. Wiki: Generated: Deals 8 hits of shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 70% base chance. Blinded foes take 8 hits of shadow damage, and  from poison.Poisoned foes take 8 hits of  shadow damage, and  from poison.Blinded and poisoned foes take 8 hits of  shadow damage, and  from poison.

LV1
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of and 1 hit of  shadow damage, and  from poison.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of and 1 hit of  shadow damage, and  from poison.

LV3
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of and 1 hit of  shadow damage, and  from poison.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV3
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV4
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV3
Original: Deals flame damage to the target and nearby enemies, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV4
Original: None Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV3
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts stun for 3-4 seconds with 90% base chance.

LV3
Original: Deals wind damage to enemies in a line, and inflicts stun without fail. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line and inflicts stun for 4-5 seconds with 100% base chance.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV3
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of light damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV3
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV4
Original: Deals shadow damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies.

LV3
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies. Poisoned foes take 1 hit of shadow damage.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV3
Original: None Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 90% base chance.

LV3
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 100% base chance.

LV1
Original: Deals water damage to the target and nearby enemies, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 40% base chance.

LV2
Original: Deals water damage to the target and nearby enemies, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 40% base chance.

LV3
Original: Deals water damage to the target and nearby enemies, and reduces their defense by 5%. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 40% base chance.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead.

LV3
Original: None Wiki: Generated: Deals 2 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV2
Original: Deals wind damage to enemies directly ahead, and raises the dragon gauge if the attack connects. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV3
Original: None Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and raises the dragon gauge by 5% if the attack connects.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of light damage to the target and nearby enemies.

LV3
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of light damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV3
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV4
Original: Deals shadow damage to enemies in a line, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts sleep. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies and inflicts sleep for 4-5 seconds with 100% base chance.

LV3
Original: Deals shadow damage to the target and nearby enemies, and inflicts sleep. Poisoned foes take extra damage. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies and inflicts sleep for 5-6 seconds with 110% base chance. Poisoned foes take 2 hits of shadow damage.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 12 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 12 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 50% base chance.

LV3
Original: Deals flame damage to enemies directly ahead, and reduces their defense by 5%. Wiki: Generated: Deals 12 hits of flame damage to enemies directly ahead and reduces their defense by 5% for 10 seconds with 50% base chance.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV3
Original: None Wiki: Generated: Deals 2 hits of flame damage to surrounding enemies.

LV1
Original: Deals flame damage to enemies in a line, and inflicts bleeding. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 50% base chance.

LV1
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 100% base chance.

LV2
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 110% base chance.

LV3
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 2 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 120% base chance.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV3
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead. Tentacle Phantasma deals water damage to the target and nearby enemies, and deals extra damage to frostbitten enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead. Tentacle Phantasma deals water damage to the target and nearby enemies, and deals extra damage to frostbitten enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV3
Original: Deals water damage to the target and nearby enemies, increases the user's inspiration by one stage, and raises the user's dragondrive gauge. If this skill is used during dragondrive, a variant called Tentacle Phantasma will be used instead. Tentacle Phantasma deals water damage to the target and nearby enemies, and deals extra damage to frostbitten enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV1
Original: Deals water damage to enemies in a line, inflicts frostbite, increases the user's inspiration by two stages, and raises the user's dragondrive gauge. If this skill is used during dragondrive, a variant called Tentacle Mirage will be used instead. Tentacle Mirage deals water damage to enemies in a line, and deals extra damage to frostbitten enemies. Wiki: Generated: Deals 4 hits of water damage to enemies in a line and inflicts frostbite for 30 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals water damage to enemies in a line, inflicts frostbite, increases the user's inspiration by two stages, and raises the user's dragondrive gauge. If this skill is used during dragondrive, a variant called Tentacle Mirage will be used instead. Tentacle Mirage deals water damage to enemies in a line, and deals extra damage to frostbitten enemies. Wiki: Generated: Deals 4 hits of water damage to enemies in a line and inflicts frostbite for 30 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV3
Original: None Wiki: Generated: Deals 4 hits of water damage to enemies in a line and inflicts frostbite for 30 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 4 hits of 159% neutral damage to enemies. Frostbitten foes take 4 hits of 254.4% neutral damage.

LV2
Original: None Wiki: Generated: Deals 4 hits of 178% neutral damage to enemies. Frostbitten foes take 4 hits of 284.8% neutral damage.

LV3
Original: None Wiki: Generated: Deals 4 hits of 198% neutral damage to enemies. Frostbitten foes take 4 hits of 316.8% neutral damage.

LV1
Original: None Wiki: Generated: Deals 4 hits of 236% neutral damage to enemies. Frostbitten foes take 4 hits of 377.6% neutral damage.

LV2
Original: None Wiki: Generated: Deals 4 hits of 263% neutral damage to enemies. Frostbitten foes take 4 hits of 420.8% neutral damage.

LV3
Original: None Wiki: Generated: Deals 4 hits of 263% neutral damage to enemies. Frostbitten foes take 4 hits of 420.8% neutral damage.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies, and reduces their defense by 5%. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 50% base chance.

