Tier List/Legendary Silke

Hi there! This here is Legendary Silke's tier list for both adventurers and dragons. Think of it as a guide on a given adventurer or dragon's performance. I'll also have short writeups on a high-ranked character, as well as a select few adventurers that are outclassed (at the moment, at least; sometimes new features or a mana spiral will fix them up real good!).

''Need help on building an adventurer? See Team Building, Wyrmprints Guide, and Progression Guide instead.''

Adventurers and dragons are ranked on their performance and ease of use versus their performance, as well as safety in quests.
 * Adventurers that are easy to use and have high performance will obviously be favored.
 * Adventurers that have a high kit complexity will require a great payoff or their rank will suffer.
 * Safety versus damage and afflictions will also be considered (unlike computers, no one is perfect!)

Just remember - tier lists can and probably will be subjective, even if it's something that is "play tested".

Before you start using the tier list, I highly recommend not skipping the next section! It explains what a given rank is, and probably explains why your adventurer was placed as such!

Also, since the game is rapidly updated, the tier list may change without much notice, especially with the release of new adventurers, dragons, wyrmprints, and/or features!

Sometimes, adventurers or dragons may be in flux when they're newly released, too, while the theorycrafters and also myself figure out how they really work. Don't worry, just check back a few days later - usually it should have settled by then!

This tier list is NOT purely based on the |DPS simulator's listed damage output! An adventurer's kit needs to be processed as a whole and treated as part of an entire team, and pit against the game's actual quests, with consideration on both optimal and free shared skills.

''Note: Details need rearrangement and updates. Coming soon.''

Looking for a changelog? See the History for this page.

Rating Definitions and Criteria
Rating Definitions for Played Adventurers
 * A: Adventurers that perform excellently with all content.
 * It should be very easy to play in public co-op with these adventurers.
 * A-: Adventurers that perform excellently with all content, though with some caveats on team composition and/or chain co-abilities, or be technically slightly inferior to those in A rank.
 * It should be easy to play in public co-op with these adventurers under most circumstances, provided that you create the room and select appropriate conditions.
 * B: Adventurers that perform adequately, but are overshadowed by those in A or A- rank, either in damage output or in usability.
 * Some adventurers in this tier are only used for specific team compositions in co-op, while others are unlikely to be popular if poorly equipped.
 * C: Adventurers that perform at an acceptable level, but require the other team members to compensate for their lower ability.
 * Generally not expected in public co-op. They can clear endgame content, but it's very likely you'll need to arrange for a pre-made room.
 * D: Adventurers with serious problems.
 * It might be very difficult for these adventurers to clear endgame content comfortably, short of having other extremely strong adventurers to compensate.

Rating Definitions for Dragons
 * A: Dragons that perform excellently with all adventurers, given their conditions are met, if any.
 * A-: Dragons that perform excellently, but are somewhat inferior to those in A rank, or require specific set-ups/classes/niches.
 * B: Dragons that perform well with all adventurers, but are overshadowed by those in A or A- rank.
 * Note that this tier includes certain HP and hybrid aura dragons; these dragons are usually disfavored in co-op, but they may be of use with certain team compositions, or in solo play.
 * C: Dragons that perform merely acceptably, is overly niche, or have very contrived conditions that are unlikely to be met in regular play.
 * D: Dragons that have serious problems, or should be used only as slot-fillers in early-game on new accounts.

Details
Due to the large size of details, refer to their respective pages.
 * Writeups for Flame
 * Writeups for Water
 * Writeups for Wind
 * Writeups for Light
 * Writeups for Shadow

Tier List (Dragons)
Note: also see Special Rank Considerations later on for exceptions.

Special Rank Considerations

 * A:
 * Improves shield HP.
 * Improves shield HP.


 * A-:
 * Somewhat improves shield HP.
 * Somewhat improves shield HP.


 * A-: ,
 * Existing Skill Damage abilities.
 * C:
 * Very low skill damage emphasis.
 * D: ,
 * Little or no skill damage.
 * Little or no skill damage.


 * A: In solo Time Attack quests, on AI teammates.
 * Instant buffs to controlled adventurer.
 * Instant buffs to controlled adventurer.


 * A:
 * Significantly increases force damage and reduces skill cooldowns.
 * Significantly increases force damage and reduces skill cooldowns.


 * A: ,
 * Improves buff uptime.
 * A:
 * Very high burst critical damage output.
 * A-:
 * Improves debuff uptime and innate Critical Damage boost.
 * D:
 * Critical rate is already saturated.
 * Critical rate is already saturated.


 * A:, ,
 * Condition for optimal DPS becomes trivial due to their force strike-holding nature.
 * Condition for optimal DPS becomes trivial due to their force strike-holding nature.


 * D:, , , ,
 * Little or no skill damage.
 * Little or no skill damage.


 * A: In solo Time Attack quests, on AI teammates.
 * Instant buffs to controlled adventurer.
 * Instant buffs to controlled adventurer.


