Guide WIP

Last Review: 09/04/2020 (7:55 UTC)

Welcome to ! This guide will cover up your first month into the game in the easiest way possible.

Start (First Day)

 * 1) Go through Story Mode until you finish Chapter 2 / 2-1: The Sylvan Archer. Read the in-game tutorials during story.
 * 2) The game will gift you 1 daily free tenfold pull that you can use at any running Summon Showcase during your first 7 days!
 * 3) You will also obtain a Selective  where you can pick any of the 9 launch  rarity adventurers in the game:
 * Mikoto, Xander, Maribelle and Hildegarde are the strongest for early/mid game. Their long-run potential is unknown as their Mana Spirals have not been unlocked yet.
 * Ezelith, Hawk and Nefaria are the strongest for endgame after their Mana Spirals but are also among the weakest in the game before that.
 * Julietta is very weak for mid game, however she is also waiting her Mana Spiral to see her long-run potential.

Very Early Game (First Few Days)

 * 1) Equip your adventurers with any  and/or  weapon and wyrmprint that drops through Story Mode.
 * 2) Equip any  or  (or better) dragon you might have obtained, make sure dragon and adventurer elements matches for more stats!
 * 3) In Quests scroll below for Avenue to Power and Avenue to Fortune, tackle the highest unlocked for  EXP Crystals,  Mana and  Rupies!
 * 4) Work in your Jumpstart Endeavors (go to the checklist icon > limited), if you finish them in two weeks you will obtain a !
 * 5) Upgrade > Adventurers, level up your main team with  EXP Crystals without worry, you will overflow in those very soon.
 * 6) Upgrade > Dragons, only level up  or better, specially from summons which are the best.  Fruit is not abundant at the start.
 * 7) Upgrade > Mana Circles and develop the first 10-30 nodes of your team, without worry, you will overflow in  Mana soon as well.
 * 8) You are now heavily advised to continue with the Story Mode now until you finish Chapter 6 to unlock the remaining farm modes, they are necessary.
 * You can continuously auto and also skip the story in the first 6 chapters without much issue, Nintendo even made a short version of them here: link.
 * Euden, Elisanne and Cleo are very strong adventurers that will remain relevant for endgame as well! Do not doubt in using them if you want or need!
 * Use the elemental system in your benefit. Flame > Water > Wind > Flame and Light > Shadow > Light. If you are elementally advantaged you deal 50% more damage and you receive half the damage as well. If you are elementally disadvantaged you will deal half the damage and receive the twice. Mind that in the case of Light/Shadow if the player is using the other element in the duo they are always advantaged and the enemy disadvantaged.