LV3
Original: Deals wind damage to the target and nearby enemies, and reduces their defense by 5%. Wiki: Generated: Deals 6 hits of wind damage to the target and nearby enemies and reduces their defense by 5% for 10 seconds with 50% base chance.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV3
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV1
Original: Deals light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV3
Original: Deals light damage to enemies directly ahead, and increases the entire team's energy levels by one stage. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Shift II: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance. Shift III: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Shift II: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance. Shift III: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV3
Original: Deals light damage to the target, and inflicts paralysis. Activates "Skill Shift" if the attack connects. Phase II adds an additional 10% increase to the user's defense for 10 seconds, while Phase III adds an additional 10% increase to the entire team's strength for 10 seconds. Wiki: Generated: Shift I: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance. Shift II: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance. Shift III: Deals 1 hit of light damage to the target and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals light damage to enemies in a line, and increases the entire team's strength by 10% and attack rate by 10% for 10 seconds. Paralyzed foes take extra damage. Wiki: Generated: Deals 2 hits of and 1 hit of  light damage to enemies in a line. Paralyzed foes take 2 hits of and 1 hit of  light damage.

LV2
Original: Deals light damage to enemies in a line, and increases the entire team's strength by 10% and attack rate by 10% for 10 seconds. Paralyzed foes take extra damage. Wiki: Generated: Deals 2 hits of and 1 hit of  light damage to enemies in a line. Paralyzed foes take 2 hits of and 1 hit of  light damage.

LV1
Original: Deals shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of and 1 hit of  shadow damage.

LV2
Original: Deals shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of and 1 hit of  shadow damage.

LV3
Original: Deals shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of and 1 hit of  shadow damage.

LV4
Original: Deals shadow damage to the target and nearby enemies. Poisoned foes take extra damage. Damage will be increased as the user's HP decreases. If the user's HP is above or equal to 50% of max HP, consumes 10% of max HP to fill this skill's skill gauge by 20%. Wiki: Generated: Deals 3 hits of and 1 hit of  shadow damage to the target and nearby enemies. Poisoned foes take 3 hits of and 1 hit of  shadow damage.The lower the user's HP, the more damage this skill deals. This increase caps at 3 hits of and 1 hit of  shadow damage.For poisoned foes, the cap is instead 3 hits of  and 1 hit of  shadow damage.

LV1
Original: Deals shadow damage to surrounding enemies, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies, and restores 5% of the damage inflicted as HP to the user. This recovery caps at 15% of their maximum HP. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies.

LV3
Original: Deals shadow damage to surrounding enemies, and restores 8% of the damage inflicted as HP to the user. This recovery caps at 23% of their maximum HP. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects. Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. Wiki: Generated: Shift I: Deals 3 hits of and 3 hits of  shadow damage to multiple targets and enemies near those targets. Shift II: Deals 4 hits of and 4 hits of  shadow damage to multiple targets and enemies near those targets. Shift III: Deals 5 hits of and 5 hits of  shadow damage to multiple targets and enemies near those targets.

LV2
Original: Deals shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects. Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. Wiki: Generated: Shift I: Deals 3 hits of and 3 hits of  shadow damage to multiple targets and enemies near those targets. Shift II: Deals 4 hits of and 4 hits of  shadow damage to multiple targets and enemies near those targets. Shift III: Deals 5 hits of and 5 hits of  shadow damage to multiple targets and enemies near those targets.

LV3
Original: Deals shadow damage to multiple targets and enemies near those targets, and activates "Skill Shift" if the attack connects. Initially, this skill will target three enemies. Phase II will target four enemies, while Phase III will target five enemies. Targets will be chosen by their proximity to the user, and if the number of enemies available to target is fewer than the skill's number of hits, this selection process will be repeated for the remaining hits. Wiki: Generated: Shift I: Deals 3 hits of and 3 hits of  shadow damage to multiple targets and enemies near those targets. Shift II: Deals 4 hits of and 4 hits of  shadow damage to multiple targets and enemies near those targets. Shift III: Deals 5 hits of and 5 hits of  shadow damage to multiple targets and enemies near those targets.

LV1
Original: Deals shadow damage to the target and nearby enemies, reduces their defense by 8% for 20 seconds, and activates "Skill Shift" if the attack connects. Phase II adds an additional 3% decrease to enemies' strength, while Phase III also restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: Shift I: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 8% for 20 seconds with 100% base chance. Shift II: Deals 1 hit of shadow damage to the target and nearby enemies, reduces their strength by 3% for 20 seconds with 100% base chance, and reduces their defense by 8% for 20 seconds with 100% base chance. Shift III: and restoresHP to all allies with 18% recovery potency, reduces their strength by 3% for 20 seconds with 100% base chance, reduces their defense by 8% for 20 seconds with 100% base chance, and applies regeneration to all allies for 15 seconds, healing with 14% recovery potency every 2.9 seconds.