 * B: ,
 * These adventurers must not equip other damaging Shared Skills.
 * These adventurers must not equip other damaging Shared Skills.


 * A:, (paired)
 * When used together, can provide extremely rapid SP gain to two other DPSes, useful for extended skill bursts in speedclears.
 * B:
 * Low skill damage emphasis, and reduces standard attack damage.
 * C:, (single)
 * Gaibhne & Creidhne's own SP regen buff is not sufficient by itself to outpace the benefits of Pop-Star Siren.
 * Gaibhne & Creidhne's own SP regen buff is not sufficient by itself to outpace the benefits of Pop-Star Siren.


 * A:
 * Suitable for auto High Mercury's Trial or Ciella's Wrath, including Master difficulties.
 * Suitable for auto High Mercury's Trial or Ciella's Wrath, including Master difficulties.


 * A:
 * Suitable for auto High Mercury's Trial or Ciella's Wrath, including Master difficulties.
 * A-:, ,
 * Emphasizes higher healing bursts/ticks over frequency.
 * Emphasizes higher healing bursts/ticks over frequency.


 * A-: ,
 * Sufficiently high critical rate.
 * Sufficiently high critical rate.


 * A-:
 * Slightly low skill damage emphasis with suboptimal play.
 * D:, , ,
 * Little or no skill damage.
 * Little or no skill damage.


 * A: In solo Time Attack quests, on AI teammates.
 * Instant buffs to controlled adventurer.
 * Instant buffs to controlled adventurer.


 * A:, ,
 * Potent source of offensive and defensive buffs when used off-element on a healer.
 * D:, ,
 * Overdamage healers are usually better off with standard strength dragons over Pop-Star Siren due to the nature of their buffs that rely on user Strength.
 * Overdamage healers are usually better off with standard strength dragons over Pop-Star Siren due to the nature of their buffs that rely on user Strength.


 * A:
 * Highly emphasizes buff output.
 * Highly emphasizes buff output.


 * A-:
 * Effectively a HP35/STR70 dragon with great dragon form.
 * Effectively a HP35/STR70 dragon with great dragon form.


 * A-:
 * Effectively a HP60/STR60 dragon with good dragon form.
 * Effectively a HP60/STR60 dragon with good dragon form.


 * B:
 * Effectively a HP35/STR70 dragon with bad dragon form.
 * Effectively a HP35/STR70 dragon with bad dragon form.


 * B:
 * Effectively a HP45/STR45 dragon with bad dragon form.
 * Effectively a HP45/STR45 dragon with bad dragon form.


 * B:
 * Effectively a HP20/STR40 dragon with OK dragon form.
 * Effectively a HP20/STR40 dragon with OK dragon form.


 * A-:
 * Benefits from HP.
 * Benefits from HP.


 * B:, ,
 * Strength dragon preferred over skill damage counterparts for these adventurers.
 * Strength dragon preferred over skill damage counterparts for these adventurers.


 * A: Equipped on a shadow-elemental Helper, especially on and  helpers.
 * Grants full dragon gauge to any solo team that uses such a helper, even if the user of the helper isn't on-element.
 * A:, ,
 * Strength dragon preferred over skill damage counterparts for these adventurers.
 * Strength dragon preferred over skill damage counterparts for these adventurers.


 * D:, ,
 * Negative baseline strength, and/or little or no skill damage.
 * Negative baseline strength, and/or little or no skill damage.


 * A-:
 * Benefits from HP.
 * Benefits from HP.


 * A-:
 * Benefits from HP.
 * Benefits from HP.


 * C: ,
 * Shapeshift-kit makes using Fatalis require self-inflicting blindness from other sources.
 * D:, ,
 * Shapeshift-kit makes using Fatalis a non-starter without an external source of curse cleanse.
 * Shapeshift-kit makes using Fatalis a non-starter without an external source of curse cleanse.


 * A-:
 * Benefits from HP.
 * Benefits from HP.


 * D: Adventurers whose optimal DPS is not at low HP (non-enmity).
 * Most of the Strength increase won't exist.
 * Most of the Strength increase won't exist.


 * A:
 * Benefits from HP and Skill Haste.
 * Benefits from HP and Skill Haste.


 * B:
 * Chaos Gift cannot fully take advantage of buff Skill Damage.
 * B: In Morsayati Reckoning on the controlled adventurer.
 * Quest usually takes so long that it is likely that you'll run out of buff stacks frequently, and her dragon form is very poor, causing DPS issues.
 * C: ,
 * Very poor dragon form.
 * D: In Morsayati Reckoning on AI.
 * Quest usually takes so long that it is likely that you'll run out of buff stacks frequently, and the AI cannot keep combo for this fight due to no sources of Combo Time Extension in Shadow.
 * D:, ,
 * Negative baseline strength, and/or little or no skill damage.
 * Negative baseline strength, and/or little or no skill damage.