Version Changelog/Ver 1.5.1 A Waltz with Fate

{{VersionChangelog
 * name=A Waltz with Fate
 * version=1.5.1
 * releaseDate=Feb 27, 2019
 * content=

Facilities

 * Production Facilities will now allow you to collect resources while being upgraded (the production rate is based on the current level, not the level being upgraded to)
 * A notification icon will be shown on the Castle Menu when a facility is completed

Other

 * A Waltz with Fate Raid Event (6:00 AM UTC Feb 28th - 6:00 AM UTC Mar 12th)


 * Insignia Treasure Trade added to Shop
 * You can now use up to 10 Skip Tickets at once, receiving all rewards simultaneously
 * was added to the daily bonus of all difficulties of Avenue to Power. For example, Avenue to Power: Master now permanently gives 3,000 for each daily bonus in addition to.
 * When disconnected from the host in coop the mission will now continue and replace the other 3 units (or teams in raid) with AI.

SP Changes

 * (S2):
 * Lv1: SP Cost reduced to 3544 from 4800
 * Lv2: SP Cost reduced to 3544 from 4800

Blind Related Changes

 * (S1):
 * Lv2: No longer consumes blind. KillerState bonus reduced to 169% from 648%
 * Lv3: No longer consumes blind. KillerState bonus reduced to 174% from 692%

Stun Related Changes

 * (S1):
 * Lv2: Stun duration increased to 3-4 seconds from 2-4
 * Lv3: Stun duration increased to 4-5 seconds from 2-4


 * (S1) Empowered:
 * Lv1: Stun duration increased to 3-4 seconds from 2-4
 * Lv2: Stun duration increased to 4-5 seconds from 2-4
 * Lv3: Stun duration increased to 5-6 seconds from 2-4


 * (S2):
 * Lv1: Stun duration increased to 3-4 seconds from 2-4
 * Lv2: Stun duration increased to 4-5 seconds from 2-4


 * (S1):
 * Lv2: Stun duration increased to 5-6 seconds from 2-4
 * Lv3: Stun duration increased to 6-7 seconds from 2-4


 * (S1):
 * Lv1: SP cost reduced to 2723 from 5446
 * Lv2: SP cost reduced to 2723 from 5446. No longer consumes stun
 * Lv3: SP cost reduced to 2723 from 5446. No longer consumes stun
 * (S2):
 * Lv1: Stun duration increased to 4-5 seconds from 2-4
 * Lv2: Stun duration increased to 5-6 seconds from 2-4. Stun chance reduced from 110% to 100%


 * (S2):
 * Lv2: Stun duration increased to 4-5 seconds from 2-4
 * Lv3 (unobtainable): Stun duration increased to 5-6 seconds from 2-4


 * (S2):
 * Lv2: Stun duration increased to 3-4 seconds from 2-4
 * Lv3(unobtainable): Stun duration increased to 4-5 seconds from 2-4

Sleep Related Changes

 * (S2):
 * Lv2: Sleep duration decreased to 3-4 seconds from 3-5
 * Lv3(unobtainable): Sleep duration increased to 4-5 seconds from 3-5


 * (S1) Normal & Empowered:
 * Lv2: Sleep duration increased to 5-6 seconds from 3-5
 * Lv3: Sleep duration increased to 6-7 seconds from 3-5


 * (S2):
 * Lv1: Sleep duration decreased to 3-4 seconds from 3-5. Sleep chance increased from 80% to 90%
 * Lv2: Sleep duration increased to 4-5 seconds from 3-5. Sleep chance increased from 90% to 100%


 * (S2):
 * Lv2: Sleep duration increased to 4-5 seconds from 3-5
 * Lv3(unobtainable): Sleep duration increased to 5-6 seconds from 3-5

Stun Related Changes

 * Lv1: Stun duration increased to 5-6 seconds from 2-4
 * Lv2: Stun duration increased to 6-7 seconds from 2-4
 * Lv2: Stun duration increased to 6-7 seconds from 2-4


 * Lv1: Stun duration increased to 5-6 seconds from 2-4
 * Lv2: Stun duration increased to 6-7 seconds from 2-4
 * Lv2: Stun duration increased to 6-7 seconds from 2-4


 * Lv1: Stun duration increased to 4-5 seconds from 2-4
 * Lv2: Stun duration increased to 5-6 seconds from 2-4
 * Lv2: Stun duration increased to 5-6 seconds from 2-4

Other

 * Only 1 hit is required to free frozen allies
 * When an adventurer is Stunned or Sleeping, after a certain amount of time passes (assumed to be the minimum duration) if they get hit by an attack that would inflict Stun/Sleep/Freeze then the affliction will be removed.
 * Adventurers that are stunned or sleeping will recover faster when hit by enemies
 * Attacking Stunned or Sleeping enemies increases the duration

Wyrmprints

 * Might Value increased to correct value of 100 from 60
 * Might Value increased to correct value of 100 from 60

Other
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