LV2
Original: Deals shadow damage to the target and nearby enemies, reduces their defense by 10% for 20 seconds, and activates "Skill Shift" if the attack connects. Phase II adds an additional 5% decrease to enemies' strength, while Phase III also restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: Shift I: Deals 1 hit of shadow damage to the target and nearby enemies and reduces their defense by 10% for 20 seconds with 100% base chance. Shift II: Deals 1 hit of shadow damage to the target and nearby enemies, reduces their strength by 5% for 20 seconds with 100% base chance, and reduces their defense by 10% for 20 seconds with 100% base chance. Shift III: and restoresHP to all allies with 22% recovery potency, reduces their strength by 5% for 20 seconds with 100% base chance, applies regeneration to all allies for 15 seconds, healing with 17% recovery potency every 2.9 seconds, and reduces their defense by 10% for 20 seconds with 100% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV3
Original: Deals shadow damage to enemies directly ahead, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV4
Original: Deals shadow damage to enemies directly ahead, inflicts poison, and increases the user's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Summons "Twilight Wreath," then deals shadow damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Twilight Wreath" is active. Wiki: Generated: Deals 1 hit of and 4 hits of  shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV2
Original: Summons "Twilight Wreath," then deals shadow damage to the target and nearby enemies. Additional bonus damage will be dealt relative to the damage taken while "Twilight Wreath" is active. Wiki: Generated: Deals 1 hit of and 4 hits of  shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken.

LV3
Original: Summons "Twilight Wreath," then deals shadow damage to the target and nearby enemies. The lower the user's HP, the more damage this skill deals. Additional bonus damage will be dealt relative to the damage taken while "Twilight Wreath" is active. Wiki: Generated: Deals 1 hit of and 4 hits of  shadow damage to the target and nearby enemies. Additional bonus neutral-element damage will be dealt equal to 1100% of the damage taken. The lower the user's HP, the more damage this skill deals. This increase caps at 1 hit of and 4 hits of  shadow damage.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV3
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV4
Original: None Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: None Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Increases the entire team's defense by 15% for 30 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV3
Original: Deals wind damage to surrounding enemies, and inflicts poison. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV4
Original: None Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: None Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 225% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 252% recovery potency.

LV3
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 279% recovery potency.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Grants all teammates a shield that nullifies damage less than 60% of their maximum HP once. This does not stack with any other shields. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: None Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and removes stun, then continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies and removes stun, then continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 225% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 252% recovery potency.

LV3
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 279% recovery potency.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies, continues healing over the next 15 seconds, and increases the entire team's defense by 8% for 5 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies, continues healing over the next 15 seconds, and increases the entire team's defense by 10% for 5 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies, and increases the entire team's max HP by 5% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies, and increases the entire team's max HP by 10% for the remainder of the quest. Once HP buffs reach the limit, an HP recovery effect is granted instead. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: None Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies and removes burning. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies and removes burning. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Restores HP to all allies, continues healing over the next 15 seconds, and activates "Skill Shift." Phase II adds an additional 8% increase to the entire team's defense for 5 seconds, while Phase III adds an additional 5% increase to the team's strength for 10 seconds. Wiki: Generated: Shift I: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds. Shift II: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds. Shift III: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies, continues healing over the next 15 seconds, and activates "Skill Shift." Phase II adds an additional 10% increase to the entire team's defense for 5 seconds, while Phase III adds an additional 8% increase to the team's strength for 10 seconds. Wiki: Generated: Shift I: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds. Shift II: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds. Shift III: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies, continues healing over the next 15 seconds, and activates "Skill Shift." Phase II adds an additional 15% increase to the entire team's defense for 5 seconds, while Phase III adds an additional 10% increase to the team's strength for 10 seconds. Wiki: Generated: Shift I: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds. Shift II: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds. Shift III: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to the user and nearby allies, and removes stun. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to the user and nearby allies, and removes stun. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies and removes bog. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies and removes bog. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies, and removes freeze. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies, and removes freeze. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Deals light damage to surrounding enemies, and restores the user's HP by 4% of damage inflicted. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies, and restores the user's HP by 5% of damage inflicted. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV3
Original: Deals light-based damage to surrounding enemies, and restores the user's HP. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies and removes paralysis. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies and removes paralysis. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV4
Original: Restores HP to all allies and removes paralysis. Wiki: Generated: RestoresHP to all allies with 130% recovery potency.

LV1
Original: Restores HP to all allies, increases the entire team's energy levels by one stage, and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies, increases the entire team's energy levels by one stage, and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies, increases the entire team's energy levels by one stage, and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies, and removes burning. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies, and removes burning. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Increases the entire team's defense by 15% for 15 seconds, and gradually recovers their HP for 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Increases the entire team's defense by 20% for 15 seconds, and gradually recovers their HP for 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV2
Original: Restores HP to all allies and removes curses. Wiki: Generated: RestoresHP to all allies with 90% recovery potency.

LV3
Original: Restores HP to all allies and removes curses. Wiki: Generated: RestoresHP to all allies with 108% recovery potency.

LV1
Original: Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP, and gradually recovers their HP for 15 seconds. This does not stack with any other shields. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP, and gradually recovers their HP for 15 seconds. Does not stack with any other shields. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV1
Original: Deals shadow damage to the target and nearby enemies, and restores HP to all allies. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 8% of their maximum HP. Wiki: Generated: and restoresHP to all allies with 27% recovery potency.

