Dragalia Lost Wiki:To-do list

High Priority

 * Admins: Rebuild Special:CargoTables/EnemiesTest; delete pages in Category:Candidates_for_deletion

Rebuild updated cargo Tables. Update pages that query the dragon cargo table: Template:Ability, Template:GenericAbility, Template:AbilitySimpleTableEntry‎‎ for starters.
 * Tutorial pages for wiki contributors; start with Contributor's Guide. Add a section that describes in which categories each image usually found in a datamine belongs to, with examples.
 * Ensure enemy data from 2019-09-19 (High Zodiark) onward has been uploaded. Enemy Data should be seperated by date and enemy family for incorporated into Version Changelog.
 * Write EventType summary pages for Story Event and Defensive Battle and describe the mechanics of the event. A changelog section should be kept to keep track of changes over the various iterations and a cargo query to display the events of that type we've had. See Raid Event and Facility Event for examples. Canim44 (talk) 00:00, 30 November 2019 (UTC)
 * Update Template:Event to display up to 6 exclusive Wyrmprints and 8 exclusive Weapons, due to Mega Man event. Template:Event has been updated.
 * Update all cargoqueries utilizing ExclusiveWyrmprint and ExclusiveWeapon to properly handle the list. Canim44 (talk) 00:00, 30 November 2019 (UTC)
 * Modify Module:ListParser with preferred tooltip display. Canim44 (talk) 00:00, 30 November 2019 (UTC)
 * Update damage/heal over time descriptions that still say X.99 seconds to X.9 seconds instead - this was changed in a past update. See Blessings of Destiny for an example. Applied to the Skill and Abilty categories
 * Make MediaWiki:Common.css readable and in a coherent format. Related elements should be labelled and placed in close proximity.
 * Extension:CSS is being deprecated. Current use has been removed and future use should be avoided. Canim44 (talk) 00:54, 24 February 2020 (UTC)
 * Update Template:QuestDisplay with revival bonus(es). Done: New field is SurvivalBonus
 * Add revival bonus(es) to applicable quests: High Dragon Trials, Void Dragons, Void Chimeras, Agito Uprising, etc. Canim44 (talk) 18:12, 26 February 2020 (UTC)
 * Specify # revives required for each bonus. (If possible: Add min/max drops)