LV2
Original: Deals shadow damage to the target and nearby enemies, and restores HP to all allies. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 8% of their maximum HP. Wiki: Generated: and restoresHP to all allies with 31% recovery potency.

LV3
Original: Deals shadow damage to the target and nearby enemies, and restores HP to all allies. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 8% of their maximum HP. Wiki: Generated: and restoresHP to all allies with 36% recovery potency.

LV4
Original: Deals shadow damage to the target and nearby enemies, and restores HP to all allies. If the attack connects, restores an additional 3% of the damage inflicted as HP to all allies. This recovery caps at 8% of their maximum HP. Wiki: Generated: and restoresHP to all allies with 36% recovery potency.

LV1
Original: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 15%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 5%. Wiki: Generated: and restoresHP to all allies with 27% recovery potency.

LV2
Original: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 20%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 10%. Wiki: Generated: and restoresHP to all allies with 31% recovery potency.

LV3
Original: Activates "Abyssal Connection" for 10 seconds. During Abyssal Connection, the user's strength is increased by 25%, and the Call of Chaos skill is powered up. Also increases the strength of nearby allies by 15%. Wiki: Generated: and restoresHP to all allies with 36% recovery potency.

LV4
Original: ??? Wiki: Generated: and restoresHP to all allies with 36% recovery potency.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 31% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and removes blindness, then continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 36% recovery potency and applies regeneration to all allies for 15 seconds, healing with 29% recovery potency every 2.9 seconds.

LV3
Original: Restores HP to all allies and removes blindness, then continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 44% recovery potency and applies regeneration to all allies for 15 seconds, healing with 35% recovery potency every 2.9 seconds.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 288% recovery potency.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of and 1 hit of  shadow damage to the target and nearby enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Movement is possible during the attack. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 45% recovery potency and applies regeneration to all allies for 15 seconds, healing with 36% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to all allies with 51% recovery potency and applies regeneration to all allies for 15 seconds, healing with 41% recovery potency every 2.9 seconds.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 120% base chance.

LV2
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 140% base chance.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies and inflicts stun for 4-5 seconds with 120% base chance.

LV2
Original: Deals wind damage to surrounding enemies, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies and inflicts stun for 5-6 seconds with 140% base chance.

LV1
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies and draws them toward the user.

LV2
Original: Deals wind damage to surrounding enemies and draws them toward the user. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies and draws them toward the user.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Deals light damage to surrounding enemies, and reduces their strength by 10%. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies and reduces their strength by 10% for 10 seconds with 100% base chance.

LV2
Original: Deals light damage to surrounding enemies, and reduces their strength by 15%. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies and reduces their strength by 15% for 10 seconds with 100% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 100% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to the target and nearby enemies, and reduces their defense by 10%. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies and reduces their defense by 10% for 10 seconds with 100% base chance.

LV2
Original: Deals shadow damage to the target and nearby enemies, and reduces their defense by 15%. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies and reduces their defense by 15% for 10 seconds with 100% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to enemies in a line, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 4 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 4 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to the target and nearby enemies, and inflicts burn. Also reduces strength and defense by 5%. Wiki: Generated: Deals 7 hits of flame damage to the target and nearby enemies, reduces their strength by 5% for 10 seconds with 30% base chance, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to the target and nearby enemies, and inflicts burn. Also reduces strength and defense by 5%. Wiki: Generated: Deals 7 hits of flame damage to the target and nearby enemies, reduces their strength by 5% for 10 seconds with 30% base chance, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV1
Original: Deals flame damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 30%. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies, and increases the damage dealt by the user's next skill by 40%. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts stun for 5-6 seconds with 160% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts stun for 6-7 seconds with 180% base chance.

LV1
Original: Deals flame damage to the target and nearby enemies, inflicts burn, and reduces defense by 5%. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to the target and nearby enemies and inflicts burn for 30 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to the target and nearby enemies, inflicts burn, and reduces defense by 5%. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to the target and nearby enemies and inflicts burn for 30 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to surrounding enemies, and inflicts burn. Wiki: Generated: Deals 3 hits of flame damage to surrounding enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to the target and nearby enemies, and inflicts burn. Wiki: Generated: Deals 3 hits of and 3 hits of  flame damage to the target and nearby enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to the target and nearby enemies, and inflicts burn. Wiki: Generated: Deals 3 hits of and 3 hits of  flame damage to the target and nearby enemies and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of and 1 hit of  flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 120% base chance.

LV1
Original: Deals flame damage to enemies directly ahead, draws them toward the user, and increases the user's strength by 15% for 20 seconds. It is possible to charge this skill's gauge by attacking, and use it up to twice during one shapeshift. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead, draws them toward the user, and increases the user's strength by 20% for 20 seconds. It is possible to charge this skill's gauge by attacking, and use it up to twice during one shapeshift. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of and 1 hit of  water damage to the target and nearby enemies.

LV1
Original: Deals water damage to surrounding enemies, draws them toward the user, and inflicts bog. Wiki: Generated: Deals 6 hits of water damage to surrounding enemies and inflicts bog for 8 seconds with 160% base chance.

LV2
Original: Deals water damage to surrounding enemies, draws them toward the user, and inflicts bog. Wiki: Generated: Deals 6 hits of water damage to surrounding enemies and inflicts bog for 8 seconds with 180% base chance.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead and inflicts bog for 8 seconds with 160% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead and inflicts bog for 8 seconds with 180% base chance.

LV1
Original: Deals water damage to surrounding enemies, and increases the damage dealt by the user's next skill by 30%. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies, and increases the damage dealt by the user's next skill by 40%. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals water damage to enemies in a line, and inflicts freeze. Wiki: Generated: Deals 3 hits of water damage to enemies in a line and inflicts freeze for 3-6 seconds with 160% base chance.

LV2
Original: Deals water damage to enemies in a line, and inflicts freeze. Wiki: Generated: Deals 3 hits of water damage to enemies in a line and inflicts freeze for 3-6 seconds with 180% base chance.

LV1
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead and inflicts bog for 8 seconds with 160% base chance.

LV2
Original: Deals water damage to enemies directly ahead, and inflicts bog. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead and inflicts bog for 8 seconds with 180% base chance.

LV1
Original: Deals water damage to enemies directly ahead, and restores HP to all allies. Wiki: Generated: and restoresHP to all allies with 25% recovery potency.

LV2
Original: Deals water damage to enemies directly ahead, and restores HP to all allies. Wiki: Generated: and restoresHP to all allies with 30% recovery potency.

LV1
Original: Restores HP to all allies, and creates a buff zone that lasts for 10 seconds and increases the skill damage of adventurers inside it by 20%. Wiki: Generated: RestoresHP to all allies with 45% recovery potency.

LV2
Original: Restores HP to all allies, and creates a buff zone that lasts for 10 seconds and increases the skill damage of adventurers inside it by 30%. Wiki: Generated: RestoresHP to all allies with 51% recovery potency.

LV1
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 160% base chance.

LV2
Original: Deals water damage to the target and nearby enemies, and inflicts freeze. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies and inflicts freeze for 3-6 seconds with 180% base chance.

LV1
Original: Restores HP to the user, raises the dragon gauge by 20%, and extends shapeshift time by 5 seconds. Shapeshift time cannot exceed the maximum permitted time. Wiki: Generated: RestoresHP to user with 40% recovery potency.

LV2
Original: Restores HP to the user, raises the dragon gauge by 20%, and extends shapeshift time by 5 seconds. Shapeshift time cannot exceed the maximum permitted time. Wiki: Generated: RestoresHP to user with 45% recovery potency.

LV1
Original: Deals wind damage to surrounding enemies, and inflicts stun. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies and inflicts stun for 5-6 seconds with 160% base chance.

LV2
Original: Deals wind damage to surrounding enemies, and inflicts stun. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies and inflicts stun for 6-7 seconds with 180% base chance.

LV1
Original: Deals wind damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and inflicts stun for 5-6 seconds with 160% base chance.

LV2
Original: Deals wind damage to enemies directly ahead, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to enemies directly ahead and inflicts stun for 6-7 seconds with 180% base chance.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead, and restores the user's HP. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead, and restores the user's HP. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 6 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 6 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line, reduces their defense by 5%, and inflicts poison. Wiki: Generated: Deals 5 hits of wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals wind damage to enemies in a line, reduces their defense by 5%, and inflicts poison. Wiki: Generated: Deals 5 hits of wind damage to enemies in a line, reduces their defense by 5% for 10 seconds with 100% base chance, and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 4 hits of wind damage to surrounding enemies.

LV1
Original: Restores HP to all allies, continues healing over the next 15 seconds, and energizes the entire team. Wiki: Generated: RestoresHP to all allies with 37% recovery potency and applies regeneration to all allies for 15 seconds, healing with 25% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to all allies, continues healing over the next 20 seconds, and energizes the entire team. Wiki: Generated: RestoresHP to all allies with 42% recovery potency and applies regeneration to all allies for 20 seconds, healing with 30% recovery potency every 2.9 seconds.

LV1
Original: Deals wind damage to enemies in a line, and increases the damage dealt by the user's next skill by 30%. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line, and increases the damage dealt by the user's next skill by 40%. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV1
Original: Deals wind damage to the target and nearby enemies, and inflicts sleep. Wiki: Generated: Deals 5 hits of and 1 hit of  wind damage to the target and nearby enemies and inflicts sleep for 3-7 seconds with 110% base chance.

LV2
Original: Deals wind damage to the target and nearby enemies, and inflicts sleep. Wiki: Generated: Deals 5 hits of and 1 hit of  wind damage to the target and nearby enemies and inflicts sleep for 3-8 seconds with 120% base chance.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV1
Original: Deals wind damage to the target and nearby enemies, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies and inflicts stun for 5-6 seconds with 160% base chance.

LV2
Original: Deals wind damage to the target and nearby enemies, and inflicts stun. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies and inflicts stun for 6-7 seconds with 180% base chance.