Medium Priority

 * Double-check and update the treasure chest rewards listed in Campaign Quests. Weapon and Wyrmprint storage especially needs to be updated, as they have been replaced in-game.
 * Create a page documenting the Cube boss puzzles, according to the info gathered in these reddit threads: (https://www.reddit.com/user/VStruct/comments/g4qzkw/dragalia_lost_ex_boss_puzzle_threads/) (permission has been granted from the user that wrote those threads)
 * Find a way to auto-generate a tabber of Event Compendium endeavors, as was attempted in Template:EndeavorSetsCompendiumTabber. Once done, put this into the main Endeavors page.
 * Update daily bonuses for Avenue to Power, Avenue to Fortune, Elemental Ruins, Dragon Trials, and Imperial Onslaught
 * Update Elemental Ruins, Dragon Trials, and Imperial Onslaught drops: Done -- Wong8888 (talk) 21:52, 13 June 2020 (UTC)
 * remove 2* wyrmprints and weapons
 * add 3* core weapon drops (tier 1 in Beginner, tier 2 in Standard, tier 3 in Expert & Master)
 * Add missing campaign quest data: -- Wong8888 (talk) 11:47, 17 May 2020 (UTC)
 * Chapter 5: Very Hard
 * first clear rewards: x2,  x2,  x5,  x10
 * Chapter 10: Very Hard
 * first clear rewards: x2,  x2,  x5,  x10
 * Chapter 11: Normal (quest and story)
 * first clear rewards: x10,000,  x5,  x100,  x50
 * first clear rewards for Light Cube: x10,000,  x5,  x100,  x50
 * Chapter 11: Hard
 * first clear rewards: x20,000,  x3,  x50,  x10
 * first clear rewards for Light Cube: x20,000,  x3,  x50,  x10
 * Chapter 11: Very Hard
 * first clear rewards: x2,  x2,  x5,  x10
 * first clear rewards for Light Cube: x2,  x2,  x5,  x10
 * Manually evaluate Full-screen art files, and make them presentable for story pages: (https://www.dropbox.com/sh/8gjg55b107ek7cb/AADgDcFmA9OgCtuP9QyiWyE-a/Full-Screen_Art)
 * multi-piece art should be reconstructed to match its in-game appearance
 * art of small items in a box (gold apples, chocolate cake) should be cropped to that box.
 * art with large black portions, or visual oddities such as missing legs, should be cropped. The assumed intended visible portion is likely the top centered 865 × 760 portion of the images.
 * conversely, art that has no oddities should not be cropped (small & large Chronos scenes)
 * art that is long and scrolls (Monster Hunter feast scene) should be one large image.
 * UI/UX Updates
 * Update Template:NPCPageHeader to use a #widget. Currently buttons are not optimally styled.
 * Add |Enemy= field and related query to Template:CampaignQuestHeader.
 * Add missing text and voice lines to Category:Adventurer Stories pages.
 * Create a category to flag Stories pages with missing text lines or missing voice lines.
 * Category:To-Do Adventurer Text Lines and Category:To-Do Adventurer Voice Lines were created to flag Stories pages with missing quotes however the AdventurerStories template needs to be updated so these categories can be auto-populated.
 * Category:To-Do Adventurer Stories automatically flags Stories pages with any missing story titles or content.
 * add 1st Anniversary and Halloween special lines. These seem to be the same across variants of the same character (e.g. all versions of Cleo will say the same line).
 * add lines for using a weapon skill (unknown if line differs between attack or supportive skills) - (attack, self buff, team buff, debuff, team heal, self heal) may need some help with units i dont have or need to datamine
 * Add missing text and voice lines to Category:Dragon Stories pages.
 * Include battle lines where applicable (Maritimus, Gilgamesh, humanoid dragons, etc)
 * High Dragon Trial Detailed Information (Thresholds, calculations, strategy, etc.)
 * High Midgardsormr's Trial
 * High Mercury's Trial
 * High Brunhilda's Trial
 * High Jupiter's Trial
 * High Zodiark's Trial
 * Upload missing Login Bonus banners, and apply them to appropriate sections in the Login Bonus archive. -- Wong8888 (talk) 21:52, 13 June 2020 (UTC)
 * For skills, abilities, weapons, and dragons that list patch changes in their |Notes= section, link to the appropriate Version Changelog page for that patch.
 * Update Template:EndeavorRow to correctly display Weapon, Wyrmprint, and Sticker rewards. Workarounds for Weapons/Wyrmprints exist currently, but end up displaying extraneous brackets.
 * Similarly, update Template:Icon to display Stickers, so it can be used in Treasure Trade tables
 * How to fix the extraneous brackets: need to add the reward with the parameter Override=. A more elegant solution is to add a Type parameter to the template which calls the icon template with that parameter instead (weapon, wyrmprint ecc).
 * We have need of that more-elegant solution now. The EndeavorSet cargo table project isn't storing weapons and wyrmprints properly due to our manually calling the Icon template.
 * Update Template:Wyrmprint info card to have dynamic sizing.

Low Priority

 * Add missing 2X drop information to old Void Schedules (Template:Void). Done -- Wong8888 (talk) 21:58, 13 June 2020 (UTC)
 * Information is in in-game notices, Version Changelogs, and Latest Events history.
 * Reroll Guide
 * 3D Models
 * Parsing Data for all Enemies:
 * Enemy Moves and Weapons
 * Character AI (Follower Avoidance)
 * Mark duplicate unused banners in Category:Crafting Banner Images for deletion --Yvsdrop (talk) 11:03, 27 December 2019 (UTC)
 * Category:Template documentation
 * Category:Candidates for deletion
 * Special:WantedPages
 * Special:Uncategorizedcategories
 * Special:Uncategorizedfiles
 * Special:Uncategorizedpages
 * Special:Uncategorizedtemplates
 * List the following images on a page (not this page) instead of them being dumped in the unused files page


 * Allow more than one unique dragon in Template:Adventurer (Ex. of an adventurer with more than one unique dragon: Gala Mym)
 * Edit Co-Ability Nodes to show Chain Co-Abilities as well.