LV1
Original: Deals light damage to surrounding enemies, and increases the entire team's defense by 25% for 15 seconds. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies, and increases the entire team's defense by 30% for 15 seconds. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to surrounding enemies, and inflicts paralysis. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals light damage to surrounding enemies, inflicts paralysis, and removes curses and poison from all allies. Wiki: Generated: Deals 7 hits of light damage to surrounding enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to surrounding enemies, inflicts paralysis, and removes curses and poison from all allies. Wiki: Generated: Deals 7 hits of light damage to surrounding enemies and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Restores HP to all allies, and increases the entire team's critical rate by 20% for 15 seconds. Wiki: Generated: RestoresHP to all allies with 25% recovery potency.

LV2
Original: Restores HP to all allies, and increases the entire team's critical rate by 25% for 15 seconds. Wiki: Generated: RestoresHP to all allies with 30% recovery potency.

LV1
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 100% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts paralysis. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 110% base chance.

LV1
Original: Deals light damage to enemies in a line, and inflicts stun. Changing direction is possible during the attack. Wiki: Generated: Deals 5 hits of light damage to enemies in a line and inflicts stun for 4-5 seconds with 120% base chance.

LV2
Original: Deals light damage to enemies in a line, and inflicts stun. Changing direction is possible during the attack. Wiki: Generated: Deals 5 hits of light damage to enemies in a line and inflicts stun for 5-6 seconds with 140% base chance.

LV1
Original: Deals light damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and increases the attack rate of adventurers inside it. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead, and creates a buff zone that lasts for 10 seconds and increases the attack rate of adventurers inside it. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to the target and nearby enemies, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts blind for 8 seconds with 160% base chance.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts blindness. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts blind for 8 seconds with 180% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and reduces their defense by 10%. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and reduces their defense by 10% for 10 seconds with 100% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and reduces their defense by 10%. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and reduces their defense by 10% for 10 seconds with 100% base chance.

LV1
Original: Deals shadow damage to surrounding enemies, and inflicts blindness. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies and inflicts blind for 8 seconds with 160% base chance.

LV2
Original: Deals shadow damage to surrounding enemies, and inflicts blindness. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies and inflicts blind for 8 seconds with 180% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts freeze. Movement is possible during the attack. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 110% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts freeze. Movement is possible during the attack. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead and inflicts freeze for 3-6 seconds with 120% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 6 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 90% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts bleeding. Wiki: Generated: Deals 6 hits of shadow damage to enemies directly ahead and inflicts bleeding for 30 seconds - dealing  damage every 4.9 seconds - with 100% base chance.

LV1
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 25% recovery potency.

LV2
Original: Restores HP to all allies. Wiki: Generated: RestoresHP to all allies with 30% recovery potency.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to the target and nearby enemies, and energizes the entire team. Wiki: Generated: Deals 13 hits of and 1 hit of  shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies, and energizes the entire team. Wiki: Generated: Deals 13 hits of and 1 hit of  shadow damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals shadow damage to the target and nearby enemies, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of and 5 hits of  shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of and 5 hits of  shadow damage to enemies directly ahead.

LV1
Original: Restores HP to the user and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to user with 25% recovery potency and applies regeneration to the user for 15 seconds, healing with 36% recovery potency every 2.9 seconds.

LV2
Original: Restores HP to the user and continues healing over the next 15 seconds. Wiki: Generated: RestoresHP to user with 30% recovery potency and applies regeneration to the user for 15 seconds, healing with 41% recovery potency every 2.9 seconds.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line.

LV1
Original: Deals shadow damage to surrounding enemies, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals shadow damage to surrounding enemies, and inflicts poison. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 3 hits of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies, and increases the entire team's defense by 25% for 15 seconds. Wiki: Generated: Deals 4 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies, and increases the entire team's defense by 30% for 15 seconds. Wiki: Generated: Deals 4 hits of shadow damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies in a line, inflicts poison, and increases the entire team's damage against poisoned enemies by 10% for 40 seconds. Wiki: Generated: Deals 5 hits of shadow damage to enemies in a line and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 110% base chance.

LV2
Original: Deals shadow damage to enemies in a line, inflicts poison, and increases the entire team's damage against poisoned enemies by 15% for 40 seconds. Wiki: Generated: Deals 5 hits of shadow damage to enemies in a line and inflicts poison for 30 seconds - dealing  damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 1 hit of 681% and 1 hit of 366% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 1 hit of 756% and 1 hit of 406% neutral damage to enemies.

LV1
Original: None Wiki: Generated: Deals 4 hits of 138% neutral damage to enemies.

LV2
Original: None Wiki: Generated: Deals 4 hits of 154% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV1
Original: None Wiki: Generated: Deals 2 hits of 298% neutral damage to enemies and inflicts poison for 30 seconds - dealing 21.8% damage every 2.9 seconds - with 110% base chance.

LV2
Original: None Wiki: Generated: Deals 2 hits of 331% neutral damage to enemies and inflicts poison for 30 seconds - dealing 29.1% damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 1 hit of 632% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 22% damage every 2.9 seconds - with 100% base chance.

LV2
Original: None Wiki: Generated: Deals 1 hit of 711% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 31% damage every 2.9 seconds - with 110% base chance.

LV3
Original: None Wiki: Generated: Deals 1 hit of 790% neutral damage to enemies and inflicts frostbite for 21 seconds - dealing 41% damage every 2.9 seconds - with 120% base chance.

LV1
Original: None Wiki: Generated: Deals 1 hit of 964% neutral damage to enemies. Frostbitten foes take 1 hit of 1156.8% neutral damage.

LV2
Original: None Wiki: Generated: Deals 1 hit of 1205% neutral damage to enemies. Frostbitten foes take 1 hit of 1446% neutral damage.

LV1
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals flame damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies.

LV1
Original: Deals light damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals light damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of light damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals shadow damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of shadow damage to enemies directly ahead and inflicts burn for 12 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 2 hits of 276% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 2 hits of 307% neutral damage to enemies.

LV1
Original: Deals damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of 553% neutral damage to enemies and inflicts burn for 12 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals damage to enemies directly ahead, and inflicts burn. Wiki: Generated: Deals 1 hit of 614% neutral damage to enemies and inflicts burn for 12 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 2 hits of flame damage to enemies in a line.

LV1
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 15% recovery potency and applies regeneration to the user for 15 seconds, healing with 12% recovery potency every 2.9 seconds.

LV2
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 18% recovery potency and applies regeneration to the user for 15 seconds, healing with 15% recovery potency every 2.9 seconds.

LV1
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 15% recovery potency and applies regeneration to the user for 15 seconds, healing with 12% recovery potency every 2.9 seconds.

LV2
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 18% recovery potency and applies regeneration to the user for 15 seconds, healing with 15% recovery potency every 2.9 seconds.

LV1
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 15% recovery potency and applies regeneration to the user for 15 seconds, healing with 12% recovery potency every 2.9 seconds.

LV2
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 18% recovery potency and applies regeneration to the user for 15 seconds, healing with 15% recovery potency every 2.9 seconds.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 2 hits of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 2 hits of shadow damage to enemies in a line.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 2 hits of 304% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 2 hits of 338% neutral damage to enemies.

LV1
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 15% recovery potency and applies regeneration to the user for 15 seconds, healing with 12% recovery potency every 2.9 seconds.

LV2
Original: Gradually recovers the user's HP for 15 seconds. Wiki: Generated: RestoresHP to user with 18% recovery potency and applies regeneration to the user for 15 seconds, healing with 15% recovery potency every 2.9 seconds.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 3 hits of water damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 3 hits of wind damage to surrounding enemies.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 3 hits of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 134% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 149% neutral damage to enemies.

LV1
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 668% neutral damage to enemies.

LV2
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 743% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of 238% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of 264% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 711% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 790% neutral damage to enemies.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 782% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 869% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 3 hits of water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 3 hits of 287% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 3 hits of 319% neutral damage to enemies.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 173% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 192% neutral damage to enemies.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of 275% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of 305% neutral damage to enemies.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of 137% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of 152% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of water damage to enemies directly ahead.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of light damage to enemies directly ahead.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of 150% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 4 hits of 167% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 8 hits of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 5 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 5 hits of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 5 hits of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 5 hits of shadow damage to surrounding enemies.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 133% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 148% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals wind damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of wind damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals light damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals light damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and inflicts poison for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of 839% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 1 hit of 932% neutral damage to enemies.

LV1
Original: Deals damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of 419% neutral damage to enemies and inflicts poison for 15 seconds - dealing 25.4% damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals damage to surrounding enemies, draws them toward the user, and inflicts poison. Wiki: Generated: Deals 2 hits of 466% neutral damage to enemies and inflicts poison for 15 seconds - dealing 36% damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of flame damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of 462% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 2 hits of 513% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV1
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV2
Original: Deals flame damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of flame damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV2
Original: Deals shadow damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of shadow damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of 338% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of 376% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV1
Original: Deals water damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals water damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV2
Original: Deals wind damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of wind damage to the target and nearby enemies.

LV1
Original: Deals light damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals light damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV2
Original: Deals light damage to enemies directly ahead. Wiki: Generated: Deals 3 hits of light damage to enemies directly ahead.

LV1
Original: Deals shadow damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals shadow damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of shadow damage to surrounding enemies and inflicts frostbite for 15 seconds - dealing  damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of 309% neutral damage to enemies and inflicts frostbite for 15 seconds - dealing 25.4% damage every 2.9 seconds - with 80% base chance.

LV2
Original: Deals damage to surrounding enemies, and inflicts frostbite. Wiki: Generated: Deals 2 hits of 343% neutral damage to enemies and inflicts frostbite for 15 seconds - dealing 36% damage every 2.9 seconds - with 90% base chance.

LV1
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 617% neutral damage to enemies.

LV2
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 685% neutral damage to enemies.

LV1
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV2
Original: Deals water damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of water damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of wind damage to enemies directly ahead.

LV1
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 136% neutral damage to enemies.

LV2
Original: Deals damage to enemies directly ahead. Wiki: Generated: Deals 5 hits of 151% neutral damage to enemies.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of flame damage to the target and nearby enemies.

LV1
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 54% recovery potency.

LV2
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 2 hits of water damage to surrounding enemies.

LV1
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 54% recovery potency.

LV2
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 10 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 10 hits of wind damage to enemies directly ahead.

LV1
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 10 hits of wind damage to enemies directly ahead.

LV2
Original: Deals wind damage to enemies directly ahead. Wiki: Generated: Deals 10 hits of wind damage to enemies directly ahead.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of light damage to the target and nearby enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 2 hits of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of shadow damage to the target and nearby enemies.

LV1
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of 373% neutral damage to enemies.

LV2
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 2 hits of 415% neutral damage to enemies.

LV1
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 54% recovery potency.

LV2
Original: Restores HP to surrounding teammates. Wiki: Generated: RestoresHP to all allies with 72% recovery potency.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals flame damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals wind damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals wind damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals light damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of light damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals light damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of light damage to enemies in a line and inflicts paralysis for 13 seconds - dealing  damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of 212% neutral damage to enemies and inflicts paralysis for 13 seconds - dealing 42.3% damage every 3.9 seconds - with 80% base chance.

LV2
Original: Deals damage to enemies in a line, and inflicts paralysis. Wiki: Generated: Deals 3 hits of 235% neutral damage to enemies and inflicts paralysis for 13 seconds - dealing 60% damage every 3.9 seconds - with 90% base chance.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 1 hit of flame damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 1 hit of water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 1 hit of wind damage to enemies in a line.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 699% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 777% neutral damage to enemies.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 3 hits of flame damage to enemies in a line.

LV1
Original: Deals water damage to the target. Wiki: Generated: Deals 1 hit of water damage to the target.

LV2
Original: Deals water damage to the target. Wiki: Generated: Deals 1 hit of water damage to the target.

LV1
Original: Deals water damage to the target. Wiki: Generated: Deals 1 hit of water damage to the target.

LV2
Original: Deals water damage to the target. Wiki: Generated: Deals 1 hit of water damage to the target.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 3 hits of wind damage to enemies in a line.

LV1
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV2
Original: Deals light damage to enemies in a line. Wiki: Generated: Deals 1 hit of light damage to enemies in a line.

LV1
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV2
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV1
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV2
Original: Deals light damage to the target. Wiki: Generated: Deals 1 hit of light damage to the target.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 3 hits of shadow damage to enemies in a line.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV1
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV2
Original: Deals shadow damage to enemies in a line. Wiki: Generated: Deals 1 hit of shadow damage to enemies in a line.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 769% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 854% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 3 hits of 256% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 3 hits of 284% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV2
Original: Deals flame damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of flame damage to the target and nearby enemies.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of water damage to the target and nearby enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies.

LV2
Original: Deals shadow damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of shadow damage to the target and nearby enemies.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 725% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 806% neutral damage to enemies.

LV1
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 725% neutral damage to enemies.

LV2
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 1 hit of 806% neutral damage to enemies.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV1
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV2
Original: Deals wind damage to surrounding enemies. Wiki: Generated: Deals 1 hit of wind damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 797% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 886% neutral damage to enemies.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV2
Original: Deals water damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of water damage to the target and nearby enemies.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV1
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV2
Original: Deals light damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of light damage to the target and nearby enemies.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of 220% neutral damage to enemies.

LV2
Original: Deals damage to the target and nearby enemies. Wiki: Generated: Deals 4 hits of 244% neutral damage to enemies.

LV1
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 72% recovery potency.

LV2
Original: Restores the user's HP. Wiki: Generated: RestoresHP to user with 90% recovery potency.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.

LV1
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV2
Original: Deals flame damage to surrounding enemies. Wiki: Generated: Deals 1 hit of flame damage to surrounding enemies.

LV1
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV2
Original: Deals water damage to surrounding enemies. Wiki: Generated: Deals 1 hit of water damage to surrounding enemies.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 180% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 207% recovery potency.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 506% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 562% neutral damage to enemies.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 180% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 207% recovery potency.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 180% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 207% recovery potency.

LV1
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 180% recovery potency.

LV2
Original: Restores HP to the team member most in need. Wiki: Generated: RestoresHP to the team member most in need with 207% recovery potency.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV2
Original: Deals flame damage to enemies in a line. Wiki: Generated: Deals 4 hits of flame damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV1
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV2
Original: Deals water damage to enemies in a line. Wiki: Generated: Deals 4 hits of water damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV1
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV2
Original: Deals wind damage to enemies in a line. Wiki: Generated: Deals 4 hits of wind damage to enemies in a line.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV2
Original: Deals light damage to surrounding enemies. Wiki: Generated: Deals 1 hit of light damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV2
Original: Deals shadow damage to surrounding enemies. Wiki: Generated: Deals 1 hit of shadow damage to surrounding enemies.

LV1
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 612% neutral damage to enemies.

LV2
Original: Deals damage to surrounding enemies. Wiki: Generated: Deals 1 hit of 680% neutral damage to enemies.

LV1
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 900% neutral damage to enemies.

LV2
Original: Deals damage to enemies in a line. Wiki: Generated: Deals 1 hit of 1000% neutral damage to enemies.